const float* pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp];
const float* pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp];
+ if ((pInterpA[0] == pInterpB[0]) && (pInterpA[0] == pInterpC[0]))
+ {
+ // Ensure constant attribs are constant. Required for proper
+ // 3D resource copies.
+ return _simd_broadcast_ss(pInterpA);
+ }
+
simdscalar vA = _simd_broadcast_ss(pInterpA);
simdscalar vB = _simd_broadcast_ss(pInterpB);
simdscalar vC = _simd_broadcast_ss(pInterpC);
const float* pInterpB = &pInterpBuffer[Attrib * 3 * numComponents + numComponents + Comp];
const float* pInterpC = &pInterpBuffer[Attrib * 3 * numComponents + numComponents * 2 + Comp];
+ if ((pInterpA[0] == pInterpB[0]) && (pInterpA[0] == pInterpC[0]))
+ {
+ // Ensure constant attribs are constant. Required for proper
+ // 3D resource copies.
+ return SIMD128::broadcast_ss(pInterpA);
+ }
+
simd4scalar vA = SIMD128::broadcast_ss(pInterpA);
simd4scalar vB = SIMD128::broadcast_ss(pInterpB);
simd4scalar vC = SIMD128::broadcast_ss(pInterpC);