.shaderFloat64 = true,
.shaderInt64 = false,
.shaderInt16 = false,
+ .sparseBinding = true,
.variableMultisampleRate = false,
.inheritedQueries = false,
};
.maxMemoryAllocationCount = UINT32_MAX,
.maxSamplerAllocationCount = 64 * 1024,
.bufferImageGranularity = 64, /* A cache line */
- .sparseAddressSpaceSize = 0,
+ .sparseAddressSpaceSize = 0xffffffffu, /* buffer max size */
.maxBoundDescriptorSets = MAX_SETS,
.maxPerStageDescriptorSamplers = 64,
.maxPerStageDescriptorUniformBuffers = 64,
if (*pCount >= 1) {
*pQueueFamilyProperties[idx] = (VkQueueFamilyProperties) {
.queueFlags = VK_QUEUE_GRAPHICS_BIT |
- VK_QUEUE_COMPUTE_BIT |
- VK_QUEUE_TRANSFER_BIT,
+ VK_QUEUE_COMPUTE_BIT |
+ VK_QUEUE_TRANSFER_BIT |
+ VK_QUEUE_SPARSE_BINDING_BIT,
.queueCount = 1,
.timestampValidBits = 64,
.minImageTransferGranularity = (VkExtent3D) { 1, 1, 1 },
!(pdevice->instance->debug_flags & RADV_DEBUG_NO_COMPUTE_QUEUE)) {
if (*pCount > idx) {
*pQueueFamilyProperties[idx] = (VkQueueFamilyProperties) {
- .queueFlags = VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT,
+ .queueFlags = VK_QUEUE_COMPUTE_BIT |
+ VK_QUEUE_TRANSFER_BIT |
+ VK_QUEUE_SPARSE_BINDING_BIT,
.queueCount = pdevice->rad_info.compute_rings,
.timestampValidBits = 64,
.minImageTransferGranularity = (VkExtent3D) { 1, 1, 1 },