#include "brw_defines.h"
#include "brw_multisample_state.h"
+/**
+ * From Gen10 Workarounds page in h/w specs:
+ * WaSampleOffsetIZ:
+ * Prior to the 3DSTATE_SAMPLE_PATTERN driver must ensure there are no
+ * markers in the pipeline by programming a PIPE_CONTROL with stall.
+ */
+static void
+gen10_emit_wa_cs_stall_flush(struct brw_context *brw)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ assert(devinfo->gen == 10);
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_CS_STALL |
+ PIPE_CONTROL_STALL_AT_SCOREBOARD);
+}
+
+/**
+ * From Gen10 Workarounds page in h/w specs:
+ * WaSampleOffsetIZ:
+ * When 3DSTATE_SAMPLE_PATTERN is programmed, driver must then issue an
+ * MI_LOAD_REGISTER_IMM command to an offset between 0x7000 and 0x7FFF(SVL)
+ * after the command to ensure the state has been delivered prior to any
+ * command causing a marker in the pipeline.
+ */
+static void
+gen10_emit_wa_lri_to_cache_mode_zero(struct brw_context *brw)
+{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ assert(devinfo->gen == 10);
+
+ /* Before changing the value of CACHE_MODE_0 register, GFX pipeline must
+ * be idle; i.e., full flush is required.
+ */
+ brw_emit_pipe_control_flush(brw,
+ PIPE_CONTROL_CACHE_FLUSH_BITS |
+ PIPE_CONTROL_CACHE_INVALIDATE_BITS);
+
+ /* Write to CACHE_MODE_0 (0x7000) */
+ brw_load_register_imm32(brw, GEN7_CACHE_MODE_0, 0);
+}
+
/**
* 3DSTATE_SAMPLE_PATTERN
*/
void
gen8_emit_3dstate_sample_pattern(struct brw_context *brw)
{
+ const struct gen_device_info *devinfo = &brw->screen->devinfo;
+
+ if (devinfo->gen == 10)
+ gen10_emit_wa_cs_stall_flush(brw);
+
BEGIN_BATCH(9);
OUT_BATCH(_3DSTATE_SAMPLE_PATTERN << 16 | (9 - 2));
/* 1x and 2x MSAA */
OUT_BATCH(brw_multisample_positions_1x_2x);
ADVANCE_BATCH();
+
+ if (devinfo->gen == 10)
+ gen10_emit_wa_lri_to_cache_mode_zero(brw);
}