/* If FMASK is bound, don't overwrite it.
* The sampler state will be set after FMASK is unbound.
*/
- if (samplers->views.views[i] &&
- samplers->views.views[i]->texture &&
- samplers->views.views[i]->texture->target != PIPE_BUFFER &&
- ((struct r600_texture*)samplers->views.views[i]->texture)->fmask.size)
+ if (samplers->views.views[slot] &&
+ samplers->views.views[slot]->texture &&
+ samplers->views.views[slot]->texture->target != PIPE_BUFFER &&
+ ((struct r600_texture*)samplers->views.views[slot]->texture)->fmask.size)
continue;
memcpy(desc->list + slot * 16 + 12, sstates[i]->val, 4*4);