It is manipulated only in ilo_screen.c.
* Chia-I Wu <olv@lunarg.com>
*/
+#include "pipe/p_state.h"
#include "os/os_misc.h"
#include "util/u_format_s3tc.h"
#include "vl/vl_decoder.h"
#include "ilo_public.h"
#include "ilo_screen.h"
+struct ilo_fence {
+ struct pipe_reference reference;
+ struct intel_bo *bo;
+};
+
int ilo_debug;
static const struct debug_named_value ilo_debug_flags[] = {
#define ILO_SCREEN_H
#include "pipe/p_screen.h"
-#include "pipe/p_state.h"
#include "ilo_common.h"
struct intel_winsys;
struct intel_bo;
-struct ilo_fence {
- struct pipe_reference reference;
- struct intel_bo *bo;
-};
+struct ilo_fence;
struct ilo_screen {
struct pipe_screen base;