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scons/glsl: add top-level 'include' dir to CPPPATH
author
Brian Paul
<brianp@vmware.com>
Mon, 31 Jan 2011 21:07:12 +0000
(14:07 -0700)
committer
Brian Paul
<brianp@vmware.com>
Mon, 31 Jan 2011 21:09:24 +0000
(14:09 -0700)
To avoid using the /usr/include/GL/gl.h file which may be lacking
some special #defines.
src/glsl/SConscript
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diff --git
a/src/glsl/SConscript
b/src/glsl/SConscript
index 6a2347625c7a32892fa93ac3aa9c4dcc160130f5..2cc7b0eda7a4ca0878dc50ddcb624456e8d9c0b5 100644
(file)
--- a/
src/glsl/SConscript
+++ b/
src/glsl/SConscript
@@
-7,6
+7,7
@@
from sys import executable as python_cmd
env = env.Clone()
env.Prepend(CPPPATH = [
+ '#include',
'#src/mapi',
'#src/mesa',
'#src/glsl',