SHADER_OPCODE_SAMPLEINFO,
SHADER_OPCODE_SAMPLEINFO_LOGICAL,
+ SHADER_OPCODE_IMAGE_SIZE,
+
/**
* Combines multiple sources of size 1 into a larger virtual GRF.
* For example, parameters for a send-from-GRF message. Or, updating
}
break;
case SHADER_OPCODE_TXS:
+ case SHADER_OPCODE_IMAGE_SIZE:
msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
break;
case SHADER_OPCODE_TXD:
}
}
- uint32_t base_binding_table_index = (inst->opcode == SHADER_OPCODE_TG4 ||
- inst->opcode == SHADER_OPCODE_TG4_OFFSET)
- ? prog_data->binding_table.gather_texture_start
- : prog_data->binding_table.texture_start;
+ uint32_t base_binding_table_index;
+ switch (inst->opcode) {
+ case SHADER_OPCODE_TG4:
+ case SHADER_OPCODE_TG4_OFFSET:
+ base_binding_table_index = prog_data->binding_table.gather_texture_start;
+ break;
+ case SHADER_OPCODE_IMAGE_SIZE:
+ base_binding_table_index = prog_data->binding_table.image_start;
+ break;
+ default:
+ base_binding_table_index = prog_data->binding_table.texture_start;
+ break;
+ }
if (surface_index.file == BRW_IMMEDIATE_VALUE &&
sampler_index.file == BRW_IMMEDIATE_VALUE) {
case SHADER_OPCODE_SAMPLEINFO:
generate_tex(inst, dst, src[0], src[1], src[2]);
break;
+
+ case SHADER_OPCODE_IMAGE_SIZE:
+ generate_tex(inst, dst, src[0], src[1], brw_imm_ud(0));
+ break;
+
case FS_OPCODE_DDX_COARSE:
case FS_OPCODE_DDX_FINE:
generate_ddx(inst, dst, src[0]);
break;
}
+ case nir_intrinsic_image_size: {
+ /* Unlike the [un]typed load and store opcodes, the TXS that this turns
+ * into will handle the binding table index for us in the geneerator.
+ */
+ fs_reg image = retype(get_nir_src_imm(instr->src[0]),
+ BRW_REGISTER_TYPE_UD);
+ image = bld.emit_uniformize(image);
+
+ /* Since the image size is always uniform, we can just emit a SIMD8
+ * query instruction and splat the result out.
+ */
+ const fs_builder ubld = bld.exec_all().group(8, 0);
+
+ /* The LOD also serves as the message payload */
+ fs_reg lod = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+ ubld.MOV(lod, brw_imm_ud(0));
+
+ fs_reg tmp = ubld.vgrf(BRW_REGISTER_TYPE_UD, 4);
+ fs_inst *inst = ubld.emit(SHADER_OPCODE_IMAGE_SIZE, tmp, lod, image);
+ inst->mlen = 1;
+ inst->size_written = 4 * REG_SIZE;
+
+ for (unsigned c = 0; c < instr->dest.ssa.num_components; ++c) {
+ if (c == 2 && nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE) {
+ bld.emit(SHADER_OPCODE_INT_QUOTIENT,
+ offset(retype(dest, tmp.type), bld, c),
+ component(offset(tmp, ubld, c), 0), brw_imm_ud(6));
+ } else {
+ bld.MOV(offset(retype(dest, tmp.type), bld, c),
+ component(offset(tmp, ubld, c), 0));
+ }
+ }
+ break;
+ }
+
case nir_intrinsic_image_load_raw_intel: {
const fs_reg image = get_nir_image_intrinsic_image(bld, instr);
const fs_reg addr = retype(get_nir_src(instr->src[1]),
nir_intrinsic_instr *intrin)
{
nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
+ nir_variable *var = nir_deref_instr_get_variable(deref);
+
+ /* For write-only images, we have an actual image surface so we fall back
+ * and let the back-end emit a TXS for this.
+ */
+ if (var->data.image.access & ACCESS_NON_READABLE)
+ return false;
+
+ /* If we have a matching typed format, then we have an actual image surface
+ * so we fall back and let the back-end emit a TXS for this.
+ */
+ const enum isl_format image_fmt =
+ isl_format_for_gl_format(var->data.image.format);
+ if (isl_has_matching_typed_storage_image_format(devinfo, image_fmt))
+ return false;
b->cursor = nir_instr_remove(&intrin->instr);
case SHADER_OPCODE_SAMPLEINFO_LOGICAL:
return "sampleinfo_logical";
+ case SHADER_OPCODE_IMAGE_SIZE:
+ return "image_size";
+
case SHADER_OPCODE_SHADER_TIME_ADD:
return "shader_time_add";