Due to possible alignment issues, make sure to split stores of
16-bit vectors.
Doom Eternal requires storageBuffer16BitAccess.
Cc: 20.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4339>
num_bytes = 2;
}
- /* Due to alignment issues, split stores of 8-bit vectors. */
- if (ctx->ac.chip_class == GFX6 &&
- elem_size_bytes == 1 && count > 1) {
+ /* Due to alignment issues, split stores of 8-bit/16-bit
+ * vectors.
+ */
+ if (ctx->ac.chip_class == GFX6 && count > 1 && elem_size_bytes < 4) {
writemask |= ((1u << (count - 1)) - 1u) << (start + 1);
count = 1;
- num_bytes = 1;
+ num_bytes = elem_size_bytes;
}
data = extract_vector_range(&ctx->ac, base_data, start, count);