#include "intel_regions.h"
#include "intel_pixel.h"
#include "intel_fbo.h"
+#include "intel_blit.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
dstx += draw_irb->draw_x;
dsty += draw_irb->draw_y;
- if (!intel_region_copy(intel,
- draw_irb->mt->region, 0, dstx, dsty,
- read_irb->mt->region, 0, srcx, srcy,
- width, height, flip,
- ctx->Color.ColorLogicOpEnabled ?
- ctx->Color.LogicOp : GL_COPY)) {
+ uint32_t src_pitch = read_irb->mt->region->pitch;
+ if (flip)
+ src_pitch = -src_pitch;
+
+ if (!intelEmitCopyBlit(intel,
+ draw_irb->mt->cpp,
+ src_pitch, read_irb->mt->region->bo,
+ 0, read_irb->mt->region->tiling,
+ draw_irb->mt->region->pitch, draw_irb->mt->region->bo,
+ 0, draw_irb->mt->region->tiling,
+ srcx, srcy,
+ dstx, dsty,
+ width, height,
+ ctx->Color.ColorLogicOpEnabled ?
+ ctx->Color.LogicOp : GL_COPY)) {
DBG("%s: blit failure\n", __FUNCTION__);
return false;
}
*region_handle = NULL;
}
-/* Copy rectangular sub-regions. Need better logic about when to
- * push buffers into AGP - will currently do so whenever possible.
- */
-bool
-intel_region_copy(struct intel_context *intel,
- struct intel_region *dst,
- GLuint dst_offset,
- GLuint dstx, GLuint dsty,
- struct intel_region *src,
- GLuint src_offset,
- GLuint srcx, GLuint srcy, GLuint width, GLuint height,
- bool flip,
- GLenum logicop)
-{
- uint32_t src_pitch = src->pitch;
-
- _DBG("%s\n", __FUNCTION__);
-
- if (intel == NULL)
- return false;
-
- assert(src->cpp == dst->cpp);
-
- if (flip)
- src_pitch = -src_pitch;
-
- return intelEmitCopyBlit(intel,
- dst->cpp,
- src_pitch, src->bo, src_offset, src->tiling,
- dst->pitch, dst->bo, dst_offset, dst->tiling,
- srcx, srcy, dstx, dsty, width, height,
- logicop);
-}
-
/**
* This function computes masks that may be used to select the bits of the X
* and Y coordinates that indicate the offset within a tile. If the region is
void intel_recreate_static_regions(struct intel_context *intel);
-/* Copy rectangular sub-regions
- */
-bool
-intel_region_copy(struct intel_context *intel,
- struct intel_region *dest,
- GLuint dest_offset,
- GLuint destx, GLuint desty,
- struct intel_region *src,
- GLuint src_offset,
- GLuint srcx, GLuint srcy, GLuint width, GLuint height,
- bool flip,
- GLenum logicop);
-
void
intel_region_get_tile_masks(struct intel_region *region,
uint32_t *mask_x, uint32_t *mask_y,