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i965: Abort on gl_FragDepth in the new FS backend for now.
author
Eric Anholt
<eric@anholt.net>
Fri, 27 Aug 2010 00:04:30 +0000
(17:04 -0700)
committer
Eric Anholt
<eric@anholt.net>
Fri, 27 Aug 2010 00:06:25 +0000
(17:06 -0700)
It hangs the GPU due to FB_WRITE handling being incomplete. There are
bigger issues to handle first.
src/mesa/drivers/dri/i965/brw_fs.cpp
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diff --git
a/src/mesa/drivers/dri/i965/brw_fs.cpp
b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 4a313a2e100c9975086647c7e2a2d297234c042f..af9754064ca1546b5582bf8a00efac559a885c05 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/
src/mesa/drivers/dri/i965/brw_fs.cpp
@@
-530,6
+530,7
@@
fs_visitor::visit(ir_variable *ir)
this->frag_data = ir;
} else if (strcmp(ir->name, "gl_FragDepth") == 0) {
this->frag_depth = ir;
+ assert(!"FINISHME: this hangs currently.");
}
if (ir->mode == ir_var_in) {