/* no threading */
lp_bin_iter_begin( bins );
rasterize_bins( rast, 0, bins, fb, write_depth );
+
+ /* reset bins and put into the empty queue */
+ lp_reset_bins( bins );
+ lp_bins_enqueue( rast->empty_bins, bins);
}
else {
/* threaded rendering! */
for (i = 0; i < rast->num_threads; i++) {
pipe_semaphore_wait(&rast->tasks[i].work_done);
}
+
+ /* reset bins and put into the empty queue */
+ lp_reset_bins( bins );
+ lp_bins_enqueue( rast->empty_bins, bins);
}
lp_rast_end( rast );
struct lp_bins *
lp_setup_get_current_bins(struct setup_context *setup)
{
- /* XXX eventually get bin from queue */
+ if (!setup->bins) {
+ /* wait for a free/empty bin */
+ setup->bins = lp_bins_dequeue(setup->empty_bins);
+ if(0)lp_reset_bins( setup->bins ); /* XXX temporary? */
+
+ if (setup->fb) {
+ unsigned tiles_x = align(setup->fb->width, TILE_SIZE) / TILE_SIZE;
+ unsigned tiles_y = align(setup->fb->height, TILE_SIZE) / TILE_SIZE;
+ lp_bin_set_num_bins(setup->bins, tiles_x, tiles_y);
+ }
+ }
return setup->bins;
}
setup->fs.stored = NULL;
setup->dirty = ~0;
- lp_reset_bins( setup->bins );
+ /* no current bin */
+ setup->bins = NULL;
/* Reset some state:
*/
pipe_buffer_reference(&setup->constants.current, NULL);
- lp_bins_destroy(setup->bins);
-
/* free the bins in the 'empty' queue */
while (lp_bins_queue_size(setup->empty_bins) > 0) {
struct lp_bins *bins = lp_bins_dequeue(setup->empty_bins);
if (!setup->rast)
goto fail;
- setup->bins = lp_bins_create();
-
/* create some empty bins */
for (i = 0; i < MAX_BINS; i++) {
struct lp_bins *bins = lp_bins_create();