sdl_sound: fix assignments
authorSamuel Martin <s.martin49@gmail.com>
Sat, 2 Jun 2012 12:08:47 +0000 (12:08 +0000)
committerPeter Korsgaard <jacmet@sunsite.dk>
Tue, 5 Jun 2012 06:55:28 +0000 (08:55 +0200)
Signed-off-by: Samuel Martin <s.martin49@gmail.com>
Acked-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Peter Korsgaard <jacmet@sunsite.dk>
package/sdl_sound/sdl_sound.mk

index f95d6bc72883dde83b7908c40f7adf03f917597c..a5d9a26d56dc77b2e88ebccd573b8e4e848f3d59 100644 (file)
@@ -3,10 +3,10 @@
 # sdl_sound addon for SDL
 #
 #############################################################
-SDL_SOUND_VERSION:=1.0.3
-SDL_SOUND_SOURCE:=SDL_sound-$(SDL_SOUND_VERSION).tar.gz
-SDL_SOUND_SITE:=http://icculus.org/SDL_sound/downloads/
-SDL_SOUND_INSTALL_STAGING:=YES
+SDL_SOUND_VERSION = 1.0.3
+SDL_SOUND_SOURCE = SDL_sound-$(SDL_SOUND_VERSION).tar.gz
+SDL_SOUND_SITE = http://icculus.org/SDL_sound/downloads/
+SDL_SOUND_INSTALL_STAGING = YES
 SDL_SOUND_DEPENDENCIES = sdl
 
 ifneq ($(BR2_ENABLE_LOCALE),y)