That's unnecessary to double-check that dcc_offset is not 0
because all callers already check that.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
"Decompress Color (levels %u - %u, mask 0x%x)\n\n",
first_level, last_level, level_mask);
- if (rtex->dcc_offset && need_dcc_decompress) {
+ if (need_dcc_decompress) {
custom_blend = sctx->custom_blend_dcc_decompress;
+ assert(rtex->dcc_offset);
+
/* disable levels without DCC */
for (int i = first_level; i <= last_level; i++) {
if (!vi_dcc_enabled(rtex, i))