nir/types: add a function to get the bitsize of a base type
authorConnor Abbott <connor.w.abbott@intel.com>
Fri, 14 Aug 2015 17:36:15 +0000 (10:36 -0700)
committerSamuel Iglesias Gonsálvez <siglesias@igalia.com>
Thu, 17 Mar 2016 10:16:33 +0000 (11:16 +0100)
v2: fix it for GLSL_TYPE_SUBROUTINE (Iago)

Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
src/compiler/nir_types.h

index 18d64b768d4f967cc7d0e885de2d0e8855ab2d1f..07487838b50e73ed378bdb86b3fc6a395b62f03f 100644 (file)
@@ -77,6 +77,27 @@ enum glsl_base_type glsl_get_sampler_result_type(const struct glsl_type *type);
 unsigned glsl_get_record_location_offset(const struct glsl_type *type,
                                          unsigned length);
 
+static inline unsigned
+glsl_get_bit_size(enum glsl_base_type type)
+{
+   switch (type) {
+   case GLSL_TYPE_INT:
+   case GLSL_TYPE_UINT:
+   case GLSL_TYPE_BOOL:
+   case GLSL_TYPE_FLOAT: /* TODO handle mediump */
+   case GLSL_TYPE_SUBROUTINE:
+      return 32;
+
+   case GLSL_TYPE_DOUBLE:
+      return 64;
+
+   default:
+      unreachable("unknown base type");
+   }
+
+   return 0;
+}
+
 bool glsl_type_is_void(const struct glsl_type *type);
 bool glsl_type_is_error(const struct glsl_type *type);
 bool glsl_type_is_vector(const struct glsl_type *type);