#define NAT_WINDOWS_NAT_H
#include <windows.h>
+#include <vector>
+
+#include "target/waitstatus.h"
namespace windows_nat
{
extern windows_thread_info *thread_rec (ptid_t ptid,
thread_disposition_type disposition);
+/* Currently executing process */
+extern HANDLE current_process_handle;
+extern DWORD current_process_id;
+extern DWORD main_thread_id;
+extern enum gdb_signal last_sig;
+
+/* The current debug event from WaitForDebugEvent or from a pending
+ stop. */
+extern DEBUG_EVENT current_event;
+
+/* The most recent event from WaitForDebugEvent. Unlike
+ current_event, this is guaranteed never to come from a pending
+ stop. This is important because only data from the most recent
+ event from WaitForDebugEvent can be used when calling
+ ContinueDebugEvent. */
+extern DEBUG_EVENT last_wait_event;
+
+/* Info on currently selected thread */
+extern windows_thread_info *current_windows_thread;
+
+/* The ID of the thread for which we anticipate a stop event.
+ Normally this is -1, meaning we'll accept an event in any
+ thread. */
+extern DWORD desired_stop_thread_id;
+
+/* A single pending stop. See "pending_stops" for more
+ information. */
+struct pending_stop
+{
+ /* The thread id. */
+ DWORD thread_id;
+
+ /* The target waitstatus we computed. */
+ target_waitstatus status;
+
+ /* The event. A few fields of this can be referenced after a stop,
+ and it seemed simplest to store the entire event. */
+ DEBUG_EVENT event;
+};
+
+/* A vector of pending stops. Sometimes, Windows will report a stop
+ on a thread that has been ostensibly suspended. We believe what
+ happens here is that two threads hit a breakpoint simultaneously,
+ and the Windows kernel queues the stop events. However, this can
+ result in the strange effect of trying to single step thread A --
+ leaving all other threads suspended -- and then seeing a stop in
+ thread B. To handle this scenario, we queue all such "pending"
+ stops here, and then process them once the step has completed. See
+ PR gdb/22992. */
+extern std::vector<pending_stop> pending_stops;
+
+/* Contents of $_siginfo */
+extern EXCEPTION_RECORD siginfo_er;
+
/* Return the name of the DLL referenced by H at ADDRESS. UNICODE
determines what sort of string is read from the inferior. Returns
the name of the DLL, or NULL on error. If a name is returned, it
static unsigned long cygwin_get_dr6 (void);
static unsigned long cygwin_get_dr7 (void);
-static enum gdb_signal last_sig = GDB_SIGNAL_0;
-/* Set if a signal was received from the debugged process. */
-
static std::vector<windows_thread_info *> thread_list;
-/* The process and thread handles for the above context. */
-
-/* The current debug event from WaitForDebugEvent or from a pending
- stop. */
-static DEBUG_EVENT current_event;
-
-/* The most recent event from WaitForDebugEvent. Unlike
- current_event, this is guaranteed never to come from a pending
- stop. This is important because only data from the most recent
- event from WaitForDebugEvent can be used when calling
- ContinueDebugEvent. */
-static DEBUG_EVENT last_wait_event;
-
-static HANDLE current_process_handle; /* Currently executing process */
-static windows_thread_info *current_thread; /* Info on currently selected thread */
-static EXCEPTION_RECORD siginfo_er; /* Contents of $_siginfo */
-
/* Counts of things. */
static int exception_count = 0;
static int event_count = 0;
#endif /* 0 */
-/* The ID of the thread for which we anticipate a stop event.
- Normally this is -1, meaning we'll accept an event in any
- thread. */
-static DWORD desired_stop_thread_id = -1;
-
-/* A single pending stop. See "pending_stops" for more
- information. */
-struct pending_stop
-{
- /* The thread id. */
- DWORD thread_id;
-
- /* The target waitstatus we computed. */
- target_waitstatus status;
-
- /* The event. A few fields of this can be referenced after a stop,
- and it seemed simplest to store the entire event. */
- DEBUG_EVENT event;
-};
-
-/* A vector of pending stops. Sometimes, Windows will report a stop
- on a thread that has been ostensibly suspended. We believe what
- happens here is that two threads hit a breakpoint simultaneously,
- and the Windows kernel queues the stop events. However, this can
- result in the strange effect of trying to single step thread A --
- leaving all other threads suspended -- and then seeing a stop in
- thread B. To handle this scenario, we queue all such "pending"
- stops here, and then process them once the step has completed. See
- PR gdb/22992. */
-static std::vector<pending_stop> pending_stops;
-
struct windows_nat_target final : public x86_nat_target<inf_child_target>
{
void close () override;
bool stopped_by_sw_breakpoint () override
{
- return current_thread->stopped_at_software_breakpoint;
+ return current_windows_thread->stopped_at_software_breakpoint;
}
bool supports_stopped_by_sw_breakpoint () override
static void
display_selectors (const char * args, int from_tty)
{
- if (!current_thread)
+ if (!current_windows_thread)
{
puts_filtered ("Impossible to display selectors now.\n");
return;
if (wow64_process)
{
puts_filtered ("Selector $cs\n");
- display_selector (current_thread->h,
- current_thread->wow64_context.SegCs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->wow64_context.SegCs);
puts_filtered ("Selector $ds\n");
- display_selector (current_thread->h,
- current_thread->wow64_context.SegDs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->wow64_context.SegDs);
puts_filtered ("Selector $es\n");
- display_selector (current_thread->h,
- current_thread->wow64_context.SegEs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->wow64_context.SegEs);
puts_filtered ("Selector $ss\n");
- display_selector (current_thread->h,
- current_thread->wow64_context.SegSs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->wow64_context.SegSs);
puts_filtered ("Selector $fs\n");
- display_selector (current_thread->h,
- current_thread->wow64_context.SegFs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->wow64_context.SegFs);
puts_filtered ("Selector $gs\n");
- display_selector (current_thread->h,
- current_thread->wow64_context.SegGs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->wow64_context.SegGs);
}
else
#endif
{
puts_filtered ("Selector $cs\n");
- display_selector (current_thread->h,
- current_thread->context.SegCs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->context.SegCs);
puts_filtered ("Selector $ds\n");
- display_selector (current_thread->h,
- current_thread->context.SegDs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->context.SegDs);
puts_filtered ("Selector $es\n");
- display_selector (current_thread->h,
- current_thread->context.SegEs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->context.SegEs);
puts_filtered ("Selector $ss\n");
- display_selector (current_thread->h,
- current_thread->context.SegSs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->context.SegSs);
puts_filtered ("Selector $fs\n");
- display_selector (current_thread->h,
- current_thread->context.SegFs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->context.SegFs);
puts_filtered ("Selector $gs\n");
- display_selector (current_thread->h,
- current_thread->context.SegGs);
+ display_selector (current_windows_thread->h,
+ current_windows_thread->context.SegGs);
}
}
else
int sel;
sel = parse_and_eval_long (args);
printf_filtered ("Selector \"%s\"\n",args);
- display_selector (current_thread->h, sel);
+ display_selector (current_windows_thread->h, sel);
}
}
(unsigned) GetLastError ());
/* We can not debug anything in that case. */
}
- current_thread
+ current_windows_thread
= windows_add_thread (ptid_t (current_event.dwProcessId,
current_event.dwThreadId, 0),
current_event.u.CreateThread.hThread,
current_event = iter->event;
inferior_ptid = ptid_t (current_event.dwProcessId, thread_id, 0);
- current_thread = thread_rec (inferior_ptid, INVALIDATE_CONTEXT);
- current_thread->reload_context = 1;
+ current_windows_thread = thread_rec (inferior_ptid,
+ INVALIDATE_CONTEXT);
+ current_windows_thread->reload_context = 1;
DEBUG_EVENTS (("get_windows_debug_event - "
"pending stop found in 0x%x (desired=0x%x)\n",
else
{
inferior_ptid = ptid_t (current_event.dwProcessId, thread_id, 0);
- current_thread = th;
- if (!current_thread)
- current_thread = thread_rec (inferior_ptid, INVALIDATE_CONTEXT);
+ current_windows_thread = th;
+ if (!current_windows_thread)
+ current_windows_thread = thread_rec (inferior_ptid,
+ INVALIDATE_CONTEXT);
}
out:
{
ptid_t result = ptid_t (current_event.dwProcessId, retval, 0);
- if (current_thread != nullptr)
+ if (current_windows_thread != nullptr)
{
- current_thread->stopped_at_software_breakpoint = false;
+ current_windows_thread->stopped_at_software_breakpoint = false;
if (current_event.dwDebugEventCode == EXCEPTION_DEBUG_EVENT
&& (current_event.u.Exception.ExceptionRecord.ExceptionCode
== EXCEPTION_BREAKPOINT)
&& windows_initialization_done)
- current_thread->stopped_at_software_breakpoint = true;
+ current_windows_thread->stopped_at_software_breakpoint = true;
}
return result;