brw_lower_texture_gradients.cpp \
brw_lower_unnormalized_offset.cpp \
brw_meta_updownsample.c \
+ brw_meta_util.c \
brw_misc_state.c \
brw_object_purgeable.c \
brw_performance_monitor.c \
#include "brw_context.h"
#include "brw_blorp_blit_eu.h"
#include "brw_state.h"
+#include "brw_meta_util.h"
#define FILE_DEBUG_FLAG DEBUG_BLORP
-/**
- * Helper function for handling mirror image blits.
- *
- * If coord0 > coord1, swap them and invert the "mirror" boolean.
- */
-static inline void
-fixup_mirroring(bool &mirror, GLfloat &coord0, GLfloat &coord1)
-{
- if (coord0 > coord1) {
- mirror = !mirror;
- GLfloat tmp = coord0;
- coord0 = coord1;
- coord1 = tmp;
- }
-}
-
-
-/**
- * Adjust {src,dst}_x{0,1} to account for clipping and scissoring of
- * destination coordinates.
- *
- * Return true if there is still blitting to do, false if all pixels got
- * rejected by the clip and/or scissor.
- *
- * For clarity, the nomenclature of this function assumes we are clipping and
- * scissoring the X coordinate; the exact same logic applies for Y
- * coordinates.
- *
- * Note: this function may also be used to account for clipping of source
- * coordinates, by swapping the roles of src and dst.
- */
-static inline bool
-clip_or_scissor(bool mirror, GLfloat &src_x0, GLfloat &src_x1, GLfloat &dst_x0,
- GLfloat &dst_x1, GLfloat fb_xmin, GLfloat fb_xmax)
-{
- float scale = (float) (src_x1 - src_x0) / (dst_x1 - dst_x0);
- /* If we are going to scissor everything away, stop. */
- if (!(fb_xmin < fb_xmax &&
- dst_x0 < fb_xmax &&
- fb_xmin < dst_x1 &&
- dst_x0 < dst_x1)) {
- return false;
- }
-
- /* Clip the destination rectangle, and keep track of how many pixels we
- * clipped off of the left and right sides of it.
- */
- GLint pixels_clipped_left = 0;
- GLint pixels_clipped_right = 0;
- if (dst_x0 < fb_xmin) {
- pixels_clipped_left = fb_xmin - dst_x0;
- dst_x0 = fb_xmin;
- }
- if (fb_xmax < dst_x1) {
- pixels_clipped_right = dst_x1 - fb_xmax;
- dst_x1 = fb_xmax;
- }
-
- /* If we are mirrored, then before applying pixels_clipped_{left,right} to
- * the source coordinates, we need to flip them to account for the
- * mirroring.
- */
- if (mirror) {
- GLint tmp = pixels_clipped_left;
- pixels_clipped_left = pixels_clipped_right;
- pixels_clipped_right = tmp;
- }
-
- /* Adjust the source rectangle to remove the pixels corresponding to those
- * that were clipped/scissored out of the destination rectangle.
- */
- src_x0 += pixels_clipped_left * scale;
- src_x1 -= pixels_clipped_right * scale;
-
- return true;
-}
-
-
static struct intel_mipmap_tree *
find_miptree(GLbitfield buffer_bit, struct intel_renderbuffer *irb)
{
const struct gl_framebuffer *read_fb = ctx->ReadBuffer;
const struct gl_framebuffer *draw_fb = ctx->DrawBuffer;
- /* Detect if the blit needs to be mirrored */
- bool mirror_x = false, mirror_y = false;
- fixup_mirroring(mirror_x, srcX0, srcX1);
- fixup_mirroring(mirror_x, dstX0, dstX1);
- fixup_mirroring(mirror_y, srcY0, srcY1);
- fixup_mirroring(mirror_y, dstY0, dstY1);
-
- /* If the destination rectangle needs to be clipped or scissored, do so.
- */
- if (!(clip_or_scissor(mirror_x, srcX0, srcX1, dstX0, dstX1,
- draw_fb->_Xmin, draw_fb->_Xmax) &&
- clip_or_scissor(mirror_y, srcY0, srcY1, dstY0, dstY1,
- draw_fb->_Ymin, draw_fb->_Ymax))) {
- /* Everything got clipped/scissored away, so the blit was successful. */
- return true;
- }
-
- /* If the source rectangle needs to be clipped or scissored, do so. */
- if (!(clip_or_scissor(mirror_x, dstX0, dstX1, srcX0, srcX1,
- 0, read_fb->Width) &&
- clip_or_scissor(mirror_y, dstY0, dstY1, srcY0, srcY1,
- 0, read_fb->Height))) {
- /* Everything got clipped/scissored away, so the blit was successful. */
+ bool mirror_x, mirror_y;
+ if (brw_meta_mirror_clip_and_scissor(ctx,
+ &srcX0, &srcY0, &srcX1, &srcY1,
+ &dstX0, &dstY0, &dstX1, &dstY1,
+ &mirror_x, &mirror_y))
return true;
- }
-
- /* Account for the fact that in the system framebuffer, the origin is at
- * the lower left.
- */
- if (_mesa_is_winsys_fbo(read_fb)) {
- GLint tmp = read_fb->Height - srcY0;
- srcY0 = read_fb->Height - srcY1;
- srcY1 = tmp;
- mirror_y = !mirror_y;
- }
- if (_mesa_is_winsys_fbo(draw_fb)) {
- GLint tmp = draw_fb->Height - dstY0;
- dstY0 = draw_fb->Height - dstY1;
- dstY1 = tmp;
- mirror_y = !mirror_y;
- }
/* Find buffers */
struct intel_renderbuffer *src_irb;
--- /dev/null
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "brw_meta_util.h"
+#include "main/fbobject.h"
+
+/**
+ * Helper function for handling mirror image blits.
+ *
+ * If coord0 > coord1, swap them and invert the "mirror" boolean.
+ */
+static inline void
+fixup_mirroring(bool *mirror, float *coord0, float *coord1)
+{
+ if (*coord0 > *coord1) {
+ *mirror = !*mirror;
+ float tmp = *coord0;
+ *coord0 = *coord1;
+ *coord1 = tmp;
+ }
+}
+
+/**
+ * Adjust {src,dst}_x{0,1} to account for clipping and scissoring of
+ * destination coordinates.
+ *
+ * Return true if there is still blitting to do, false if all pixels got
+ * rejected by the clip and/or scissor.
+ *
+ * For clarity, the nomenclature of this function assumes we are clipping and
+ * scissoring the X coordinate; the exact same logic applies for Y
+ * coordinates.
+ *
+ * Note: this function may also be used to account for clipping of source
+ * coordinates, by swapping the roles of src and dst.
+ */
+static inline bool
+clip_or_scissor(bool mirror,
+ GLfloat *src_x0, GLfloat *src_x1,
+ GLfloat *dst_x0, GLfloat *dst_x1,
+ GLfloat fb_xmin, GLfloat fb_xmax)
+{
+ float scale = (float) (*src_x1 - *src_x0) / (*dst_x1 - *dst_x0);
+ /* If we are going to scissor everything away, stop. */
+ if (!(fb_xmin < fb_xmax &&
+ *dst_x0 < fb_xmax &&
+ fb_xmin < *dst_x1 &&
+ *dst_x0 < *dst_x1)) {
+ return false;
+ }
+
+ /* Clip the destination rectangle, and keep track of how many pixels we
+ * clipped off of the left and right sides of it.
+ */
+ int pixels_clipped_left = 0;
+ int pixels_clipped_right = 0;
+ if (*dst_x0 < fb_xmin) {
+ pixels_clipped_left = fb_xmin - *dst_x0;
+ *dst_x0 = fb_xmin;
+ }
+ if (fb_xmax < *dst_x1) {
+ pixels_clipped_right = *dst_x1 - fb_xmax;
+ *dst_x1 = fb_xmax;
+ }
+
+ /* If we are mirrored, then before applying pixels_clipped_{left,right} to
+ * the source coordinates, we need to flip them to account for the
+ * mirroring.
+ */
+ if (mirror) {
+ int tmp = pixels_clipped_left;
+ pixels_clipped_left = pixels_clipped_right;
+ pixels_clipped_right = tmp;
+ }
+
+ /* Adjust the source rectangle to remove the pixels corresponding to those
+ * that were clipped/scissored out of the destination rectangle.
+ */
+ *src_x0 += pixels_clipped_left * scale;
+ *src_x1 -= pixels_clipped_right * scale;
+
+ return true;
+}
+
+bool
+brw_meta_mirror_clip_and_scissor(const struct gl_context *ctx,
+ GLfloat *srcX0, GLfloat *srcY0,
+ GLfloat *srcX1, GLfloat *srcY1,
+ GLfloat *dstX0, GLfloat *dstY0,
+ GLfloat *dstX1, GLfloat *dstY1,
+ bool *mirror_x, bool *mirror_y)
+{
+ const struct gl_framebuffer *read_fb = ctx->ReadBuffer;
+ const struct gl_framebuffer *draw_fb = ctx->DrawBuffer;
+
+ *mirror_x = false;
+ *mirror_y = false;
+
+ /* Detect if the blit needs to be mirrored */
+ fixup_mirroring(mirror_x, srcX0, srcX1);
+ fixup_mirroring(mirror_x, dstX0, dstX1);
+ fixup_mirroring(mirror_y, srcY0, srcY1);
+ fixup_mirroring(mirror_y, dstY0, dstY1);
+
+ /* If the destination rectangle needs to be clipped or scissored, do so. */
+ if (!(clip_or_scissor(*mirror_x, srcX0, srcX1, dstX0, dstX1,
+ draw_fb->_Xmin, draw_fb->_Xmax) &&
+ clip_or_scissor(*mirror_y, srcY0, srcY1, dstY0, dstY1,
+ draw_fb->_Ymin, draw_fb->_Ymax))) {
+ /* Everything got clipped/scissored away, so the blit was successful. */
+ return true;
+ }
+
+ /* If the source rectangle needs to be clipped or scissored, do so. */
+ if (!(clip_or_scissor(*mirror_x, dstX0, dstX1, srcX0, srcX1,
+ 0, read_fb->Width) &&
+ clip_or_scissor(*mirror_y, dstY0, dstY1, srcY0, srcY1,
+ 0, read_fb->Height))) {
+ /* Everything got clipped/scissored away, so the blit was successful. */
+ return true;
+ }
+
+ /* Account for the fact that in the system framebuffer, the origin is at
+ * the lower left.
+ */
+ if (_mesa_is_winsys_fbo(read_fb)) {
+ GLint tmp = read_fb->Height - *srcY0;
+ *srcY0 = read_fb->Height - *srcY1;
+ *srcY1 = tmp;
+ *mirror_y = !*mirror_y;
+ }
+ if (_mesa_is_winsys_fbo(draw_fb)) {
+ GLint tmp = draw_fb->Height - *dstY0;
+ *dstY0 = draw_fb->Height - *dstY1;
+ *dstY1 = tmp;
+ *mirror_y = !*mirror_y;
+ }
+
+ return false;
+}
--- /dev/null
+/*
+ * Copyright © 2014 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef BRW_META_UTIL_H
+#define BRW_META_UTIL_H
+
+#include <stdbool.h>
+#include "main/mtypes.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+bool
+brw_meta_mirror_clip_and_scissor(const struct gl_context *ctx,
+ GLfloat *srcX0, GLfloat *srcY0,
+ GLfloat *srcX1, GLfloat *srcY1,
+ GLfloat *dstX0, GLfloat *dstY0,
+ GLfloat *dstX1, GLfloat *dstY1,
+ bool *mirror_x, bool *mirror_y);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* BRW_META_UTIL_H */