i965: Abort on gl_FragDepth in the new FS backend for now.
authorEric Anholt <eric@anholt.net>
Fri, 27 Aug 2010 00:04:30 +0000 (17:04 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 27 Aug 2010 00:06:25 +0000 (17:06 -0700)
It hangs the GPU due to FB_WRITE handling being incomplete.  There are
bigger issues to handle first.

src/mesa/drivers/dri/i965/brw_fs.cpp

index 4a313a2e100c9975086647c7e2a2d297234c042f..af9754064ca1546b5582bf8a00efac559a885c05 100644 (file)
@@ -530,6 +530,7 @@ fs_visitor::visit(ir_variable *ir)
       this->frag_data = ir;
    } else if (strcmp(ir->name, "gl_FragDepth") == 0) {
       this->frag_depth = ir;
+      assert(!"FINISHME: this hangs currently.");
    }
 
    if (ir->mode == ir_var_in) {