rb_internal_format = rb->InternalFormat;
+ if ((_mesa_is_desktop_gl(ctx) &&
+ ctx->Extensions.ARB_framebuffer_object) ||
+ _mesa_is_gles3(ctx)) {
+ bool rb_is_srgb = false;
+ bool dst_is_srgb = false;
+
+ if (ctx->Extensions.EXT_framebuffer_sRGB &&
+ _mesa_get_format_color_encoding(rb->Format) == GL_SRGB) {
+ rb_is_srgb = true;
+ }
+
+ if (_mesa_get_linear_internalformat(internalFormat) != internalFormat) {
+ dst_is_srgb = true;
+ }
+
+ if (rb_is_srgb != dst_is_srgb) {
+ /* Page 190 (page 211 of the PDF) in section 8.6 of the OpenGL 4.3
+ * Core Profile spec says:
+ *
+ * "An INVALID_OPERATION error is generated under any of the
+ * following conditions:
+ *
+ * ...
+ *
+ * - if the value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+ * for the framebuffer attachment corresponding to the read
+ * buffer is LINEAR (see section 9.2.3) and internalformat
+ * is one of the sRGB formats in table 8.23
+ * - if the value of FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
+ * for the framebuffer attachment corresponding to the read
+ * buffer is SRGB and internalformat is not one of the sRGB
+ * formats. in table 8.23."
+ */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCopyTexImage%dD(srgb usage mismatch)", dimensions);
+ return GL_TRUE;
+ }
+ }
+
if (!_mesa_source_buffer_exists(ctx, baseFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyTexImage%dD(missing readbuffer)", dimensions);