EXT(OES_geometry_point_size),
EXT(OES_geometry_shader),
EXT(OES_gpu_shader5),
+ EXT(OES_primitive_bounding_box),
EXT(OES_sample_variables),
EXT(OES_shader_image_atomic),
EXT(OES_shader_io_blocks),
EXT(EXT_geometry_point_size),
EXT(EXT_geometry_shader),
EXT(EXT_gpu_shader5),
+ EXT(EXT_primitive_bounding_box),
EXT(EXT_separate_shader_objects),
EXT(EXT_shader_framebuffer_fetch),
EXT(EXT_shader_integer_mix),
bool OES_geometry_shader_warn;
bool OES_gpu_shader5_enable;
bool OES_gpu_shader5_warn;
+ bool OES_primitive_bounding_box_enable;
+ bool OES_primitive_bounding_box_warn;
bool OES_sample_variables_enable;
bool OES_sample_variables_warn;
bool OES_shader_image_atomic_enable;
bool EXT_geometry_shader_warn;
bool EXT_gpu_shader5_enable;
bool EXT_gpu_shader5_warn;
+ bool EXT_primitive_bounding_box_enable;
+ bool EXT_primitive_bounding_box_warn;
bool EXT_separate_shader_objects_enable;
bool EXT_separate_shader_objects_warn;
bool EXT_shader_framebuffer_fetch_enable;
</category>
+<category name="GL_EXT_primitive_bounding_box" number="187">
+
+ <function name="PrimitiveBoundingBoxEXT" es2="3.1" alias="PrimitiveBoundingBox">
+ <param name="minX" type="GLfloat"/>
+ <param name="minY" type="GLfloat"/>
+ <param name="minZ" type="GLfloat"/>
+ <param name="minW" type="GLfloat"/>
+ <param name="maxX" type="GLfloat"/>
+ <param name="maxY" type="GLfloat"/>
+ <param name="maxZ" type="GLfloat"/>
+ <param name="maxW" type="GLfloat"/>
+ </function>
+
+</category>
+
<xi:include href="KHR_robustness_es.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="GL_EXT_base_instance" number="203">
</category>
+<category name="GL_EXT_primitive_bounding_box" number="212">
+
+ <function name="PrimitiveBoundingBoxOES" es2="3.1" alias="PrimitiveBoundingBox">
+ <param name="minX" type="GLfloat"/>
+ <param name="minY" type="GLfloat"/>
+ <param name="minZ" type="GLfloat"/>
+ <param name="minW" type="GLfloat"/>
+ <param name="maxX" type="GLfloat"/>
+ <param name="maxY" type="GLfloat"/>
+ <param name="maxZ" type="GLfloat"/>
+ <param name="maxW" type="GLfloat"/>
+ </function>
+
+</category>
+
<category name="GL_OES_texture_buffer" number="216">
<function name="TexBufferOES" es2="3.1" alias="TexBuffer">
</category>
+<category name="ES3.2">
+
+ <!-- TODO: Move to GL 4.x when it is added to a GL version -->
+ <enum name="PRIMITIVE_BOUNDING_BOX_ARB" count="8" value="0x92BE">
+ <size name="Get" mode="get"/>
+ </enum>
+ <function name="PrimitiveBoundingBox" es2="3.2" desktop="false">
+ <param name="minX" type="GLfloat"/>
+ <param name="minY" type="GLfloat"/>
+ <param name="minZ" type="GLfloat"/>
+ <param name="minW" type="GLfloat"/>
+ <param name="maxX" type="GLfloat"/>
+ <param name="maxY" type="GLfloat"/>
+ <param name="maxZ" type="GLfloat"/>
+ <param name="maxW" type="GLfloat"/>
+ </function>
+
+</category>
+
</OpenGLAPI>
#include "main/blit.h"
#include "main/bufferobj.h"
#include "main/arrayobj.h"
+#include "main/bbox.h"
#include "main/buffers.h"
#include "main/clear.h"
#include "main/clip.h"
main/attrib.h \
main/barrier.c \
main/barrier.h \
+ main/bbox.c \
+ main/bbox.h \
main/blend.c \
main/blend.h \
main/blit.c \
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2016 Ilia Mirkin. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+/**
+ * \file bbox.c
+ * glPrimitiveBoundingBox function
+ */
+
+#include "bbox.h"
+#include "context.h"
+
+void GLAPIENTRY
+_mesa_PrimitiveBoundingBox(
+ GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
+ GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
+{
+}
+
+void
+_mesa_init_bbox(struct gl_context *ctx)
+{
+}
--- /dev/null
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
+ * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef BBOX_H
+#define BBOX_H
+
+#include "glheader.h"
+
+struct gl_context;
+
+extern void GLAPIENTRY
+_mesa_PrimitiveBoundingBox(
+ GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW,
+ GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+
+extern void
+_mesa_init_bbox(struct gl_context *ctx);
+
+#endif
#include "api_loopback.h"
#include "arrayobj.h"
#include "attrib.h"
+#include "bbox.h"
#include "blend.h"
#include "buffers.h"
#include "bufferobj.h"
/* Attribute Groups */
_mesa_init_accum( ctx );
_mesa_init_attrib( ctx );
+ _mesa_init_bbox( ctx );
_mesa_init_buffer_objects( ctx );
_mesa_init_color( ctx );
_mesa_init_current( ctx );
EXT(EXT_point_parameters , EXT_point_parameters , GLL, x , x , x , 1997)
EXT(EXT_polygon_offset , dummy_true , GLL, x , x , x , 1995)
EXT(EXT_polygon_offset_clamp , EXT_polygon_offset_clamp , GLL, GLC, ES1, ES2, 2014)
+EXT(EXT_primitive_bounding_box , OES_primitive_bounding_box , x , x , x , 31, 2014)
EXT(EXT_provoking_vertex , EXT_provoking_vertex , GLL, GLC, x , x , 2009)
EXT(EXT_read_format_bgra , dummy_true , x , x , ES1, ES2, 2009)
EXT(EXT_rescale_normal , dummy_true , GLL, x , x , x , 1997)
EXT(OES_packed_depth_stencil , dummy_true , x , x , ES1, ES2, 2007)
EXT(OES_point_size_array , dummy_true , x , x , ES1, x , 2004)
EXT(OES_point_sprite , ARB_point_sprite , x , x , ES1, x , 2004)
+EXT(OES_primitive_bounding_box , OES_primitive_bounding_box , x , x , x , 31, 2014)
EXT(OES_query_matrix , dummy_true , x , x , ES1, x , 2003)
EXT(OES_read_format , dummy_true , GLL, GLC, ES1, x , 2003)
EXT(OES_rgb8_rgba8 , dummy_true , x , x , ES1, ES2, 2005)
GLboolean EXT_vertex_array_bgra;
GLboolean EXT_window_rectangles;
GLboolean OES_copy_image;
+ GLboolean OES_primitive_bounding_box;
GLboolean OES_sample_variables;
GLboolean OES_standard_derivatives;
GLboolean OES_texture_buffer;
/* GL_OES_tessellation_shader */
{ "glPatchParameteriOES", 31, -1 },
+ /* GL_OES_primitive_bound_box */
+ { "glPrimitiveBoundingBoxOES", 31, -1 },
+
{ NULL, 0, -1 },
};
extensions->ARB_draw_buffers_blend &&
extensions->ARB_draw_elements_base_vertex &&
extensions->OES_geometry_shader &&
- /*extensions->OES_primitive_bounding_box*/ false &&
+ extensions->OES_primitive_bounding_box &&
extensions->OES_sample_variables &&
extensions->ARB_tessellation_shader &&
extensions->ARB_texture_border_clamp &&