mesa: fix GL_MAX_NAME_LENGTH query for tessellation shaders
authorTimothy Arceri <timothy.arceri@collabora.com>
Wed, 6 Jan 2016 00:27:05 +0000 (11:27 +1100)
committerTimothy Arceri <timothy.arceri@collabora.com>
Wed, 6 Jan 2016 01:01:09 +0000 (12:01 +1100)
This fixes some piglit subtests for ARB_program_interface_query.

V3: remove some of the unnecessary parentheses
V2: fix alignment

Reviewed-by: Marek Olšák <marek.olsak@amd.com>

No differences found