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broadcom/vc5: Fix up a comment from vc4 about the predraw texture setup.
author
Eric Anholt
<eric@anholt.net>
Mon, 2 Oct 2017 18:41:57 +0000
(11:41 -0700)
committer
Eric Anholt
<eric@anholt.net>
Tue, 10 Oct 2017 18:42:05 +0000
(11:42 -0700)
src/gallium/drivers/vc5/vc5_draw.c
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diff --git
a/src/gallium/drivers/vc5/vc5_draw.c
b/src/gallium/drivers/vc5/vc5_draw.c
index b7f8a7819f8bd12d3510af1854d203e88a951b12..953477817d85be814fbcb3c59cfc065c3086e775 100644
(file)
--- a/
src/gallium/drivers/vc5/vc5_draw.c
+++ b/
src/gallium/drivers/vc5/vc5_draw.c
@@
-361,7
+361,9
@@
vc5_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info)
return;
}
- /* Before setting up the draw, do any fixup blits necessary. */
+ /* Before setting up the draw, flush anything writing to the textures
+ * that we read from.
+ */
vc5_predraw_check_textures(pctx, &vc5->verttex);
vc5_predraw_check_textures(pctx, &vc5->fragtex);