return rstate;
}
+static void r600_remove_sampler_view(struct r600_shader_sampler_states *sampler,
+ struct r600_context_state *rstate)
+{
+ int i, j;
+
+ for (i = 0; i < sampler->nview; i++) {
+ for (j = 0; j < rstate->nrstate; j++) {
+ if (sampler->view[i] == &rstate->rstate[j])
+ sampler->view[i] = NULL;
+ }
+ }
+}
static void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state)
{
struct r600_context_state *rstate = (struct r600_context_state *)state;
+ struct r600_context *rctx = r600_context(ctx);
+ int i;
+ /* need to search list of vs/ps sampler views and remove it from any - uggh */
+ r600_remove_sampler_view(&rctx->ps_sampler, rstate);
+ r600_remove_sampler_view(&rctx->vs_sampler, rstate);
r600_context_state_decref(rstate);
}