High-performance CPU/GPU software needs to often convert between integers
and floating-point, therefore fast conversion/data-movement instructions
are needed. Also given that initialisation of floats tends to take up
-considerable space (even to just load 0.0) the inclusion of float immediate
-is up for consideration (BF16 as immediates)
+considerable space (even to just load 0.0) the inclusion of compact
+format float immediate is up for consideration using BF16
Libre-SOC will be compliant with the
**Scalar Floating-Point Subset** (SFFS) i.e. is not implementing VMX/VSX,