In _mesa_BindBufferRange(), we need to verify that the offset and size
specified by the client do not exceed the size of the underlying
buffer. We were accidentally doing this check using ">=" rather than
">", so we were generating a bogus error if the client specified an
offset and size that fit exactly in the underlying buffer.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
return;
}
- if (offset + size >= bufObj->Size) {
+ if (offset + size > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glBindBufferRange(offset + size %d > buffer size %d)",
(int) (offset + size), (int) (bufObj->Size));