softpipe_map_constant_buffers(struct softpipe_context *sp)
{
struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
+ uint i, size;
+
for (i = 0; i < PIPE_SHADER_TYPES; i++) {
if (sp->constants[i].buffer && sp->constants[i].buffer->size)
sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i].buffer,
PIPE_BUFFER_USAGE_CPU_READ);
}
+ if (sp->constants[PIPE_SHADER_VERTEX].buffer)
+ size = sp->constants[PIPE_SHADER_VERTEX].buffer->size;
+ else
+ size = 0;
+
draw_set_mapped_constant_buffer(sp->draw,
sp->mapped_constants[PIPE_SHADER_VERTEX],
- sp->constants[PIPE_SHADER_VERTEX].buffer->size);
+ size);
}
static void