The game forgets to enable multiple extensions in its shaders, one
of those extesions is EXT_texture_array. But enabling this config
entry fixes at least one other rendering issue that enabling
EXT_texture_array on its own doesn't fix.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
<option name="allow_glsl_relaxed_es" value="true"/>
</application>
+ <application name="No Mans Sky" executable="NMS.exe">
+ <option name="force_glsl_extensions_warn" value="true" />
+ </application>
+
<!-- The GL thread whitelist is below, workarounds are above.
Keep it that way. -->