if (enabled) {
int gpr = gpr_offset + num_regs++;
+ ctx->shader->nsys_inputs++;
// add to inputs, allocate a gpr
- k = ctx->shader->ninput ++;
+ k = ctx->shader->ninput++;
ctx->shader->input[k].name = name;
ctx->shader->input[k].sid = 0;
ctx->shader->input[k].interpolate = TGSI_INTERPOLATE_CONSTANT;
shader->indirect_files = ctx.info.indirect_files;
shader->uses_doubles = ctx.info.uses_doubles;
+ shader->nsys_inputs = 0;
indirect_gprs = ctx.info.indirect_files & ~((1 << TGSI_FILE_CONSTANT) | (1 << TGSI_FILE_SAMPLER));
tgsi_parse_init(&ctx.parse, tokens);
struct r600_bytecode_alu alu;
int r, i = 0, k, interp_gpr, interp_base_chan, tmp, lasti;
unsigned location;
- int input;
+ const int input = inst->Src[0].Register.Index + ctx->shader->nsys_inputs;
assert(inst->Src[0].Register.File == TGSI_FILE_INPUT);
- input = inst->Src[0].Register.Index;
-
/* Interpolators have been marked for use already by allocate_system_value_inputs */
if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET ||
inst->Instruction.Opcode == TGSI_OPCODE_INTERP_SAMPLE) {
int spi_sid;
unsigned interpolate;
unsigned ij_index;
- unsigned interpolate_location; // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE
+ unsigned interpolate_location; // TGSI_INTERPOLATE_LOC_CENTER, CENTROID, SAMPLE
unsigned lds_pos; /* for evergreen */
unsigned back_color_input;
unsigned write_mask;
- int ring_offset;
+ int ring_offset;
};
struct r600_shader {
unsigned ninput;
unsigned noutput;
unsigned nlds;
+ unsigned nsys_inputs;
struct r600_shader_io input[64];
struct r600_shader_io output[64];
boolean uses_kill;