memcpy(pProperties->pipelineCacheUUID, pdevice->cache_uuid, VK_UUID_SIZE);
}
+static void
+radv_get_physical_device_properties_1_1(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan11Properties *p)
+{
+ assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES);
+
+ memcpy(p->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
+ memcpy(p->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
+ memset(p->deviceLUID, 0, VK_LUID_SIZE);
+ /* The LUID is for Windows. */
+ p->deviceLUIDValid = false;
+ p->deviceNodeMask = 0;
+
+ p->subgroupSize = RADV_SUBGROUP_SIZE;
+ p->subgroupSupportedStages = VK_SHADER_STAGE_ALL;
+ p->subgroupSupportedOperations = VK_SUBGROUP_FEATURE_BASIC_BIT |
+ VK_SUBGROUP_FEATURE_VOTE_BIT |
+ VK_SUBGROUP_FEATURE_ARITHMETIC_BIT |
+ VK_SUBGROUP_FEATURE_BALLOT_BIT |
+ VK_SUBGROUP_FEATURE_CLUSTERED_BIT |
+ VK_SUBGROUP_FEATURE_QUAD_BIT;
+
+ if (pdevice->rad_info.chip_class == GFX8 ||
+ pdevice->rad_info.chip_class == GFX9) {
+ p->subgroupSupportedOperations |= VK_SUBGROUP_FEATURE_SHUFFLE_BIT |
+ VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT;
+ }
+ p->subgroupQuadOperationsInAllStages = true;
+
+ p->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
+ p->maxMultiviewViewCount = MAX_VIEWS;
+ p->maxMultiviewInstanceIndex = INT_MAX;
+ p->protectedNoFault = false;
+ p->maxPerSetDescriptors = RADV_MAX_PER_SET_DESCRIPTORS;
+ p->maxMemoryAllocationSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+}
+
+static void
+radv_get_physical_device_properties_1_2(struct radv_physical_device *pdevice,
+ VkPhysicalDeviceVulkan12Properties *p)
+{
+ assert(p->sType == VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES);
+
+ p->driverID = VK_DRIVER_ID_MESA_RADV;
+ snprintf(p->driverName, VK_MAX_DRIVER_NAME_SIZE, "radv");
+ snprintf(p->driverInfo, VK_MAX_DRIVER_INFO_SIZE,
+ "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
+ " (LLVM " MESA_LLVM_VERSION_STRING ")");
+ p->conformanceVersion = (VkConformanceVersion) {
+ .major = 1,
+ .minor = 2,
+ .subminor = 0,
+ .patch = 0,
+ };
+
+ /* On AMD hardware, denormals and rounding modes for fp16/fp64 are
+ * controlled by the same config register.
+ */
+ p->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR;
+ p->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR;
+
+ /* Do not allow both preserving and flushing denorms because different
+ * shaders in the same pipeline can have different settings and this
+ * won't work for merged shaders. To make it work, this requires LLVM
+ * support for changing the register. The same logic applies for the
+ * rounding modes because they are configured with the same config
+ * register. TODO: we can enable a lot of these for ACO when it
+ * supports all stages.
+ */
+ p->shaderDenormFlushToZeroFloat32 = true;
+ p->shaderDenormPreserveFloat32 = false;
+ p->shaderRoundingModeRTEFloat32 = true;
+ p->shaderRoundingModeRTZFloat32 = false;
+ p->shaderSignedZeroInfNanPreserveFloat32 = true;
+
+ p->shaderDenormFlushToZeroFloat16 = false;
+ p->shaderDenormPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
+ p->shaderRoundingModeRTEFloat16 = pdevice->rad_info.chip_class >= GFX8;
+ p->shaderRoundingModeRTZFloat16 = false;
+ p->shaderSignedZeroInfNanPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
+
+ p->shaderDenormFlushToZeroFloat64 = false;
+ p->shaderDenormPreserveFloat64 = pdevice->rad_info.chip_class >= GFX8;
+ p->shaderRoundingModeRTEFloat64 = pdevice->rad_info.chip_class >= GFX8;
+ p->shaderRoundingModeRTZFloat64 = false;
+ p->shaderSignedZeroInfNanPreserveFloat64 = pdevice->rad_info.chip_class >= GFX8;
+
+ p->maxUpdateAfterBindDescriptorsInAllPools = UINT32_MAX / 64;
+ p->shaderUniformBufferArrayNonUniformIndexingNative = false;
+ p->shaderSampledImageArrayNonUniformIndexingNative = false;
+ p->shaderStorageBufferArrayNonUniformIndexingNative = false;
+ p->shaderStorageImageArrayNonUniformIndexingNative = false;
+ p->shaderInputAttachmentArrayNonUniformIndexingNative = false;
+ p->robustBufferAccessUpdateAfterBind = false;
+ p->quadDivergentImplicitLod = false;
+
+ size_t max_descriptor_set_size = ((1ull << 31) - 16 * MAX_DYNAMIC_BUFFERS -
+ MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_INLINE_UNIFORM_BLOCK_COUNT) /
+ (32 /* uniform buffer, 32 due to potential space wasted on alignment */ +
+ 32 /* storage buffer, 32 due to potential space wasted on alignment */ +
+ 32 /* sampler, largest when combined with image */ +
+ 64 /* sampled image */ +
+ 64 /* storage image */);
+ p->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
+ p->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
+ p->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS;
+ p->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS;
+ p->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
+ p->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
+
+ /* We support all of the depth resolve modes */
+ p->supportedDepthResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR |
+ VK_RESOLVE_MODE_AVERAGE_BIT_KHR |
+ VK_RESOLVE_MODE_MIN_BIT_KHR |
+ VK_RESOLVE_MODE_MAX_BIT_KHR;
+
+ /* Average doesn't make sense for stencil so we don't support that */
+ p->supportedStencilResolveModes = VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR |
+ VK_RESOLVE_MODE_MIN_BIT_KHR |
+ VK_RESOLVE_MODE_MAX_BIT_KHR;
+
+ p->independentResolveNone = true;
+ p->independentResolve = true;
+
+ /* GFX6-8 only support single channel min/max filter. */
+ p->filterMinmaxImageComponentMapping = pdevice->rad_info.chip_class >= GFX9;
+ p->filterMinmaxSingleComponentFormats = true;
+
+ p->maxTimelineSemaphoreValueDifference = UINT64_MAX;
+
+ p->framebufferIntegerColorSampleCounts = VK_SAMPLE_COUNT_1_BIT;
+}
+
void radv_GetPhysicalDeviceProperties2(
VkPhysicalDevice physicalDevice,
VkPhysicalDeviceProperties2 *pProperties)
RADV_FROM_HANDLE(radv_physical_device, pdevice, physicalDevice);
radv_GetPhysicalDeviceProperties(physicalDevice, &pProperties->properties);
+ VkPhysicalDeviceVulkan11Properties core_1_1 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES,
+ };
+ radv_get_physical_device_properties_1_1(pdevice, &core_1_1);
+
+ VkPhysicalDeviceVulkan12Properties core_1_2 = {
+ .sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES,
+ };
+ radv_get_physical_device_properties_1_2(pdevice, &core_1_2);
+
+#define CORE_RENAMED_PROPERTY(major, minor, ext_property, core_property) \
+ memcpy(&properties->ext_property, &core_##major##_##minor.core_property, \
+ sizeof(core_##major##_##minor.core_property))
+
+#define CORE_PROPERTY(major, minor, property) \
+ CORE_RENAMED_PROPERTY(major, minor, property, property)
+
vk_foreach_struct(ext, pProperties->pNext) {
switch (ext->sType) {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PUSH_DESCRIPTOR_PROPERTIES_KHR: {
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES: {
VkPhysicalDeviceIDProperties *properties = (VkPhysicalDeviceIDProperties*)ext;
- memcpy(properties->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
- memcpy(properties->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
- properties->deviceLUIDValid = false;
+ CORE_PROPERTY(1, 1, deviceUUID);
+ CORE_PROPERTY(1, 1, driverUUID);
+ CORE_PROPERTY(1, 1, deviceLUID);
+ CORE_PROPERTY(1, 1, deviceLUIDValid);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PROPERTIES: {
VkPhysicalDeviceMultiviewProperties *properties = (VkPhysicalDeviceMultiviewProperties*)ext;
- properties->maxMultiviewViewCount = MAX_VIEWS;
- properties->maxMultiviewInstanceIndex = INT_MAX;
+ CORE_PROPERTY(1, 1, maxMultiviewViewCount);
+ CORE_PROPERTY(1, 1, maxMultiviewInstanceIndex);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_POINT_CLIPPING_PROPERTIES: {
VkPhysicalDevicePointClippingProperties *properties =
(VkPhysicalDevicePointClippingProperties*)ext;
- properties->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
+ CORE_PROPERTY(1, 1, pointClippingBehavior);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DISCARD_RECTANGLE_PROPERTIES_EXT: {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES: {
VkPhysicalDeviceSubgroupProperties *properties =
(VkPhysicalDeviceSubgroupProperties*)ext;
- properties->subgroupSize = RADV_SUBGROUP_SIZE;
- properties->supportedStages = VK_SHADER_STAGE_ALL;
- properties->supportedOperations =
- VK_SUBGROUP_FEATURE_BASIC_BIT |
- VK_SUBGROUP_FEATURE_VOTE_BIT |
- VK_SUBGROUP_FEATURE_ARITHMETIC_BIT |
- VK_SUBGROUP_FEATURE_BALLOT_BIT |
- VK_SUBGROUP_FEATURE_CLUSTERED_BIT |
- VK_SUBGROUP_FEATURE_QUAD_BIT;
- if (pdevice->rad_info.chip_class == GFX8 ||
- pdevice->rad_info.chip_class == GFX9) {
- properties->supportedOperations |=
- VK_SUBGROUP_FEATURE_SHUFFLE_BIT |
- VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT;
- }
- properties->quadOperationsInAllStages = true;
+ CORE_PROPERTY(1, 1, subgroupSize);
+ CORE_RENAMED_PROPERTY(1, 1, supportedStages,
+ subgroupSupportedStages);
+ CORE_RENAMED_PROPERTY(1, 1, supportedOperations,
+ subgroupSupportedOperations);
+ CORE_RENAMED_PROPERTY(1, 1, quadOperationsInAllStages,
+ subgroupQuadOperationsInAllStages);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_3_PROPERTIES: {
VkPhysicalDeviceMaintenance3Properties *properties =
(VkPhysicalDeviceMaintenance3Properties*)ext;
- properties->maxPerSetDescriptors = RADV_MAX_PER_SET_DESCRIPTORS;
- properties->maxMemoryAllocationSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+ CORE_PROPERTY(1, 1, maxPerSetDescriptors);
+ CORE_PROPERTY(1, 1, maxMemoryAllocationSize);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_FILTER_MINMAX_PROPERTIES: {
VkPhysicalDeviceSamplerFilterMinmaxProperties *properties =
(VkPhysicalDeviceSamplerFilterMinmaxProperties *)ext;
- /* GFX6-8 only support single channel min/max filter. */
- properties->filterMinmaxImageComponentMapping = pdevice->rad_info.chip_class >= GFX9;
- properties->filterMinmaxSingleComponentFormats = true;
+ CORE_PROPERTY(1, 2, filterMinmaxImageComponentMapping);
+ CORE_PROPERTY(1, 2, filterMinmaxSingleComponentFormats);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD: {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES: {
VkPhysicalDeviceDescriptorIndexingProperties *properties =
(VkPhysicalDeviceDescriptorIndexingProperties*)ext;
- properties->maxUpdateAfterBindDescriptorsInAllPools = UINT32_MAX / 64;
- properties->shaderUniformBufferArrayNonUniformIndexingNative = false;
- properties->shaderSampledImageArrayNonUniformIndexingNative = false;
- properties->shaderStorageBufferArrayNonUniformIndexingNative = false;
- properties->shaderStorageImageArrayNonUniformIndexingNative = false;
- properties->shaderInputAttachmentArrayNonUniformIndexingNative = false;
- properties->robustBufferAccessUpdateAfterBind = false;
- properties->quadDivergentImplicitLod = false;
-
- size_t max_descriptor_set_size = radv_max_descriptor_set_size();
- properties->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
- properties->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
- properties->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
- properties->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
- properties->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
- properties->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
- properties->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
- properties->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
- properties->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
- properties->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS;
- properties->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
- properties->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS;
- properties->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
- properties->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
- properties->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
+ CORE_PROPERTY(1, 2, maxUpdateAfterBindDescriptorsInAllPools);
+ CORE_PROPERTY(1, 2, shaderUniformBufferArrayNonUniformIndexingNative);
+ CORE_PROPERTY(1, 2, shaderSampledImageArrayNonUniformIndexingNative);
+ CORE_PROPERTY(1, 2, shaderStorageBufferArrayNonUniformIndexingNative);
+ CORE_PROPERTY(1, 2, shaderStorageImageArrayNonUniformIndexingNative);
+ CORE_PROPERTY(1, 2, shaderInputAttachmentArrayNonUniformIndexingNative);
+ CORE_PROPERTY(1, 2, robustBufferAccessUpdateAfterBind);
+ CORE_PROPERTY(1, 2, quadDivergentImplicitLod);
+ CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSamplers);
+ CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindUniformBuffers);
+ CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageBuffers);
+ CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindSampledImages);
+ CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindStorageImages);
+ CORE_PROPERTY(1, 2, maxPerStageDescriptorUpdateAfterBindInputAttachments);
+ CORE_PROPERTY(1, 2, maxPerStageUpdateAfterBindResources);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSamplers);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffers);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindUniformBuffersDynamic);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffers);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageBuffersDynamic);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindSampledImages);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindStorageImages);
+ CORE_PROPERTY(1, 2, maxDescriptorSetUpdateAfterBindInputAttachments);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROTECTED_MEMORY_PROPERTIES: {
VkPhysicalDeviceProtectedMemoryProperties *properties =
(VkPhysicalDeviceProtectedMemoryProperties *)ext;
- properties->protectedNoFault = false;
+ CORE_PROPERTY(1, 1, protectedNoFault);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT: {
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES: {
- VkPhysicalDeviceDriverProperties *driver_props =
+ VkPhysicalDeviceDriverProperties *properties =
(VkPhysicalDeviceDriverProperties *) ext;
-
- driver_props->driverID = VK_DRIVER_ID_MESA_RADV;
- snprintf(driver_props->driverName, VK_MAX_DRIVER_NAME_SIZE, "radv");
- snprintf(driver_props->driverInfo, VK_MAX_DRIVER_INFO_SIZE,
- "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
- " (LLVM " MESA_LLVM_VERSION_STRING ")");
-
- driver_props->conformanceVersion = (VkConformanceVersion) {
- .major = 1,
- .minor = 2,
- .subminor = 0,
- .patch = 0,
- };
+ CORE_PROPERTY(1, 2, driverID);
+ CORE_PROPERTY(1, 2, driverName);
+ CORE_PROPERTY(1, 2, driverInfo);
+ CORE_PROPERTY(1, 2, conformanceVersion);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT: {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES: {
VkPhysicalDeviceDepthStencilResolveProperties *properties =
(VkPhysicalDeviceDepthStencilResolveProperties *)ext;
-
- /* We support all of the depth resolve modes */
- properties->supportedDepthResolveModes =
- VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR |
- VK_RESOLVE_MODE_AVERAGE_BIT_KHR |
- VK_RESOLVE_MODE_MIN_BIT_KHR |
- VK_RESOLVE_MODE_MAX_BIT_KHR;
-
- /* Average doesn't make sense for stencil so we don't support that */
- properties->supportedStencilResolveModes =
- VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR |
- VK_RESOLVE_MODE_MIN_BIT_KHR |
- VK_RESOLVE_MODE_MAX_BIT_KHR;
-
- properties->independentResolveNone = true;
- properties->independentResolve = true;
+ CORE_PROPERTY(1, 2, supportedDepthResolveModes);
+ CORE_PROPERTY(1, 2, supportedStencilResolveModes);
+ CORE_PROPERTY(1, 2, independentResolveNone);
+ CORE_PROPERTY(1, 2, independentResolve);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT: {
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT_CONTROLS_PROPERTIES : {
VkPhysicalDeviceFloatControlsProperties *properties =
(VkPhysicalDeviceFloatControlsProperties *)ext;
-
- /* On AMD hardware, denormals and rounding modes for
- * fp16/fp64 are controlled by the same config
- * register.
- */
- properties->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY;
- properties->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY;
-
- /* Do not allow both preserving and flushing denorms
- * because different shaders in the same pipeline can
- * have different settings and this won't work for
- * merged shaders. To make it work, this requires LLVM
- * support for changing the register. The same logic
- * applies for the rounding modes because they are
- * configured with the same config register.
- * TODO: we can enable a lot of these for ACO when it
- * supports all stages
- */
- properties->shaderDenormFlushToZeroFloat32 = true;
- properties->shaderDenormPreserveFloat32 = false;
- properties->shaderRoundingModeRTEFloat32 = true;
- properties->shaderRoundingModeRTZFloat32 = false;
- properties->shaderSignedZeroInfNanPreserveFloat32 = true;
-
- properties->shaderDenormFlushToZeroFloat16 = false;
- properties->shaderDenormPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
- properties->shaderRoundingModeRTEFloat16 = pdevice->rad_info.chip_class >= GFX8;
- properties->shaderRoundingModeRTZFloat16 = false;
- properties->shaderSignedZeroInfNanPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
-
- properties->shaderDenormFlushToZeroFloat64 = false;
- properties->shaderDenormPreserveFloat64 = pdevice->rad_info.chip_class >= GFX8;
- properties->shaderRoundingModeRTEFloat64 = pdevice->rad_info.chip_class >= GFX8;
- properties->shaderRoundingModeRTZFloat64 = false;
- properties->shaderSignedZeroInfNanPreserveFloat64 = pdevice->rad_info.chip_class >= GFX8;
+ CORE_PROPERTY(1, 2, denormBehaviorIndependence);
+ CORE_PROPERTY(1, 2, roundingModeIndependence);
+ CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat16);
+ CORE_PROPERTY(1, 2, shaderDenormPreserveFloat16);
+ CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat16);
+ CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat16);
+ CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat16);
+ CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat32);
+ CORE_PROPERTY(1, 2, shaderDenormPreserveFloat32);
+ CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat32);
+ CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat32);
+ CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat32);
+ CORE_PROPERTY(1, 2, shaderDenormFlushToZeroFloat64);
+ CORE_PROPERTY(1, 2, shaderDenormPreserveFloat64);
+ CORE_PROPERTY(1, 2, shaderRoundingModeRTEFloat64);
+ CORE_PROPERTY(1, 2, shaderRoundingModeRTZFloat64);
+ CORE_PROPERTY(1, 2, shaderSignedZeroInfNanPreserveFloat64);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES: {
- VkPhysicalDeviceTimelineSemaphoreProperties *props =
+ VkPhysicalDeviceTimelineSemaphoreProperties *properties =
(VkPhysicalDeviceTimelineSemaphoreProperties *) ext;
- props->maxTimelineSemaphoreValueDifference = UINT64_MAX;
+ CORE_PROPERTY(1, 2, maxTimelineSemaphoreValueDifference);
break;
}
case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT: {
}
break;
}
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES: {
- VkPhysicalDeviceVulkan11Properties *props =
- (VkPhysicalDeviceVulkan11Properties *)ext;
-
- memcpy(props->deviceUUID, pdevice->device_uuid, VK_UUID_SIZE);
- memcpy(props->driverUUID, pdevice->driver_uuid, VK_UUID_SIZE);
- memset(props->deviceLUID, 0, VK_LUID_SIZE);
- /* The LUID is for Windows. */
- props->deviceLUIDValid = false;
- props->deviceNodeMask = 0;
- {
- props->subgroupSize = RADV_SUBGROUP_SIZE;
- props->subgroupSupportedStages = VK_SHADER_STAGE_ALL;
- props->subgroupSupportedOperations =
- VK_SUBGROUP_FEATURE_BASIC_BIT |
- VK_SUBGROUP_FEATURE_VOTE_BIT |
- VK_SUBGROUP_FEATURE_ARITHMETIC_BIT |
- VK_SUBGROUP_FEATURE_BALLOT_BIT |
- VK_SUBGROUP_FEATURE_CLUSTERED_BIT |
- VK_SUBGROUP_FEATURE_QUAD_BIT;
- if (pdevice->rad_info.chip_class == GFX8 ||
- pdevice->rad_info.chip_class == GFX9) {
- props->subgroupSupportedOperations |=
- VK_SUBGROUP_FEATURE_SHUFFLE_BIT |
- VK_SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT;
- }
- props->subgroupQuadOperationsInAllStages = true;
- }
- props->pointClippingBehavior = VK_POINT_CLIPPING_BEHAVIOR_ALL_CLIP_PLANES;
- props->maxMultiviewViewCount = MAX_VIEWS;
- props->maxMultiviewInstanceIndex = INT_MAX;
- props->protectedNoFault = false;
- props->maxPerSetDescriptors = RADV_MAX_PER_SET_DESCRIPTORS;
- props->maxMemoryAllocationSize = RADV_MAX_MEMORY_ALLOCATION_SIZE;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES:
+ radv_get_physical_device_properties_1_1(pdevice, (void *)ext);
break;
- }
- case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES: {
- VkPhysicalDeviceVulkan12Properties *props =
- (VkPhysicalDeviceVulkan12Properties *)ext;
-
- {
- props->driverID = VK_DRIVER_ID_MESA_RADV;
- snprintf(props->driverName, VK_MAX_DRIVER_NAME_SIZE, "radv");
- snprintf(props->driverInfo, VK_MAX_DRIVER_INFO_SIZE,
- "Mesa " PACKAGE_VERSION MESA_GIT_SHA1
- " (LLVM " MESA_LLVM_VERSION_STRING ")");
-
- props->conformanceVersion = (VkConformanceVersion) {
- .major = 1,
- .minor = 1,
- .subminor = 2,
- .patch = 0,
- };
- }
-
- props->denormBehaviorIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR;
- props->roundingModeIndependence = VK_SHADER_FLOAT_CONTROLS_INDEPENDENCE_32_BIT_ONLY_KHR;
-
- props->shaderDenormFlushToZeroFloat32 = true;
- props->shaderDenormPreserveFloat32 = false;
- props->shaderRoundingModeRTEFloat32 = true;
- props->shaderRoundingModeRTZFloat32 = false;
- props->shaderSignedZeroInfNanPreserveFloat32 = true;
-
- props->shaderDenormFlushToZeroFloat16 = false;
- props->shaderDenormPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
- props->shaderRoundingModeRTEFloat16 = pdevice->rad_info.chip_class >= GFX8;
- props->shaderRoundingModeRTZFloat16 = false;
- props->shaderSignedZeroInfNanPreserveFloat16 = pdevice->rad_info.chip_class >= GFX8;
-
- props->shaderDenormFlushToZeroFloat64 = false;
- props->shaderDenormPreserveFloat64 = pdevice->rad_info.chip_class >= GFX8;
- props->shaderRoundingModeRTEFloat64 = pdevice->rad_info.chip_class >= GFX8;
- props->shaderRoundingModeRTZFloat64 = false;
- props->shaderSignedZeroInfNanPreserveFloat64 = pdevice->rad_info.chip_class >= GFX8;
-
- props->maxUpdateAfterBindDescriptorsInAllPools = UINT32_MAX / 64;
- props->shaderUniformBufferArrayNonUniformIndexingNative = false;
- props->shaderSampledImageArrayNonUniformIndexingNative = false;
- props->shaderStorageBufferArrayNonUniformIndexingNative = false;
- props->shaderStorageImageArrayNonUniformIndexingNative = false;
- props->shaderInputAttachmentArrayNonUniformIndexingNative = false;
- props->robustBufferAccessUpdateAfterBind = false;
- props->quadDivergentImplicitLod = false;
-
- size_t max_descriptor_set_size = ((1ull << 31) - 16 * MAX_DYNAMIC_BUFFERS -
- MAX_INLINE_UNIFORM_BLOCK_SIZE * MAX_INLINE_UNIFORM_BLOCK_COUNT) /
- (32 /* uniform buffer, 32 due to potential space wasted on alignment */ +
- 32 /* storage buffer, 32 due to potential space wasted on alignment */ +
- 32 /* sampler, largest when combined with image */ +
- 64 /* sampled image */ +
- 64 /* storage image */);
- props->maxPerStageDescriptorUpdateAfterBindSamplers = max_descriptor_set_size;
- props->maxPerStageDescriptorUpdateAfterBindUniformBuffers = max_descriptor_set_size;
- props->maxPerStageDescriptorUpdateAfterBindStorageBuffers = max_descriptor_set_size;
- props->maxPerStageDescriptorUpdateAfterBindSampledImages = max_descriptor_set_size;
- props->maxPerStageDescriptorUpdateAfterBindStorageImages = max_descriptor_set_size;
- props->maxPerStageDescriptorUpdateAfterBindInputAttachments = max_descriptor_set_size;
- props->maxPerStageUpdateAfterBindResources = max_descriptor_set_size;
- props->maxDescriptorSetUpdateAfterBindSamplers = max_descriptor_set_size;
- props->maxDescriptorSetUpdateAfterBindUniformBuffers = max_descriptor_set_size;
- props->maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = MAX_DYNAMIC_UNIFORM_BUFFERS;
- props->maxDescriptorSetUpdateAfterBindStorageBuffers = max_descriptor_set_size;
- props->maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = MAX_DYNAMIC_STORAGE_BUFFERS;
- props->maxDescriptorSetUpdateAfterBindSampledImages = max_descriptor_set_size;
- props->maxDescriptorSetUpdateAfterBindStorageImages = max_descriptor_set_size;
- props->maxDescriptorSetUpdateAfterBindInputAttachments = max_descriptor_set_size;
-
- /* We support all of the depth resolve modes */
- props->supportedDepthResolveModes =
- VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR |
- VK_RESOLVE_MODE_AVERAGE_BIT_KHR |
- VK_RESOLVE_MODE_MIN_BIT_KHR |
- VK_RESOLVE_MODE_MAX_BIT_KHR;
-
- /* Average doesn't make sense for stencil so we don't support that */
- props->supportedStencilResolveModes =
- VK_RESOLVE_MODE_SAMPLE_ZERO_BIT_KHR |
- VK_RESOLVE_MODE_MIN_BIT_KHR |
- VK_RESOLVE_MODE_MAX_BIT_KHR;
-
- props->independentResolveNone = true;
- props->independentResolve = true;
-
- props->filterMinmaxImageComponentMapping = pdevice->rad_info.chip_class >= GFX9;
- props->filterMinmaxSingleComponentFormats = true;
-
- props->maxTimelineSemaphoreValueDifference = UINT64_MAX;
-
- props->framebufferIntegerColorSampleCounts = VK_SAMPLE_COUNT_1_BIT;
+ case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES:
+ radv_get_physical_device_properties_1_2(pdevice, (void *)ext);
break;
- }
default:
break;
}