r600/eg: update shader stage emission/tf param for tess.
authorDave Airlie <airlied@redhat.com>
Mon, 30 Nov 2015 04:49:02 +0000 (14:49 +1000)
committerDave Airlie <airlied@redhat.com>
Sun, 6 Dec 2015 23:59:00 +0000 (09:59 +1000)
This update the setting of the shader stages register
when tess is enabled and add the setting of the VGT_TF_PARAM
register from the tess shader properties.

Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/evergreen_state.c

index ad13d93d359d2fcadc00e7005b3e5b744beb5ef5..bd68503f9c654e8aee8bc120811f561cced79def 100644 (file)
@@ -2230,7 +2230,7 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_
        struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
        struct r600_shader_stages_state *state = (struct r600_shader_stages_state*)a;
 
-       uint32_t v = 0, v2 = 0, primid = 0;
+       uint32_t v = 0, v2 = 0, primid = 0, tf_param = 0;
 
        if (rctx->vs_shader->current->shader.vs_as_gs_a) {
                v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_A);
@@ -2248,9 +2248,11 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_
                        cut_val = V_028A40_GS_CUT_512;
                else
                        cut_val = V_028A40_GS_CUT_1024;
-               v = S_028B54_ES_EN(V_028B54_ES_STAGE_REAL) |
-                       S_028B54_GS_EN(1) |
-                       S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
+
+               v = S_028B54_GS_EN(1) |
+                   S_028B54_VS_EN(V_028B54_VS_STAGE_COPY_SHADER);
+               if (!rctx->tes_shader)
+                       v |= S_028B54_ES_EN(V_028B54_ES_STAGE_REAL);
 
                v2 = S_028A40_MODE(V_028A40_GS_SCENARIO_G) |
                        S_028A40_CUT_MODE(cut_val);
@@ -2259,9 +2261,71 @@ static void evergreen_emit_shader_stages(struct r600_context *rctx, struct r600_
                        primid = 1;
        }
 
+       if (rctx->tes_shader) {
+               uint32_t type, partitioning, topology;
+               struct tgsi_shader_info *info = &rctx->tes_shader->current->selector->info;
+               unsigned tes_prim_mode = info->properties[TGSI_PROPERTY_TES_PRIM_MODE];
+               unsigned tes_spacing = info->properties[TGSI_PROPERTY_TES_SPACING];
+               bool tes_vertex_order_cw = info->properties[TGSI_PROPERTY_TES_VERTEX_ORDER_CW];
+               bool tes_point_mode = info->properties[TGSI_PROPERTY_TES_POINT_MODE];
+               switch (tes_prim_mode) {
+               case PIPE_PRIM_LINES:
+                       type = V_028B6C_TESS_ISOLINE;
+                       break;
+               case PIPE_PRIM_TRIANGLES:
+                       type = V_028B6C_TESS_TRIANGLE;
+                       break;
+               case PIPE_PRIM_QUADS:
+                       type = V_028B6C_TESS_QUAD;
+                       break;
+               default:
+                       assert(0);
+                       return;
+               }
+
+               switch (tes_spacing) {
+               case PIPE_TESS_SPACING_FRACTIONAL_ODD:
+                       partitioning = V_028B6C_PART_FRAC_ODD;
+                       break;
+               case PIPE_TESS_SPACING_FRACTIONAL_EVEN:
+                       partitioning = V_028B6C_PART_FRAC_EVEN;
+                       break;
+               case PIPE_TESS_SPACING_EQUAL:
+                       partitioning = V_028B6C_PART_INTEGER;
+                       break;
+               default:
+                       assert(0);
+                       return;
+               }
+
+               if (tes_point_mode)
+                       topology = V_028B6C_OUTPUT_POINT;
+               else if (tes_prim_mode == PIPE_PRIM_LINES)
+                       topology = V_028B6C_OUTPUT_LINE;
+               else if (tes_vertex_order_cw)
+                       /* XXX follow radeonsi and invert */
+                       topology = V_028B6C_OUTPUT_TRIANGLE_CCW;
+               else
+                       topology = V_028B6C_OUTPUT_TRIANGLE_CW;
+
+               tf_param = S_028B6C_TYPE(type) |
+                       S_028B6C_PARTITIONING(partitioning) |
+                       S_028B6C_TOPOLOGY(topology);
+       }
+
+       if (rctx->tes_shader) {
+               v |= S_028B54_LS_EN(V_028B54_LS_STAGE_ON) |
+                    S_028B54_HS_EN(1);
+               if (!state->geom_enable)
+                       v |= S_028B54_VS_EN(V_028B54_VS_STAGE_DS);
+               else
+                       v |= S_028B54_ES_EN(V_028B54_ES_STAGE_DS);
+       }
+
        radeon_set_context_reg(cs, R_028B54_VGT_SHADER_STAGES_EN, v);
        radeon_set_context_reg(cs, R_028A40_VGT_GS_MODE, v2);
        radeon_set_context_reg(cs, R_028A84_VGT_PRIMITIVEID_EN, primid);
+       radeon_set_context_reg(cs, R_028B6C_VGT_TF_PARAM, tf_param);
 }
 
 static void evergreen_emit_gs_rings(struct r600_context *rctx, struct r600_atom *a)
@@ -3685,7 +3749,7 @@ void evergreen_init_state_functions(struct r600_context *rctx)
        r600_add_atom(rctx, &rctx->b.streamout.enable_atom, id++);
        for (i = 0; i < EG_NUM_HW_STAGES; i++)
                r600_init_atom(rctx, &rctx->hw_shader_stages[i].atom, id++, r600_emit_shader, 0);
-       r600_init_atom(rctx, &rctx->shader_stages.atom, id++, evergreen_emit_shader_stages, 6);
+       r600_init_atom(rctx, &rctx->shader_stages.atom, id++, evergreen_emit_shader_stages, 12);
        r600_init_atom(rctx, &rctx->gs_rings.atom, id++, evergreen_emit_gs_rings, 26);
 
        rctx->b.b.create_blend_state = evergreen_create_blend_state;