Used only internally.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Vedran Miletić <vedran@miletic.net>
Acked-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
unsigned num_components,
uint32_t *offset_bits);
-void brw_setup_image_uniform_values(gl_shader_stage stage,
- struct brw_stage_prog_data *stage_prog_data,
- unsigned param_start_index,
- const gl_uniform_storage *storage);
-
#else
struct backend_shader;
#endif /* __cplusplus */
params[i] = &zero;
}
-void
+static void
brw_setup_image_uniform_values(gl_shader_stage stage,
struct brw_stage_prog_data *stage_prog_data,
unsigned param_start_index,