intel_alloc_window_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
+ (void) ctx;
assert(rb->Name == 0);
rb->Width = width;
rb->Height = height;
intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
GLenum internalFormat, GLuint width, GLuint height)
{
+ (void) rb;
+ (void) internalFormat;
+ (void) width;
+ (void) height;
_mesa_problem(ctx, "intel_nop_alloc_storage should never be called.");
return false;
}
GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0,
GLint dstX1, GLint dstY1,
- GLbitfield mask, GLenum filter)
+ GLbitfield mask)
{
struct brw_context *brw = brw_context(ctx);
mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
- mask, filter);
+ mask);
if (mask == 0x0)
return;
mask = intel_blit_framebuffer_with_blitter(ctx, readFb, drawFb,
srcX0, srcY0, srcX1, srcY1,
dstX0, dstY0, dstX1, dstY1,
- mask, filter);
+ mask);
if (mask == 0x0)
return;