Currently, only mesa3d is such a full-openGL provider.
But it is easy to see a few more cropping up at the door:
- NVidia's binary blob
- ATI's fglrx binary blob
Having this virtual full-openGL package will help when those are getting in.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Bernd Kuhls <berndkuhls@hotmail.com>
Cc: Paul Cercueil <paul@crapouillou.net>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
+source "package/opengl/libgl/Config.in"
source "package/opengl/libegl/Config.in"
source "package/opengl/libgles/Config.in"
source "package/opengl/libopenvg/Config.in"
--- /dev/null
+config BR2_PACKAGE_HAS_LIBGL
+ bool
+
+config BR2_PACKAGE_PROVIDES_LIBGL
+ depends on BR2_PACKAGE_HAS_LIBGL
+ string
--- /dev/null
+################################################################################
+#
+# libgl
+#
+################################################################################
+
+$(eval $(virtual-package))