Allows one to use textures with sizes that are not powers of two.
Note that mipmapping and several texture wrap modes are not allowed.
+GL_EXT_multi_draw_arrays
+
+ Allows arrays of vertex arrays to be rendered with one call.
+
Device Driver Status
----------------------------------------------------------------------
-$Id: RELNOTES-4.1,v 1.11 2002/06/15 03:15:16 brianp Exp $
+$Id: RELNOTES-4.1,v 1.12 2002/06/30 15:49:03 brianp Exp $
-$Id: VERSIONS,v 1.91 2002/06/26 02:36:34 brianp Exp $
+$Id: VERSIONS,v 1.92 2002/06/30 15:49:03 brianp Exp $
Mesa Version History
- GL_ARB_texture_env_crossbar
- GL_NV_point_sprite extension
- GL_NV_texture_rectangle extension
+ - GL_EXT_multi_draw_arrays extension
- massive overhaul/simplification of software rasterizer module,
many contributions from Klaus Niederkrueger
- faster software texturing in some cases (i.e. trilinear filtering)