#include "main/accum.h"
#include "main/arrayobj.h"
#include "main/context.h"
+#include "main/draw.h"
#include "main/formatquery.h"
#include "main/framebuffer.h"
#include "main/mipmap.h"
#include "tnl/tnl.h"
#include "swrast/swrast.h"
#include "swrast/s_renderbuffer.h"
-#include "vbo/vbo.h"
#include "driverfuncs.h"
#include "meta.h"
/* Draw functions */
driver->Draw = NULL;
- driver->DrawIndirect = _vbo_draw_indirect;
+ driver->DrawIndirect = _mesa_draw_indirect;
/* simple state commands */
driver->AlphaFunc = NULL;
#include <stdio.h>
#include "arrayobj.h"
#include "glheader.h"
+#include "c99_alloca.h"
#include "context.h"
#include "state.h"
#include "draw.h"
{
_mesa_exec_DrawTransformFeedback(mode, name);
}
+
+
+/*
+ * Helper function for _mesa_draw_indirect below that additionally takes a zero
+ * initialized array of _mesa_prim scratch space memory as the last argument.
+ */
+static void
+draw_indirect(struct gl_context *ctx, GLuint mode,
+ struct gl_buffer_object *indirect_data,
+ GLsizeiptr indirect_offset, unsigned draw_count,
+ unsigned stride,
+ struct gl_buffer_object *indirect_draw_count_buffer,
+ GLsizeiptr indirect_draw_count_offset,
+ const struct _mesa_index_buffer *ib,
+ struct _mesa_prim *prim)
+{
+ prim[0].begin = 1;
+ prim[draw_count - 1].end = 1;
+ for (unsigned i = 0; i < draw_count; ++i, indirect_offset += stride) {
+ prim[i].mode = mode;
+ prim[i].indexed = !!ib;
+ prim[i].indirect_offset = indirect_offset;
+ prim[i].is_indirect = 1;
+ prim[i].draw_id = i;
+ }
+
+ /* This should always be true at this time */
+ assert(indirect_data == ctx->DrawIndirectBuffer);
+
+ ctx->Driver.Draw(ctx, prim, draw_count, ib, false, 0u, ~0u,
+ NULL, 0, indirect_data);
+}
+
+
+/*
+ * Function to be put into dd_function_table::DrawIndirect as fallback.
+ * Calls into dd_function_table::Draw past adapting call arguments.
+ * See dd_function_table::DrawIndirect for call argument documentation.
+ */
+void
+_mesa_draw_indirect(struct gl_context *ctx, GLuint mode,
+ struct gl_buffer_object *indirect_data,
+ GLsizeiptr indirect_offset, unsigned draw_count,
+ unsigned stride,
+ struct gl_buffer_object *indirect_draw_count_buffer,
+ GLsizeiptr indirect_draw_count_offset,
+ const struct _mesa_index_buffer *ib)
+{
+ /* Use alloca for the prim space if we are somehow in bounds. */
+ if (draw_count*sizeof(struct _mesa_prim) < 1024) {
+ struct _mesa_prim *space = alloca(draw_count*sizeof(struct _mesa_prim));
+ memset(space, 0, draw_count*sizeof(struct _mesa_prim));
+
+ draw_indirect(ctx, mode, indirect_data, indirect_offset, draw_count,
+ stride, indirect_draw_count_buffer,
+ indirect_draw_count_offset, ib, space);
+ } else {
+ struct _mesa_prim *space = calloc(draw_count, sizeof(struct _mesa_prim));
+ if (space == NULL) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s",
+ (draw_count > 1) ? "Multi" : "",
+ ib ? "Elements" : "Arrays",
+ indirect_data ? "CountARB" : "");
+ return;
+ }
+
+ draw_indirect(ctx, mode, indirect_data, indirect_offset, draw_count,
+ stride, indirect_draw_count_buffer,
+ indirect_draw_count_offset, ib, space);
+
+ free(space);
+ }
+}
_mesa_initialize_exec_dispatch(const struct gl_context *ctx,
struct _glapi_table *exec);
+
+void
+_mesa_draw_indirect(struct gl_context *ctx, GLuint mode,
+ struct gl_buffer_object *indirect_data,
+ GLsizeiptr indirect_offset, unsigned draw_count,
+ unsigned stride,
+ struct gl_buffer_object *indirect_draw_count_buffer,
+ GLsizeiptr indirect_draw_count_offset,
+ const struct _mesa_index_buffer *ib);
+
+
#ifdef __cplusplus
} // extern "C"
#endif
vbo_save_EndCallList(struct gl_context *ctx);
-void
-_vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
- struct gl_buffer_object *indirect_data,
- GLsizeiptr indirect_offset, unsigned draw_count,
- unsigned stride,
- struct gl_buffer_object *indirect_draw_count_buffer,
- GLsizeiptr indirect_draw_count_offset,
- const struct _mesa_index_buffer *ib);
-
-
void
vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj);
* Keith Whitwell <keithw@vmware.com>
*/
-#include "c99_alloca.h"
#include "main/errors.h"
#include "main/bufferobj.h"
#include "math/m_eval.h"
const struct vbo_context *vbo = vbo_context_const(ctx);
return &vbo->binding;
}
-
-
-/*
- * Helper function for _vbo_draw_indirect below that additionally takes a zero
- * initialized array of _mesa_prim scratch space memory as the last argument.
- */
-static void
-draw_indirect(struct gl_context *ctx, GLuint mode,
- struct gl_buffer_object *indirect_data,
- GLsizeiptr indirect_offset, unsigned draw_count,
- unsigned stride,
- struct gl_buffer_object *indirect_draw_count_buffer,
- GLsizeiptr indirect_draw_count_offset,
- const struct _mesa_index_buffer *ib,
- struct _mesa_prim *prim)
-{
- prim[0].begin = 1;
- prim[draw_count - 1].end = 1;
- for (unsigned i = 0; i < draw_count; ++i, indirect_offset += stride) {
- prim[i].mode = mode;
- prim[i].indexed = !!ib;
- prim[i].indirect_offset = indirect_offset;
- prim[i].is_indirect = 1;
- prim[i].draw_id = i;
- }
-
- /* This should always be true at this time */
- assert(indirect_data == ctx->DrawIndirectBuffer);
-
- ctx->Driver.Draw(ctx, prim, draw_count, ib, false, 0u, ~0u,
- NULL, 0, indirect_data);
-}
-
-
-/*
- * Function to be put into dd_function_table::DrawIndirect as fallback.
- * Calls into dd_function_table::Draw past adapting call arguments.
- * See dd_function_table::DrawIndirect for call argument documentation.
- */
-void
-_vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
- struct gl_buffer_object *indirect_data,
- GLsizeiptr indirect_offset, unsigned draw_count,
- unsigned stride,
- struct gl_buffer_object *indirect_draw_count_buffer,
- GLsizeiptr indirect_draw_count_offset,
- const struct _mesa_index_buffer *ib)
-{
- /* Use alloca for the prim space if we are somehow in bounds. */
- if (draw_count*sizeof(struct _mesa_prim) < 1024) {
- struct _mesa_prim *space = alloca(draw_count*sizeof(struct _mesa_prim));
- memset(space, 0, draw_count*sizeof(struct _mesa_prim));
-
- draw_indirect(ctx, mode, indirect_data, indirect_offset, draw_count,
- stride, indirect_draw_count_buffer,
- indirect_draw_count_offset, ib, space);
- } else {
- struct _mesa_prim *space = calloc(draw_count, sizeof(struct _mesa_prim));
- if (space == NULL) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s",
- (draw_count > 1) ? "Multi" : "",
- ib ? "Elements" : "Arrays",
- indirect_data ? "CountARB" : "");
- return;
- }
-
- draw_indirect(ctx, mode, indirect_data, indirect_offset, draw_count,
- stride, indirect_draw_count_buffer,
- indirect_draw_count_offset, ib, space);
-
- free(space);
- }
-}