The last update was done at the following kernel commit :
-commit 6d61e70ccc21606ffb8a0a03bd3aba24f659502b
-Merge: 338ffbf7cb5e c0bc126f97fb
+commit 7846b12fe0b5feab5446d892f41b5140c1419109
+Merge: 7ebdb0d d78acfe
Author: Dave Airlie <airlied@redhat.com>
-Date: Tue Jun 27 07:24:49 2017 +1000
+Date: Tue Aug 29 10:38:14 2017 +1000
- Backmerge tag 'v4.12-rc7' into drm-next
+ Merge branch 'drm-vmwgfx-next' of git://people.freedesktop.org/~syeh/repos_linux into drm-next
struct drm_syncobj_create {
__u32 handle;
+#define DRM_SYNCOBJ_CREATE_SIGNALED (1 << 0)
__u32 flags;
};
__u32 pad;
};
+#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_ALL (1 << 0)
+#define DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT (1 << 1)
+struct drm_syncobj_wait {
+ __u64 handles;
+ /* absolute timeout */
+ __s64 timeout_nsec;
+ __u32 count_handles;
+ __u32 flags;
+ __u32 first_signaled; /* only valid when not waiting all */
+ __u32 pad;
+};
+
+struct drm_syncobj_array {
+ __u64 handles;
+ __u32 count_handles;
+ __u32 pad;
+};
+
#if defined(__cplusplus)
}
#endif
#define DRM_IOCTL_SYNCOBJ_DESTROY DRM_IOWR(0xC0, struct drm_syncobj_destroy)
#define DRM_IOCTL_SYNCOBJ_HANDLE_TO_FD DRM_IOWR(0xC1, struct drm_syncobj_handle)
#define DRM_IOCTL_SYNCOBJ_FD_TO_HANDLE DRM_IOWR(0xC2, struct drm_syncobj_handle)
+#define DRM_IOCTL_SYNCOBJ_WAIT DRM_IOWR(0xC3, struct drm_syncobj_wait)
+#define DRM_IOCTL_SYNCOBJ_RESET DRM_IOWR(0xC4, struct drm_syncobj_array)
+#define DRM_IOCTL_SYNCOBJ_SIGNAL DRM_IOWR(0xC5, struct drm_syncobj_array)
/**
* Device specific ioctls should only be in their respective headers
__u64 user_data;
};
+struct drm_format_modifier_blob {
+#define FORMAT_BLOB_CURRENT 1
+ /* Version of this blob format */
+ __u32 version;
+
+ /* Flags */
+ __u32 flags;
+
+ /* Number of fourcc formats supported */
+ __u32 count_formats;
+
+ /* Where in this blob the formats exist (in bytes) */
+ __u32 formats_offset;
+
+ /* Number of drm_format_modifiers */
+ __u32 count_modifiers;
+
+ /* Where in this blob the modifiers exist (in bytes) */
+ __u32 modifiers_offset;
+
+ /* __u32 formats[] */
+ /* struct drm_format_modifier modifiers[] */
+};
+
+struct drm_format_modifier {
+ /* Bitmask of formats in get_plane format list this info applies to. The
+ * offset allows a sliding window of which 64 formats (bits).
+ *
+ * Some examples:
+ * In today's world with < 65 formats, and formats 0, and 2 are
+ * supported
+ * 0x0000000000000005
+ * ^-offset = 0, formats = 5
+ *
+ * If the number formats grew to 128, and formats 98-102 are
+ * supported with the modifier:
+ *
+ * 0x0000003c00000000 0000000000000000
+ * ^
+ * |__offset = 64, formats = 0x3c00000000
+ *
+ */
+ __u64 formats;
+ __u32 offset;
+ __u32 pad;
+
+ /* The modifier that applies to the >get_plane format list bitmask. */
+ __u64 modifier;
+};
+
/**
* Create a new 'blob' data property, copying length bytes from data pointer,
* and returning new blob ID.
#define DRM_I915_GEM_CONTEXT_GETPARAM 0x34
#define DRM_I915_GEM_CONTEXT_SETPARAM 0x35
#define DRM_I915_PERF_OPEN 0x36
+#define DRM_I915_PERF_ADD_CONFIG 0x37
+#define DRM_I915_PERF_REMOVE_CONFIG 0x38
#define DRM_IOCTL_I915_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I915_INIT, drm_i915_init_t)
#define DRM_IOCTL_I915_FLUSH DRM_IO ( DRM_COMMAND_BASE + DRM_I915_FLUSH)
#define DRM_IOCTL_I915_GEM_CONTEXT_GETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_GETPARAM, struct drm_i915_gem_context_param)
#define DRM_IOCTL_I915_GEM_CONTEXT_SETPARAM DRM_IOWR (DRM_COMMAND_BASE + DRM_I915_GEM_CONTEXT_SETPARAM, struct drm_i915_gem_context_param)
#define DRM_IOCTL_I915_PERF_OPEN DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_OPEN, struct drm_i915_perf_open_param)
+#define DRM_IOCTL_I915_PERF_ADD_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_ADD_CONFIG, struct drm_i915_perf_oa_config)
+#define DRM_IOCTL_I915_PERF_REMOVE_CONFIG DRM_IOW(DRM_COMMAND_BASE + DRM_I915_PERF_REMOVE_CONFIG, __u64)
/* Allow drivers to submit batchbuffers directly to hardware, relying
* on the security mechanisms provided by hardware.
struct drm_i915_gem_exec_fence {
/**
- * User's handle for a dma-fence to wait on or signal.
+ * User's handle for a drm_syncobj to wait on or signal.
*/
__u32 handle;
__u32 DR1;
__u32 DR4;
__u32 num_cliprects;
- /** This is a struct drm_clip_rect *cliprects if I915_EXEC_FENCE_ARRAY
- * is not set. If I915_EXEC_FENCE_ARRAY is set, then this is a
- * struct drm_i915_gem_exec_fence *fences.
- */
+ /**
+ * This is a struct drm_clip_rect *cliprects if I915_EXEC_FENCE_ARRAY
+ * is not set. If I915_EXEC_FENCE_ARRAY is set, then this is a
+ * struct drm_i915_gem_exec_fence *fences.
+ */
__u64 cliprects_ptr;
#define I915_EXEC_RING_MASK (7<<0)
#define I915_EXEC_DEFAULT (0<<0)
DRM_I915_PERF_RECORD_MAX /* non-ABI */
};
+/**
+ * Structure to upload perf dynamic configuration into the kernel.
+ */
+struct drm_i915_perf_oa_config {
+ /** String formatted like "%08x-%04x-%04x-%04x-%012x" */
+ char uuid[36];
+
+ __u32 n_mux_regs;
+ __u32 n_boolean_regs;
+ __u32 n_flex_regs;
+
+ __u64 mux_regs_ptr;
+ __u64 boolean_regs_ptr;
+ __u64 flex_regs_ptr;
+};
+
#if defined(__cplusplus)
}
#endif
#define DRM_VC4_GET_PARAM 0x07
#define DRM_VC4_SET_TILING 0x08
#define DRM_VC4_GET_TILING 0x09
+#define DRM_VC4_LABEL_BO 0x0a
#define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
#define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
#define DRM_IOCTL_VC4_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_PARAM, struct drm_vc4_get_param)
#define DRM_IOCTL_VC4_SET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SET_TILING, struct drm_vc4_set_tiling)
#define DRM_IOCTL_VC4_GET_TILING DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_TILING, struct drm_vc4_get_tiling)
+#define DRM_IOCTL_VC4_LABEL_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_LABEL_BO, struct drm_vc4_label_bo)
struct drm_vc4_submit_rcl_surface {
__u32 hindex; /* Handle index, or ~0 if not present. */
__u32 pad:24;
#define VC4_SUBMIT_CL_USE_CLEAR_COLOR (1 << 0)
+/* By default, the kernel gets to choose the order that the tiles are
+ * rendered in. If this is set, then the tiles will be rendered in a
+ * raster order, with the right-to-left vs left-to-right and
+ * top-to-bottom vs bottom-to-top dictated by
+ * VC4_SUBMIT_CL_RCL_ORDER_INCREASING_*. This allows overlapping
+ * blits to be implemented using the 3D engine.
+ */
+#define VC4_SUBMIT_CL_FIXED_RCL_ORDER (1 << 1)
+#define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X (1 << 2)
+#define VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y (1 << 3)
__u32 flags;
/* Returned value of the seqno of this render job (for the
#define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3
#define DRM_VC4_PARAM_SUPPORTS_ETC1 4
#define DRM_VC4_PARAM_SUPPORTS_THREADED_FS 5
+#define DRM_VC4_PARAM_SUPPORTS_FIXED_RCL_ORDER 6
struct drm_vc4_get_param {
__u32 param;
__u64 modifier;
};
+/**
+ * struct drm_vc4_label_bo - Attach a name to a BO for debug purposes.
+ */
+struct drm_vc4_label_bo {
+ __u32 handle;
+ __u32 len;
+ __u64 name;
+};
+
#if defined(__cplusplus)
}
#endif