ADVANCE_BATCH();
}
+static void
+gen7_blorp_emit_cc_viewport(struct brw_context *brw,
+ const brw_blorp_params *params)
+{
+ struct intel_context *intel = &brw->intel;
+ struct brw_cc_viewport *ccv;
+ uint32_t cc_vp_offset;
+
+ ccv = (struct brw_cc_viewport *)brw_state_batch(brw, AUB_TRACE_CC_VP_STATE,
+ sizeof(*ccv), 32,
+ &cc_vp_offset);
+ ccv->min_depth = 0.0;
+ ccv->max_depth = 1.0;
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(_3DSTATE_VIEWPORT_STATE_POINTERS_CC << 16 | (2 - 2));
+ OUT_BATCH(cc_vp_offset);
+ ADVANCE_BATCH();
+}
+
/* 3DSTATE_DEPTH_STENCIL_STATE_POINTERS
*
gen7_blorp_emit_constant_ps(brw, params, wm_push_const_offset);
}
gen7_blorp_emit_ps_config(brw, params, prog_offset, prog_data);
+ gen7_blorp_emit_cc_viewport(brw, params);
if (params->depth.mt)
gen7_blorp_emit_depth_stencil_config(brw, params);