softpipe->pipe.draw_range_elements = softpipe_draw_range_elements;
softpipe->pipe.draw_arrays_instanced = softpipe_draw_arrays_instanced;
softpipe->pipe.draw_elements_instanced = softpipe_draw_elements_instanced;
- softpipe->pipe.draw_auto = softpipe_draw_auto;
+ softpipe->pipe.draw_stream_output = softpipe_draw_stream_output;
softpipe->pipe.clear = softpipe_clear;
softpipe->pipe.flush = softpipe_flush;
}
void
-softpipe_draw_auto(struct pipe_context *pipe, unsigned mode)
+softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode)
{
struct softpipe_context *sp = softpipe_context(pipe);
struct draw_context *draw = sp->draw;
unsigned startInstance,
unsigned instanceCount);
-void softpipe_draw_auto(struct pipe_context *pipe, unsigned mode);
+void softpipe_draw_stream_output(struct pipe_context *pipe, unsigned mode);
void
softpipe_map_transfers(struct softpipe_context *sp);
/**
* Draw the stream output buffer at index 0
*/
- void (*draw_auto)( struct pipe_context *pipe, unsigned mode );
+ void (*draw_stream_output)( struct pipe_context *pipe, unsigned mode );
/*@}*/
/**
int output_buffer[PIPE_MAX_SHADER_OUTPUTS];
/**< which register to grab each output from */
int register_index[PIPE_MAX_SHADER_OUTPUTS];
- /**< format for each output */
/**< TGSI_WRITEMASK signifying which components to output */
ubyte register_mask[PIPE_MAX_SHADER_OUTPUTS];
/**< number of outputs */