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radeonsi: fix line splitting in si_shader_dump_assembly
author
Nicolai Hähnle
<nicolai.haehnle@amd.com>
Mon, 29 Apr 2019 13:59:22 +0000
(15:59 +0200)
committer
Marek Olšák
<marek.olsak@amd.com>
Thu, 13 Jun 2019 00:28:23 +0000
(20:28 -0400)
Compute the count since the start of the current line instead of the
count since the start of the the disassembly.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/gallium/drivers/radeonsi/si_shader.c
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diff --git
a/src/gallium/drivers/radeonsi/si_shader.c
b/src/gallium/drivers/radeonsi/si_shader.c
index ed2db3d0042bad7f7129c6515fcbf49bb4db0ed6..f4e522dd7c1eacecbbef2f7a3b26b580e9b38ffb 100644
(file)
--- a/
src/gallium/drivers/radeonsi/si_shader.c
+++ b/
src/gallium/drivers/radeonsi/si_shader.c
@@
-5259,7
+5259,7
@@
static void si_shader_dump_disassembly(struct si_screen *screen,
int count = nbytes - line;
const char *nl = memchr(disasm + line, '\n', nbytes - line);
if (nl)
- count = nl -
disasm
;
+ count = nl -
(disasm + line)
;
if (count) {
pipe_debug_message(debug, SHADER_INFO,