* only changes with _NEW_STENCIL (which seems sensible). So flag it
* here since this is the _NEW_BUFFERS path.
*/
- ctx->NewState |= (_NEW_DEPTH | _NEW_STENCIL);
+ intel->NewGLState |= (_NEW_DEPTH | _NEW_STENCIL);
}
intel->vtbl.set_draw_region(intel, colorRegions, depthRegion,
#ifdef I915
intelCalcViewport(ctx);
#else
- ctx->NewState |= _NEW_VIEWPORT;
+ intel->NewGLState |= _NEW_VIEWPORT;
#endif
/* Set state we know depends on drawable parameters:
*/
if (ctx->Driver.FrontFace)
ctx->Driver.FrontFace(ctx, ctx->Polygon.FrontFace);
else
- ctx->NewState |= _NEW_POLYGON;
+ intel->NewGLState |= _NEW_POLYGON;
}