//First check queued events
std::list<Packet *>::iterator i = transmitList.begin();
std::list<Packet *>::iterator end = transmitList.end();
- for (; i != end; ++i) {
+ bool cont = true;
+
+ while (i != end && cont) {
Packet * target = *i;
// If the target contains data, and it overlaps the
// probed request, need to update data
- if (target->intersect(pkt)) {
- uint8_t* pkt_data;
- uint8_t* write_data;
- int data_size;
- if (target->getAddr() < pkt->getAddr()) {
- int offset = pkt->getAddr() - target->getAddr();
- pkt_data = pkt->getPtr<uint8_t>();
- write_data = target->getPtr<uint8_t>() + offset;
- data_size = target->getSize() - offset;
- assert(data_size > 0);
- if (data_size > pkt->getSize())
- data_size = pkt->getSize();
- } else {
- int offset = target->getAddr() - pkt->getAddr();
- pkt_data = pkt->getPtr<uint8_t>() + offset;
- write_data = target->getPtr<uint8_t>();
- data_size = pkt->getSize() - offset;
- assert(data_size > pkt->getSize());
- if (data_size > target->getSize())
- data_size = target->getSize();
- }
+ if (target->intersect(pkt))
+ fixPacket(pkt, target);
- if (pkt->isWrite()) {
- memcpy(pkt_data, write_data, data_size);
- } else {
- memcpy(write_data, pkt_data, data_size);
- }
- }
}
//Then just do an atomic access and throw away the returned latency
- recvAtomic(pkt);
+ if (cont)
+ recvAtomic(pkt);
}
bool