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r600: don't set EOP on pop or loop end
author
Dave Airlie
<airlied@redhat.com>
Thu, 23 Nov 2017 04:05:05 +0000
(14:05 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Tue, 5 Dec 2017 20:09:33 +0000
(20:09 +0000)
This appears to bad, compute shaders hang without it.
Signed-off-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/r600/r600_shader.c
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diff --git
a/src/gallium/drivers/r600/r600_shader.c
b/src/gallium/drivers/r600/r600_shader.c
index 7768f503c0ccd1077c452db8156b1a4f164a61b6..7d1e444f4ffaae31577b44396de07dede4167288 100644
(file)
--- a/
src/gallium/drivers/r600/r600_shader.c
+++ b/
src/gallium/drivers/r600/r600_shader.c
@@
-3839,7
+3839,7
@@
static int r600_shader_from_tgsi(struct r600_context *rctx,
last = r600_isa_cf(ctx.bc->cf_last->op);
/* alu clause instructions don't have EOP bit, so add NOP */
- if (!last || last->flags & CF_ALU)
+ if (!last || last->flags & CF_ALU
|| ctx.bc->cf_last->op == CF_OP_LOOP_END || ctx.bc->cf_last->op == CF_OP_POP
)
r600_bytecode_add_cfinst(ctx.bc, CF_OP_NOP);
ctx.bc->cf_last->end_of_program = 1;