updated with newest functions
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 23 Apr 2003 20:23:17 +0000 (20:23 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 23 Apr 2003 20:23:17 +0000 (20:23 +0000)
include/GL/gl_mangle.h

index f35599026348f804c02a30bb6740717f4bb354a5..ef5f5216601242cf523c3cfd7718779c50a1a7b1 100644 (file)
@@ -1,4 +1,4 @@
-#if 0  /* $Id: gl_mangle.h,v 1.12 2003/02/04 02:29:21 brianp Exp $ */
+#if 0
 #define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output"
 #define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names"
        files="gl.h glext.h"
 
 #define glAccum                MANGLE(Accum)
 #define glActiveStencilFaceEXT         MANGLE(ActiveStencilFaceEXT)
-#define glActiveTexture                MANGLE(ActiveTexture)
 #define glActiveTextureARB             MANGLE(ActiveTextureARB)
+#define glActiveTexture                MANGLE(ActiveTexture)
 #define glAlphaFragmentOp1ATI          MANGLE(AlphaFragmentOp1ATI)
 #define glAlphaFragmentOp2ATI          MANGLE(AlphaFragmentOp2ATI)
 #define glAlphaFragmentOp3ATI          MANGLE(AlphaFragmentOp3ATI)
 #define glAlphaFunc            MANGLE(AlphaFunc)
 #define glApplyTextureEXT              MANGLE(ApplyTextureEXT)
 #define glAreProgramsResidentNV                MANGLE(AreProgramsResidentNV)
-#define glAreTexturesResident          MANGLE(AreTexturesResident)
 #define glAreTexturesResidentEXT               MANGLE(AreTexturesResidentEXT)
-#define glArrayElement         MANGLE(ArrayElement)
+#define glAreTexturesResident          MANGLE(AreTexturesResident)
 #define glArrayElementEXT              MANGLE(ArrayElementEXT)
+#define glArrayElement         MANGLE(ArrayElement)
 #define glArrayObjectATI               MANGLE(ArrayObjectATI)
 #define glAsyncMarkerSGIX              MANGLE(AsyncMarkerSGIX)
-#define glBegin                MANGLE(Begin)
 #define glBeginFragmentShaderATI               MANGLE(BeginFragmentShaderATI)
+#define glBegin                MANGLE(Begin)
 #define glBeginOcclusionQueryNV                MANGLE(BeginOcclusionQueryNV)
 #define glBeginVertexShaderEXT         MANGLE(BeginVertexShaderEXT)
+#define glBindBufferARB                MANGLE(BindBufferARB)
 #define glBindFragmentShaderATI                MANGLE(BindFragmentShaderATI)
 #define glBindLightParameterEXT                MANGLE(BindLightParameterEXT)
 #define glBindMaterialParameterEXT             MANGLE(BindMaterialParameterEXT)
@@ -60,8 +61,8 @@
 #define glBindProgramARB               MANGLE(BindProgramARB)
 #define glBindProgramNV                MANGLE(BindProgramNV)
 #define glBindTexGenParameterEXT               MANGLE(BindTexGenParameterEXT)
-#define glBindTexture          MANGLE(BindTexture)
 #define glBindTextureEXT               MANGLE(BindTextureEXT)
+#define glBindTexture          MANGLE(BindTexture)
 #define glBindTextureUnitParameterEXT          MANGLE(BindTextureUnitParameterEXT)
 #define glBindVertexShaderEXT          MANGLE(BindVertexShaderEXT)
 #define glBinormal3bEXT                MANGLE(Binormal3bEXT)
 #define glBinormal3svEXT               MANGLE(Binormal3svEXT)
 #define glBinormalPointerEXT           MANGLE(BinormalPointerEXT)
 #define glBitmap               MANGLE(Bitmap)
-#define glBlendColor           MANGLE(BlendColor)
 #define glBlendColorEXT                MANGLE(BlendColorEXT)
-#define glBlendEquation                MANGLE(BlendEquation)
+#define glBlendColor           MANGLE(BlendColor)
 #define glBlendEquationEXT             MANGLE(BlendEquationEXT)
+#define glBlendEquation                MANGLE(BlendEquation)
 #define glBlendFunc            MANGLE(BlendFunc)
-#define glBlendFuncSeparate            MANGLE(BlendFuncSeparate)
 #define glBlendFuncSeparateEXT         MANGLE(BlendFuncSeparateEXT)
 #define glBlendFuncSeparateINGR                MANGLE(BlendFuncSeparateINGR)
+#define glBlendFuncSeparate            MANGLE(BlendFuncSeparate)
+#define glBufferDataARB                MANGLE(BufferDataARB)
+#define glBufferSubDataARB             MANGLE(BufferSubDataARB)
 #define glCallList             MANGLE(CallList)
 #define glCallLists            MANGLE(CallLists)
-#define glClear                MANGLE(Clear)
 #define glClearAccum           MANGLE(ClearAccum)
 #define glClearColor           MANGLE(ClearColor)
 #define glClearDepth           MANGLE(ClearDepth)
 #define glClearIndex           MANGLE(ClearIndex)
+#define glClear                MANGLE(Clear)
 #define glClearStencil         MANGLE(ClearStencil)
-#define glClientActiveTexture          MANGLE(ClientActiveTexture)
 #define glClientActiveTextureARB               MANGLE(ClientActiveTextureARB)
+#define glClientActiveTexture          MANGLE(ClientActiveTexture)
 #define glClientActiveVertexStreamATI          MANGLE(ClientActiveVertexStreamATI)
 #define glClipPlane            MANGLE(ClipPlane)
 #define glColor3b              MANGLE(Color3b)
 #define glColorFragmentOp3ATI          MANGLE(ColorFragmentOp3ATI)
 #define glColorMask            MANGLE(ColorMask)
 #define glColorMaterial                MANGLE(ColorMaterial)
-#define glColorPointer         MANGLE(ColorPointer)
 #define glColorPointerEXT              MANGLE(ColorPointerEXT)
 #define glColorPointerListIBM          MANGLE(ColorPointerListIBM)
+#define glColorPointer         MANGLE(ColorPointer)
 #define glColorPointervINTEL           MANGLE(ColorPointervINTEL)
-#define glColorSubTable                MANGLE(ColorSubTable)
 #define glColorSubTableEXT             MANGLE(ColorSubTableEXT)
-#define glColorTable           MANGLE(ColorTable)
+#define glColorSubTable                MANGLE(ColorSubTable)
 #define glColorTableEXT                MANGLE(ColorTableEXT)
+#define glColorTable           MANGLE(ColorTable)
 #define glColorTableParameterfv                MANGLE(ColorTableParameterfv)
 #define glColorTableParameterfvSGI             MANGLE(ColorTableParameterfvSGI)
 #define glColorTableParameteriv                MANGLE(ColorTableParameteriv)
 #define glCombinerParameteriNV         MANGLE(CombinerParameteriNV)
 #define glCombinerParameterivNV                MANGLE(CombinerParameterivNV)
 #define glCombinerStageParameterfvNV           MANGLE(CombinerStageParameterfvNV)
-#define glCompressedTexImage1D         MANGLE(CompressedTexImage1D)
 #define glCompressedTexImage1DARB              MANGLE(CompressedTexImage1DARB)
-#define glCompressedTexImage2D         MANGLE(CompressedTexImage2D)
+#define glCompressedTexImage1D         MANGLE(CompressedTexImage1D)
 #define glCompressedTexImage2DARB              MANGLE(CompressedTexImage2DARB)
-#define glCompressedTexImage3D         MANGLE(CompressedTexImage3D)
+#define glCompressedTexImage2D         MANGLE(CompressedTexImage2D)
 #define glCompressedTexImage3DARB              MANGLE(CompressedTexImage3DARB)
-#define glCompressedTexSubImage1D              MANGLE(CompressedTexSubImage1D)
+#define glCompressedTexImage3D         MANGLE(CompressedTexImage3D)
 #define glCompressedTexSubImage1DARB           MANGLE(CompressedTexSubImage1DARB)
-#define glCompressedTexSubImage2D              MANGLE(CompressedTexSubImage2D)
+#define glCompressedTexSubImage1D              MANGLE(CompressedTexSubImage1D)
 #define glCompressedTexSubImage2DARB           MANGLE(CompressedTexSubImage2DARB)
-#define glCompressedTexSubImage3D              MANGLE(CompressedTexSubImage3D)
+#define glCompressedTexSubImage2D              MANGLE(CompressedTexSubImage2D)
 #define glCompressedTexSubImage3DARB           MANGLE(CompressedTexSubImage3DARB)
-#define glConvolutionFilter1D          MANGLE(ConvolutionFilter1D)
+#define glCompressedTexSubImage3D              MANGLE(CompressedTexSubImage3D)
 #define glConvolutionFilter1DEXT               MANGLE(ConvolutionFilter1DEXT)
-#define glConvolutionFilter2D          MANGLE(ConvolutionFilter2D)
+#define glConvolutionFilter1D          MANGLE(ConvolutionFilter1D)
 #define glConvolutionFilter2DEXT               MANGLE(ConvolutionFilter2DEXT)
-#define glConvolutionParameterf                MANGLE(ConvolutionParameterf)
+#define glConvolutionFilter2D          MANGLE(ConvolutionFilter2D)
 #define glConvolutionParameterfEXT             MANGLE(ConvolutionParameterfEXT)
-#define glConvolutionParameterfv               MANGLE(ConvolutionParameterfv)
+#define glConvolutionParameterf                MANGLE(ConvolutionParameterf)
 #define glConvolutionParameterfvEXT            MANGLE(ConvolutionParameterfvEXT)
-#define glConvolutionParameteri                MANGLE(ConvolutionParameteri)
+#define glConvolutionParameterfv               MANGLE(ConvolutionParameterfv)
 #define glConvolutionParameteriEXT             MANGLE(ConvolutionParameteriEXT)
-#define glConvolutionParameteriv               MANGLE(ConvolutionParameteriv)
+#define glConvolutionParameteri                MANGLE(ConvolutionParameteri)
 #define glConvolutionParameterivEXT            MANGLE(ConvolutionParameterivEXT)
-#define glCopyColorSubTable            MANGLE(CopyColorSubTable)
+#define glConvolutionParameteriv               MANGLE(ConvolutionParameteriv)
 #define glCopyColorSubTableEXT         MANGLE(CopyColorSubTableEXT)
+#define glCopyColorSubTable            MANGLE(CopyColorSubTable)
 #define glCopyColorTable               MANGLE(CopyColorTable)
 #define glCopyColorTableSGI            MANGLE(CopyColorTableSGI)
-#define glCopyConvolutionFilter1D              MANGLE(CopyConvolutionFilter1D)
 #define glCopyConvolutionFilter1DEXT           MANGLE(CopyConvolutionFilter1DEXT)
-#define glCopyConvolutionFilter2D              MANGLE(CopyConvolutionFilter2D)
+#define glCopyConvolutionFilter1D              MANGLE(CopyConvolutionFilter1D)
 #define glCopyConvolutionFilter2DEXT           MANGLE(CopyConvolutionFilter2DEXT)
+#define glCopyConvolutionFilter2D              MANGLE(CopyConvolutionFilter2D)
 #define glCopyPixels           MANGLE(CopyPixels)
-#define glCopyTexImage1D               MANGLE(CopyTexImage1D)
 #define glCopyTexImage1DEXT            MANGLE(CopyTexImage1DEXT)
-#define glCopyTexImage2D               MANGLE(CopyTexImage2D)
+#define glCopyTexImage1D               MANGLE(CopyTexImage1D)
 #define glCopyTexImage2DEXT            MANGLE(CopyTexImage2DEXT)
-#define glCopyTexSubImage1D            MANGLE(CopyTexSubImage1D)
+#define glCopyTexImage2D               MANGLE(CopyTexImage2D)
 #define glCopyTexSubImage1DEXT         MANGLE(CopyTexSubImage1DEXT)
-#define glCopyTexSubImage2D            MANGLE(CopyTexSubImage2D)
+#define glCopyTexSubImage1D            MANGLE(CopyTexSubImage1D)
 #define glCopyTexSubImage2DEXT         MANGLE(CopyTexSubImage2DEXT)
-#define glCopyTexSubImage3D            MANGLE(CopyTexSubImage3D)
+#define glCopyTexSubImage2D            MANGLE(CopyTexSubImage2D)
 #define glCopyTexSubImage3DEXT         MANGLE(CopyTexSubImage3DEXT)
+#define glCopyTexSubImage3D            MANGLE(CopyTexSubImage3D)
 #define glCullFace             MANGLE(CullFace)
 #define glCullParameterdvEXT           MANGLE(CullParameterdvEXT)
 #define glCullParameterfvEXT           MANGLE(CullParameterfvEXT)
 #define glCurrentPaletteMatrixARB              MANGLE(CurrentPaletteMatrixARB)
-#define glDeformSGIX           MANGLE(DeformSGIX)
 #define glDeformationMap3dSGIX         MANGLE(DeformationMap3dSGIX)
 #define glDeformationMap3fSGIX         MANGLE(DeformationMap3fSGIX)
+#define glDeformSGIX           MANGLE(DeformSGIX)
 #define glDeleteAsyncMarkersSGIX               MANGLE(DeleteAsyncMarkersSGIX)
+#define glDeleteBuffersARB             MANGLE(DeleteBuffersARB)
 #define glDeleteFencesNV               MANGLE(DeleteFencesNV)
 #define glDeleteFragmentShaderATI              MANGLE(DeleteFragmentShaderATI)
 #define glDeleteLists          MANGLE(DeleteLists)
 #define glDeleteOcclusionQueriesNV             MANGLE(DeleteOcclusionQueriesNV)
 #define glDeleteProgramsARB            MANGLE(DeleteProgramsARB)
 #define glDeleteProgramsNV             MANGLE(DeleteProgramsNV)
-#define glDeleteTextures               MANGLE(DeleteTextures)
 #define glDeleteTexturesEXT            MANGLE(DeleteTexturesEXT)
+#define glDeleteTextures               MANGLE(DeleteTextures)
 #define glDeleteVertexShaderEXT                MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsEXT               MANGLE(DepthBoundsEXT)
 #define glDepthFunc            MANGLE(DepthFunc)
 #define glDepthMask            MANGLE(DepthMask)
 #define glDepthRange           MANGLE(DepthRange)
 #define glDetailTexFuncSGIS            MANGLE(DetailTexFuncSGIS)
-#define glDisable              MANGLE(Disable)
 #define glDisableClientState           MANGLE(DisableClientState)
+#define glDisable              MANGLE(Disable)
 #define glDisableTraceMESA             MANGLE(DisableTraceMESA)
 #define glDisableVariantClientStateEXT         MANGLE(DisableVariantClientStateEXT)
 #define glDisableVertexAttribArrayARB          MANGLE(DisableVertexAttribArrayARB)
-#define glDrawArrays           MANGLE(DrawArrays)
 #define glDrawArraysEXT                MANGLE(DrawArraysEXT)
+#define glDrawArrays           MANGLE(DrawArrays)
 #define glDrawBuffer           MANGLE(DrawBuffer)
 #define glDrawElementArrayATI          MANGLE(DrawElementArrayATI)
 #define glDrawElements         MANGLE(DrawElements)
 #define glDrawMeshArraysSUN            MANGLE(DrawMeshArraysSUN)
 #define glDrawPixels           MANGLE(DrawPixels)
 #define glDrawRangeElementArrayATI             MANGLE(DrawRangeElementArrayATI)
-#define glDrawRangeElements            MANGLE(DrawRangeElements)
 #define glDrawRangeElementsEXT         MANGLE(DrawRangeElementsEXT)
+#define glDrawRangeElements            MANGLE(DrawRangeElements)
 #define glEdgeFlag             MANGLE(EdgeFlag)
-#define glEdgeFlagPointer              MANGLE(EdgeFlagPointer)
 #define glEdgeFlagPointerEXT           MANGLE(EdgeFlagPointerEXT)
 #define glEdgeFlagPointerListIBM               MANGLE(EdgeFlagPointerListIBM)
+#define glEdgeFlagPointer              MANGLE(EdgeFlagPointer)
 #define glEdgeFlagv            MANGLE(EdgeFlagv)
 #define glElementPointerATI            MANGLE(ElementPointerATI)
-#define glEnable               MANGLE(Enable)
 #define glEnableClientState            MANGLE(EnableClientState)
+#define glEnable               MANGLE(Enable)
 #define glEnableTraceMESA              MANGLE(EnableTraceMESA)
 #define glEnableVariantClientStateEXT          MANGLE(EnableVariantClientStateEXT)
 #define glEnableVertexAttribArrayARB           MANGLE(EnableVertexAttribArrayARB)
-#define glEnd          MANGLE(End)
 #define glEndFragmentShaderATI         MANGLE(EndFragmentShaderATI)
 #define glEndList              MANGLE(EndList)
+#define glEnd          MANGLE(End)
 #define glEndOcclusionQueryNV          MANGLE(EndOcclusionQueryNV)
 #define glEndTraceMESA         MANGLE(EndTraceMESA)
 #define glEndVertexShaderEXT           MANGLE(EndVertexShaderEXT)
 #define glExtractComponentEXT          MANGLE(ExtractComponentEXT)
 #define glFeedbackBuffer               MANGLE(FeedbackBuffer)
 #define glFinalCombinerInputNV         MANGLE(FinalCombinerInputNV)
-#define glFinish               MANGLE(Finish)
 #define glFinishAsyncSGIX              MANGLE(FinishAsyncSGIX)
 #define glFinishFenceNV                MANGLE(FinishFenceNV)
+#define glFinish               MANGLE(Finish)
 #define glFinishTextureSUNX            MANGLE(FinishTextureSUNX)
 #define glFlush                MANGLE(Flush)
 #define glFlushRasterSGIX              MANGLE(FlushRasterSGIX)
 #define glFlushVertexArrayRangeNV              MANGLE(FlushVertexArrayRangeNV)
-#define glFogCoordPointer              MANGLE(FogCoordPointer)
-#define glFogCoordPointerEXT           MANGLE(FogCoordPointerEXT)
-#define glFogCoordPointerListIBM               MANGLE(FogCoordPointerListIBM)
-#define glFogCoordd            MANGLE(FogCoordd)
 #define glFogCoorddEXT         MANGLE(FogCoorddEXT)
-#define glFogCoorddv           MANGLE(FogCoorddv)
+#define glFogCoordd            MANGLE(FogCoordd)
 #define glFogCoorddvEXT                MANGLE(FogCoorddvEXT)
-#define glFogCoordf            MANGLE(FogCoordf)
+#define glFogCoorddv           MANGLE(FogCoorddv)
 #define glFogCoordfEXT         MANGLE(FogCoordfEXT)
-#define glFogCoordfv           MANGLE(FogCoordfv)
+#define glFogCoordf            MANGLE(FogCoordf)
 #define glFogCoordfvEXT                MANGLE(FogCoordfvEXT)
-#define glFogFuncSGIS          MANGLE(FogFuncSGIS)
+#define glFogCoordfv           MANGLE(FogCoordfv)
+#define glFogCoordPointerEXT           MANGLE(FogCoordPointerEXT)
+#define glFogCoordPointerListIBM               MANGLE(FogCoordPointerListIBM)
+#define glFogCoordPointer              MANGLE(FogCoordPointer)
 #define glFogf         MANGLE(Fogf)
+#define glFogFuncSGIS          MANGLE(FogFuncSGIS)
 #define glFogfv                MANGLE(Fogfv)
 #define glFogi         MANGLE(Fogi)
 #define glFogiv                MANGLE(Fogiv)
 #define glFragmentColorMaterialSGIX            MANGLE(FragmentColorMaterialSGIX)
-#define glFragmentLightModelfSGIX              MANGLE(FragmentLightModelfSGIX)
-#define glFragmentLightModelfvSGIX             MANGLE(FragmentLightModelfvSGIX)
-#define glFragmentLightModeliSGIX              MANGLE(FragmentLightModeliSGIX)
-#define glFragmentLightModelivSGIX             MANGLE(FragmentLightModelivSGIX)
 #define glFragmentLightfSGIX           MANGLE(FragmentLightfSGIX)
 #define glFragmentLightfvSGIX          MANGLE(FragmentLightfvSGIX)
 #define glFragmentLightiSGIX           MANGLE(FragmentLightiSGIX)
 #define glFragmentLightivSGIX          MANGLE(FragmentLightivSGIX)
+#define glFragmentLightModelfSGIX              MANGLE(FragmentLightModelfSGIX)
+#define glFragmentLightModelfvSGIX             MANGLE(FragmentLightModelfvSGIX)
+#define glFragmentLightModeliSGIX              MANGLE(FragmentLightModeliSGIX)
+#define glFragmentLightModelivSGIX             MANGLE(FragmentLightModelivSGIX)
 #define glFragmentMaterialfSGIX                MANGLE(FragmentMaterialfSGIX)
 #define glFragmentMaterialfvSGIX               MANGLE(FragmentMaterialfvSGIX)
 #define glFragmentMaterialiSGIX                MANGLE(FragmentMaterialiSGIX)
 #define glFrontFace            MANGLE(FrontFace)
 #define glFrustum              MANGLE(Frustum)
 #define glGenAsyncMarkersSGIX          MANGLE(GenAsyncMarkersSGIX)
+#define glGenBuffersARB                MANGLE(GenBuffersARB)
 #define glGenFencesNV          MANGLE(GenFencesNV)
 #define glGenFragmentShadersATI                MANGLE(GenFragmentShadersATI)
 #define glGenLists             MANGLE(GenLists)
 #define glGenProgramsARB               MANGLE(GenProgramsARB)
 #define glGenProgramsNV                MANGLE(GenProgramsNV)
 #define glGenSymbolsEXT                MANGLE(GenSymbolsEXT)
-#define glGenTextures          MANGLE(GenTextures)
 #define glGenTexturesEXT               MANGLE(GenTexturesEXT)
+#define glGenTextures          MANGLE(GenTextures)
 #define glGenVertexShadersEXT          MANGLE(GenVertexShadersEXT)
 #define glGetArrayObjectfvATI          MANGLE(GetArrayObjectfvATI)
 #define glGetArrayObjectivATI          MANGLE(GetArrayObjectivATI)
 #define glGetBooleanv          MANGLE(GetBooleanv)
+#define glGetBufferParameterivARB              MANGLE(GetBufferParameterivARB)
+#define glGetBufferPointervARB         MANGLE(GetBufferPointervARB)
+#define glGetBufferSubDataARB          MANGLE(GetBufferSubDataARB)
 #define glGetClipPlane         MANGLE(GetClipPlane)
-#define glGetColorTable                MANGLE(GetColorTable)
 #define glGetColorTableEXT             MANGLE(GetColorTableEXT)
-#define glGetColorTableParameterfv             MANGLE(GetColorTableParameterfv)
+#define glGetColorTable                MANGLE(GetColorTable)
 #define glGetColorTableParameterfvEXT          MANGLE(GetColorTableParameterfvEXT)
+#define glGetColorTableParameterfv             MANGLE(GetColorTableParameterfv)
 #define glGetColorTableParameterfvSGI          MANGLE(GetColorTableParameterfvSGI)
-#define glGetColorTableParameteriv             MANGLE(GetColorTableParameteriv)
 #define glGetColorTableParameterivEXT          MANGLE(GetColorTableParameterivEXT)
+#define glGetColorTableParameteriv             MANGLE(GetColorTableParameteriv)
 #define glGetColorTableParameterivSGI          MANGLE(GetColorTableParameterivSGI)
 #define glGetColorTableSGI             MANGLE(GetColorTableSGI)
 #define glGetCombinerInputParameterfvNV                MANGLE(GetCombinerInputParameterfvNV)
 #define glGetCombinerOutputParameterfvNV               MANGLE(GetCombinerOutputParameterfvNV)
 #define glGetCombinerOutputParameterivNV               MANGLE(GetCombinerOutputParameterivNV)
 #define glGetCombinerStageParameterfvNV                MANGLE(GetCombinerStageParameterfvNV)
-#define glGetCompressedTexImage                MANGLE(GetCompressedTexImage)
 #define glGetCompressedTexImageARB             MANGLE(GetCompressedTexImageARB)
-#define glGetConvolutionFilter         MANGLE(GetConvolutionFilter)
+#define glGetCompressedTexImage                MANGLE(GetCompressedTexImage)
 #define glGetConvolutionFilterEXT              MANGLE(GetConvolutionFilterEXT)
-#define glGetConvolutionParameterfv            MANGLE(GetConvolutionParameterfv)
+#define glGetConvolutionFilter         MANGLE(GetConvolutionFilter)
 #define glGetConvolutionParameterfvEXT         MANGLE(GetConvolutionParameterfvEXT)
-#define glGetConvolutionParameteriv            MANGLE(GetConvolutionParameteriv)
+#define glGetConvolutionParameterfv            MANGLE(GetConvolutionParameterfv)
 #define glGetConvolutionParameterivEXT         MANGLE(GetConvolutionParameterivEXT)
+#define glGetConvolutionParameteriv            MANGLE(GetConvolutionParameteriv)
 #define glGetDetailTexFuncSGIS         MANGLE(GetDetailTexFuncSGIS)
 #define glGetDoublev           MANGLE(GetDoublev)
 #define glGetError             MANGLE(GetError)
 #define glGetFragmentLightivSGIX               MANGLE(GetFragmentLightivSGIX)
 #define glGetFragmentMaterialfvSGIX            MANGLE(GetFragmentMaterialfvSGIX)
 #define glGetFragmentMaterialivSGIX            MANGLE(GetFragmentMaterialivSGIX)
-#define glGetHistogram         MANGLE(GetHistogram)
 #define glGetHistogramEXT              MANGLE(GetHistogramEXT)
-#define glGetHistogramParameterfv              MANGLE(GetHistogramParameterfv)
+#define glGetHistogram         MANGLE(GetHistogram)
 #define glGetHistogramParameterfvEXT           MANGLE(GetHistogramParameterfvEXT)
-#define glGetHistogramParameteriv              MANGLE(GetHistogramParameteriv)
+#define glGetHistogramParameterfv              MANGLE(GetHistogramParameterfv)
 #define glGetHistogramParameterivEXT           MANGLE(GetHistogramParameterivEXT)
+#define glGetHistogramParameteriv              MANGLE(GetHistogramParameteriv)
 #define glGetImageTransformParameterfvHP               MANGLE(GetImageTransformParameterfvHP)
 #define glGetImageTransformParameterivHP               MANGLE(GetImageTransformParameterivHP)
 #define glGetInstrumentsSGIX           MANGLE(GetInstrumentsSGIX)
 #define glGetMapAttribParameterfvNV            MANGLE(GetMapAttribParameterfvNV)
 #define glGetMapAttribParameterivNV            MANGLE(GetMapAttribParameterivNV)
 #define glGetMapControlPointsNV                MANGLE(GetMapControlPointsNV)
-#define glGetMapParameterfvNV          MANGLE(GetMapParameterfvNV)
-#define glGetMapParameterivNV          MANGLE(GetMapParameterivNV)
 #define glGetMapdv             MANGLE(GetMapdv)
 #define glGetMapfv             MANGLE(GetMapfv)
 #define glGetMapiv             MANGLE(GetMapiv)
+#define glGetMapParameterfvNV          MANGLE(GetMapParameterfvNV)
+#define glGetMapParameterivNV          MANGLE(GetMapParameterivNV)
 #define glGetMaterialfv                MANGLE(GetMaterialfv)
 #define glGetMaterialiv                MANGLE(GetMaterialiv)
-#define glGetMinmax            MANGLE(GetMinmax)
 #define glGetMinmaxEXT         MANGLE(GetMinmaxEXT)
-#define glGetMinmaxParameterfv         MANGLE(GetMinmaxParameterfv)
+#define glGetMinmax            MANGLE(GetMinmax)
 #define glGetMinmaxParameterfvEXT              MANGLE(GetMinmaxParameterfvEXT)
-#define glGetMinmaxParameteriv         MANGLE(GetMinmaxParameteriv)
+#define glGetMinmaxParameterfv         MANGLE(GetMinmaxParameterfv)
 #define glGetMinmaxParameterivEXT              MANGLE(GetMinmaxParameterivEXT)
+#define glGetMinmaxParameteriv         MANGLE(GetMinmaxParameteriv)
 #define glGetObjectBufferfvATI         MANGLE(GetObjectBufferfvATI)
 #define glGetObjectBufferivATI         MANGLE(GetObjectBufferivATI)
 #define glGetOcclusionQueryivNV                MANGLE(GetOcclusionQueryivNV)
 #define glGetPixelMapusv               MANGLE(GetPixelMapusv)
 #define glGetPixelTexGenParameterfvSGIS                MANGLE(GetPixelTexGenParameterfvSGIS)
 #define glGetPixelTexGenParameterivSGIS                MANGLE(GetPixelTexGenParameterivSGIS)
-#define glGetPointerv          MANGLE(GetPointerv)
 #define glGetPointervEXT               MANGLE(GetPointervEXT)
+#define glGetPointerv          MANGLE(GetPointerv)
 #define glGetPolygonStipple            MANGLE(GetPolygonStipple)
 #define glGetProgramEnvParameterdvARB          MANGLE(GetProgramEnvParameterdvARB)
 #define glGetProgramEnvParameterfvARB          MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramivARB              MANGLE(GetProgramivARB)
+#define glGetProgramivNV               MANGLE(GetProgramivNV)
 #define glGetProgramLocalParameterdvARB                MANGLE(GetProgramLocalParameterdvARB)
 #define glGetProgramLocalParameterfvARB                MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramNamedParameterdvNV         MANGLE(GetProgramNamedParameterdvNV)
+#define glGetProgramNamedParameterfvNV         MANGLE(GetProgramNamedParameterfvNV)
 #define glGetProgramParameterdvNV              MANGLE(GetProgramParameterdvNV)
 #define glGetProgramParameterfvNV              MANGLE(GetProgramParameterfvNV)
 #define glGetProgramStringARB          MANGLE(GetProgramStringARB)
 #define glGetProgramStringNV           MANGLE(GetProgramStringNV)
-#define glGetProgramivARB              MANGLE(GetProgramivARB)
-#define glGetProgramivNV               MANGLE(GetProgramivNV)
-#define glGetSeparableFilter           MANGLE(GetSeparableFilter)
 #define glGetSeparableFilterEXT                MANGLE(GetSeparableFilterEXT)
+#define glGetSeparableFilter           MANGLE(GetSeparableFilter)
 #define glGetSharpenTexFuncSGIS                MANGLE(GetSharpenTexFuncSGIS)
 #define glGetString            MANGLE(GetString)
 #define glGetTexBumpParameterfvATI             MANGLE(GetTexBumpParameterfvATI)
 #define glGetVariantFloatvEXT          MANGLE(GetVariantFloatvEXT)
 #define glGetVariantIntegervEXT                MANGLE(GetVariantIntegervEXT)
 #define glGetVariantPointervEXT                MANGLE(GetVariantPointervEXT)
-#define glGetVertexAttribPointervARB           MANGLE(GetVertexAttribPointervARB)
-#define glGetVertexAttribPointervNV            MANGLE(GetVertexAttribPointervNV)
 #define glGetVertexAttribdvARB         MANGLE(GetVertexAttribdvARB)
 #define glGetVertexAttribdvNV          MANGLE(GetVertexAttribdvNV)
 #define glGetVertexAttribfvARB         MANGLE(GetVertexAttribfvARB)
 #define glGetVertexAttribfvNV          MANGLE(GetVertexAttribfvNV)
 #define glGetVertexAttribivARB         MANGLE(GetVertexAttribivARB)
 #define glGetVertexAttribivNV          MANGLE(GetVertexAttribivNV)
+#define glGetVertexAttribPointervARB           MANGLE(GetVertexAttribPointervARB)
+#define glGetVertexAttribPointervNV            MANGLE(GetVertexAttribPointervNV)
 #define glGlobalAlphaFactorbSUN                MANGLE(GlobalAlphaFactorbSUN)
 #define glGlobalAlphaFactordSUN                MANGLE(GlobalAlphaFactordSUN)
 #define glGlobalAlphaFactorfSUN                MANGLE(GlobalAlphaFactorfSUN)
 #define glGlobalAlphaFactorusSUN               MANGLE(GlobalAlphaFactorusSUN)
 #define glHint         MANGLE(Hint)
 #define glHintPGI              MANGLE(HintPGI)
-#define glHistogram            MANGLE(Histogram)
 #define glHistogramEXT         MANGLE(HistogramEXT)
+#define glHistogram            MANGLE(Histogram)
 #define glIglooInterfaceSGIX           MANGLE(IglooInterfaceSGIX)
 #define glImageTransformParameterfHP           MANGLE(ImageTransformParameterfHP)
 #define glImageTransformParameterfvHP          MANGLE(ImageTransformParameterfvHP)
 #define glImageTransformParameteriHP           MANGLE(ImageTransformParameteriHP)
 #define glImageTransformParameterivHP          MANGLE(ImageTransformParameterivHP)
-#define glIndexFuncEXT         MANGLE(IndexFuncEXT)
-#define glIndexMask            MANGLE(IndexMask)
-#define glIndexMaterialEXT             MANGLE(IndexMaterialEXT)
-#define glIndexPointer         MANGLE(IndexPointer)
-#define glIndexPointerEXT              MANGLE(IndexPointerEXT)
-#define glIndexPointerListIBM          MANGLE(IndexPointerListIBM)
 #define glIndexd               MANGLE(Indexd)
 #define glIndexdv              MANGLE(Indexdv)
 #define glIndexf               MANGLE(Indexf)
+#define glIndexFuncEXT         MANGLE(IndexFuncEXT)
 #define glIndexfv              MANGLE(Indexfv)
 #define glIndexi               MANGLE(Indexi)
 #define glIndexiv              MANGLE(Indexiv)
+#define glIndexMask            MANGLE(IndexMask)
+#define glIndexMaterialEXT             MANGLE(IndexMaterialEXT)
+#define glIndexPointerEXT              MANGLE(IndexPointerEXT)
+#define glIndexPointerListIBM          MANGLE(IndexPointerListIBM)
+#define glIndexPointer         MANGLE(IndexPointer)
 #define glIndexs               MANGLE(Indexs)
 #define glIndexsv              MANGLE(Indexsv)
 #define glIndexub              MANGLE(Indexub)
 #define glIsOcclusionQueryNV           MANGLE(IsOcclusionQueryNV)
 #define glIsProgramARB         MANGLE(IsProgramARB)
 #define glIsProgramNV          MANGLE(IsProgramNV)
-#define glIsTexture            MANGLE(IsTexture)
 #define glIsTextureEXT         MANGLE(IsTextureEXT)
+#define glIsTexture            MANGLE(IsTexture)
 #define glIsVariantEnabledEXT          MANGLE(IsVariantEnabledEXT)
 #define glLightEnviSGIX                MANGLE(LightEnviSGIX)
-#define glLightModelf          MANGLE(LightModelf)
-#define glLightModelfv         MANGLE(LightModelfv)
-#define glLightModeli          MANGLE(LightModeli)
-#define glLightModeliv         MANGLE(LightModeliv)
 #define glLightf               MANGLE(Lightf)
 #define glLightfv              MANGLE(Lightfv)
 #define glLighti               MANGLE(Lighti)
 #define glLightiv              MANGLE(Lightiv)
+#define glLightModelf          MANGLE(LightModelf)
+#define glLightModelfv         MANGLE(LightModelfv)
+#define glLightModeli          MANGLE(LightModeli)
+#define glLightModeliv         MANGLE(LightModeliv)
 #define glLineStipple          MANGLE(LineStipple)
 #define glLineWidth            MANGLE(LineWidth)
 #define glListBase             MANGLE(ListBase)
 #define glListParameterfvSGIX          MANGLE(ListParameterfvSGIX)
 #define glListParameteriSGIX           MANGLE(ListParameteriSGIX)
 #define glListParameterivSGIX          MANGLE(ListParameterivSGIX)
-#define glLoadIdentity         MANGLE(LoadIdentity)
 #define glLoadIdentityDeformationMapSGIX               MANGLE(LoadIdentityDeformationMapSGIX)
+#define glLoadIdentity         MANGLE(LoadIdentity)
 #define glLoadMatrixd          MANGLE(LoadMatrixd)
 #define glLoadMatrixf          MANGLE(LoadMatrixf)
 #define glLoadName             MANGLE(LoadName)
 #define glLoadProgramNV                MANGLE(LoadProgramNV)
-#define glLoadTransposeMatrixd         MANGLE(LoadTransposeMatrixd)
 #define glLoadTransposeMatrixdARB              MANGLE(LoadTransposeMatrixdARB)
-#define glLoadTransposeMatrixf         MANGLE(LoadTransposeMatrixf)
+#define glLoadTransposeMatrixd         MANGLE(LoadTransposeMatrixd)
 #define glLoadTransposeMatrixfARB              MANGLE(LoadTransposeMatrixfARB)
+#define glLoadTransposeMatrixf         MANGLE(LoadTransposeMatrixf)
 #define glLockArraysEXT                MANGLE(LockArraysEXT)
 #define glLogicOp              MANGLE(LogicOp)
 #define glMap1d                MANGLE(Map1d)
 #define glMap1f                MANGLE(Map1f)
 #define glMap2d                MANGLE(Map2d)
 #define glMap2f                MANGLE(Map2f)
+#define glMapBufferARB         MANGLE(MapBufferARB)
 #define glMapControlPointsNV           MANGLE(MapControlPointsNV)
 #define glMapGrid1d            MANGLE(MapGrid1d)
 #define glMapGrid1f            MANGLE(MapGrid1f)
 #define glMatrixIndexuivARB            MANGLE(MatrixIndexuivARB)
 #define glMatrixIndexusvARB            MANGLE(MatrixIndexusvARB)
 #define glMatrixMode           MANGLE(MatrixMode)
-#define glMinmax               MANGLE(Minmax)
 #define glMinmaxEXT            MANGLE(MinmaxEXT)
-#define glMultMatrixd          MANGLE(MultMatrixd)
-#define glMultMatrixf          MANGLE(MultMatrixf)
-#define glMultTransposeMatrixd         MANGLE(MultTransposeMatrixd)
-#define glMultTransposeMatrixdARB              MANGLE(MultTransposeMatrixdARB)
-#define glMultTransposeMatrixf         MANGLE(MultTransposeMatrixf)
-#define glMultTransposeMatrixfARB              MANGLE(MultTransposeMatrixfARB)
-#define glMultiDrawArrays              MANGLE(MultiDrawArrays)
+#define glMinmax               MANGLE(Minmax)
 #define glMultiDrawArraysEXT           MANGLE(MultiDrawArraysEXT)
-#define glMultiDrawElements            MANGLE(MultiDrawElements)
+#define glMultiDrawArrays              MANGLE(MultiDrawArrays)
 #define glMultiDrawElementsEXT         MANGLE(MultiDrawElementsEXT)
+#define glMultiDrawElements            MANGLE(MultiDrawElements)
 #define glMultiModeDrawArraysIBM               MANGLE(MultiModeDrawArraysIBM)
 #define glMultiModeDrawElementsIBM             MANGLE(MultiModeDrawElementsIBM)
-#define glMultiTexCoord1d              MANGLE(MultiTexCoord1d)
 #define glMultiTexCoord1dARB           MANGLE(MultiTexCoord1dARB)
-#define glMultiTexCoord1dv             MANGLE(MultiTexCoord1dv)
+#define glMultiTexCoord1d              MANGLE(MultiTexCoord1d)
 #define glMultiTexCoord1dvARB          MANGLE(MultiTexCoord1dvARB)
-#define glMultiTexCoord1f              MANGLE(MultiTexCoord1f)
+#define glMultiTexCoord1dv             MANGLE(MultiTexCoord1dv)
 #define glMultiTexCoord1fARB           MANGLE(MultiTexCoord1fARB)
-#define glMultiTexCoord1fv             MANGLE(MultiTexCoord1fv)
+#define glMultiTexCoord1f              MANGLE(MultiTexCoord1f)
 #define glMultiTexCoord1fvARB          MANGLE(MultiTexCoord1fvARB)
-#define glMultiTexCoord1i              MANGLE(MultiTexCoord1i)
+#define glMultiTexCoord1fv             MANGLE(MultiTexCoord1fv)
 #define glMultiTexCoord1iARB           MANGLE(MultiTexCoord1iARB)
-#define glMultiTexCoord1iv             MANGLE(MultiTexCoord1iv)
+#define glMultiTexCoord1i              MANGLE(MultiTexCoord1i)
 #define glMultiTexCoord1ivARB          MANGLE(MultiTexCoord1ivARB)
-#define glMultiTexCoord1s              MANGLE(MultiTexCoord1s)
+#define glMultiTexCoord1iv             MANGLE(MultiTexCoord1iv)
 #define glMultiTexCoord1sARB           MANGLE(MultiTexCoord1sARB)
-#define glMultiTexCoord1sv             MANGLE(MultiTexCoord1sv)
+#define glMultiTexCoord1s              MANGLE(MultiTexCoord1s)
 #define glMultiTexCoord1svARB          MANGLE(MultiTexCoord1svARB)
-#define glMultiTexCoord2d              MANGLE(MultiTexCoord2d)
+#define glMultiTexCoord1sv             MANGLE(MultiTexCoord1sv)
 #define glMultiTexCoord2dARB           MANGLE(MultiTexCoord2dARB)
-#define glMultiTexCoord2dv             MANGLE(MultiTexCoord2dv)
+#define glMultiTexCoord2d              MANGLE(MultiTexCoord2d)
 #define glMultiTexCoord2dvARB          MANGLE(MultiTexCoord2dvARB)
-#define glMultiTexCoord2f              MANGLE(MultiTexCoord2f)
+#define glMultiTexCoord2dv             MANGLE(MultiTexCoord2dv)
 #define glMultiTexCoord2fARB           MANGLE(MultiTexCoord2fARB)
-#define glMultiTexCoord2fv             MANGLE(MultiTexCoord2fv)
+#define glMultiTexCoord2f              MANGLE(MultiTexCoord2f)
 #define glMultiTexCoord2fvARB          MANGLE(MultiTexCoord2fvARB)
-#define glMultiTexCoord2i              MANGLE(MultiTexCoord2i)
+#define glMultiTexCoord2fv             MANGLE(MultiTexCoord2fv)
 #define glMultiTexCoord2iARB           MANGLE(MultiTexCoord2iARB)
-#define glMultiTexCoord2iv             MANGLE(MultiTexCoord2iv)
+#define glMultiTexCoord2i              MANGLE(MultiTexCoord2i)
 #define glMultiTexCoord2ivARB          MANGLE(MultiTexCoord2ivARB)
-#define glMultiTexCoord2s              MANGLE(MultiTexCoord2s)
+#define glMultiTexCoord2iv             MANGLE(MultiTexCoord2iv)
 #define glMultiTexCoord2sARB           MANGLE(MultiTexCoord2sARB)
-#define glMultiTexCoord2sv             MANGLE(MultiTexCoord2sv)
+#define glMultiTexCoord2s              MANGLE(MultiTexCoord2s)
 #define glMultiTexCoord2svARB          MANGLE(MultiTexCoord2svARB)
-#define glMultiTexCoord3d              MANGLE(MultiTexCoord3d)
+#define glMultiTexCoord2sv             MANGLE(MultiTexCoord2sv)
 #define glMultiTexCoord3dARB           MANGLE(MultiTexCoord3dARB)
-#define glMultiTexCoord3dv             MANGLE(MultiTexCoord3dv)
+#define glMultiTexCoord3d              MANGLE(MultiTexCoord3d)
 #define glMultiTexCoord3dvARB          MANGLE(MultiTexCoord3dvARB)
-#define glMultiTexCoord3f              MANGLE(MultiTexCoord3f)
+#define glMultiTexCoord3dv             MANGLE(MultiTexCoord3dv)
 #define glMultiTexCoord3fARB           MANGLE(MultiTexCoord3fARB)
-#define glMultiTexCoord3fv             MANGLE(MultiTexCoord3fv)
+#define glMultiTexCoord3f              MANGLE(MultiTexCoord3f)
 #define glMultiTexCoord3fvARB          MANGLE(MultiTexCoord3fvARB)
-#define glMultiTexCoord3i              MANGLE(MultiTexCoord3i)
+#define glMultiTexCoord3fv             MANGLE(MultiTexCoord3fv)
 #define glMultiTexCoord3iARB           MANGLE(MultiTexCoord3iARB)
-#define glMultiTexCoord3iv             MANGLE(MultiTexCoord3iv)
+#define glMultiTexCoord3i              MANGLE(MultiTexCoord3i)
 #define glMultiTexCoord3ivARB          MANGLE(MultiTexCoord3ivARB)
-#define glMultiTexCoord3s              MANGLE(MultiTexCoord3s)
+#define glMultiTexCoord3iv             MANGLE(MultiTexCoord3iv)
 #define glMultiTexCoord3sARB           MANGLE(MultiTexCoord3sARB)
-#define glMultiTexCoord3sv             MANGLE(MultiTexCoord3sv)
+#define glMultiTexCoord3s              MANGLE(MultiTexCoord3s)
 #define glMultiTexCoord3svARB          MANGLE(MultiTexCoord3svARB)
-#define glMultiTexCoord4d              MANGLE(MultiTexCoord4d)
+#define glMultiTexCoord3sv             MANGLE(MultiTexCoord3sv)
 #define glMultiTexCoord4dARB           MANGLE(MultiTexCoord4dARB)
-#define glMultiTexCoord4dv             MANGLE(MultiTexCoord4dv)
+#define glMultiTexCoord4d              MANGLE(MultiTexCoord4d)
 #define glMultiTexCoord4dvARB          MANGLE(MultiTexCoord4dvARB)
-#define glMultiTexCoord4f              MANGLE(MultiTexCoord4f)
+#define glMultiTexCoord4dv             MANGLE(MultiTexCoord4dv)
 #define glMultiTexCoord4fARB           MANGLE(MultiTexCoord4fARB)
-#define glMultiTexCoord4fv             MANGLE(MultiTexCoord4fv)
+#define glMultiTexCoord4f              MANGLE(MultiTexCoord4f)
 #define glMultiTexCoord4fvARB          MANGLE(MultiTexCoord4fvARB)
-#define glMultiTexCoord4i              MANGLE(MultiTexCoord4i)
+#define glMultiTexCoord4fv             MANGLE(MultiTexCoord4fv)
 #define glMultiTexCoord4iARB           MANGLE(MultiTexCoord4iARB)
-#define glMultiTexCoord4iv             MANGLE(MultiTexCoord4iv)
+#define glMultiTexCoord4i              MANGLE(MultiTexCoord4i)
 #define glMultiTexCoord4ivARB          MANGLE(MultiTexCoord4ivARB)
-#define glMultiTexCoord4s              MANGLE(MultiTexCoord4s)
+#define glMultiTexCoord4iv             MANGLE(MultiTexCoord4iv)
 #define glMultiTexCoord4sARB           MANGLE(MultiTexCoord4sARB)
-#define glMultiTexCoord4sv             MANGLE(MultiTexCoord4sv)
+#define glMultiTexCoord4s              MANGLE(MultiTexCoord4s)
 #define glMultiTexCoord4svARB          MANGLE(MultiTexCoord4svARB)
+#define glMultiTexCoord4sv             MANGLE(MultiTexCoord4sv)
+#define glMultMatrixd          MANGLE(MultMatrixd)
+#define glMultMatrixf          MANGLE(MultMatrixf)
+#define glMultTransposeMatrixdARB              MANGLE(MultTransposeMatrixdARB)
+#define glMultTransposeMatrixd         MANGLE(MultTransposeMatrixd)
+#define glMultTransposeMatrixfARB              MANGLE(MultTransposeMatrixfARB)
+#define glMultTransposeMatrixf         MANGLE(MultTransposeMatrixf)
 #define glNewList              MANGLE(NewList)
 #define glNewObjectBufferATI           MANGLE(NewObjectBufferATI)
 #define glNewTraceMESA         MANGLE(NewTraceMESA)
 #define glNormal3iv            MANGLE(Normal3iv)
 #define glNormal3s             MANGLE(Normal3s)
 #define glNormal3sv            MANGLE(Normal3sv)
-#define glNormalPointer                MANGLE(NormalPointer)
 #define glNormalPointerEXT             MANGLE(NormalPointerEXT)
 #define glNormalPointerListIBM         MANGLE(NormalPointerListIBM)
+#define glNormalPointer                MANGLE(NormalPointer)
 #define glNormalPointervINTEL          MANGLE(NormalPointervINTEL)
 #define glNormalStream3bATI            MANGLE(NormalStream3bATI)
 #define glNormalStream3bvATI           MANGLE(NormalStream3bvATI)
 #define glNormalStream3sATI            MANGLE(NormalStream3sATI)
 #define glNormalStream3svATI           MANGLE(NormalStream3svATI)
 #define glOrtho                MANGLE(Ortho)
-#define glPNTrianglesfATI              MANGLE(PNTrianglesfATI)
-#define glPNTrianglesiATI              MANGLE(PNTrianglesiATI)
 #define glPassTexCoordATI              MANGLE(PassTexCoordATI)
 #define glPassThrough          MANGLE(PassThrough)
 #define glPixelMapfv           MANGLE(PixelMapfv)
 #define glPixelTransformParameteriEXT          MANGLE(PixelTransformParameteriEXT)
 #define glPixelTransformParameterivEXT         MANGLE(PixelTransformParameterivEXT)
 #define glPixelZoom            MANGLE(PixelZoom)
-#define glPointParameterf              MANGLE(PointParameterf)
+#define glPNTrianglesfATI              MANGLE(PNTrianglesfATI)
+#define glPNTrianglesiATI              MANGLE(PNTrianglesiATI)
 #define glPointParameterfARB           MANGLE(PointParameterfARB)
 #define glPointParameterfEXT           MANGLE(PointParameterfEXT)
+#define glPointParameterf              MANGLE(PointParameterf)
 #define glPointParameterfSGIS          MANGLE(PointParameterfSGIS)
-#define glPointParameterfv             MANGLE(PointParameterfv)
 #define glPointParameterfvARB          MANGLE(PointParameterfvARB)
 #define glPointParameterfvEXT          MANGLE(PointParameterfvEXT)
+#define glPointParameterfv             MANGLE(PointParameterfv)
 #define glPointParameterfvSGIS         MANGLE(PointParameterfvSGIS)
 #define glPointParameteri              MANGLE(PointParameteri)
 #define glPointParameteriNV            MANGLE(PointParameteriNV)
 #define glPollAsyncSGIX                MANGLE(PollAsyncSGIX)
 #define glPollInstrumentsSGIX          MANGLE(PollInstrumentsSGIX)
 #define glPolygonMode          MANGLE(PolygonMode)
-#define glPolygonOffset                MANGLE(PolygonOffset)
 #define glPolygonOffsetEXT             MANGLE(PolygonOffsetEXT)
+#define glPolygonOffset                MANGLE(PolygonOffset)
 #define glPolygonStipple               MANGLE(PolygonStipple)
 #define glPopAttrib            MANGLE(PopAttrib)
 #define glPopClientAttrib              MANGLE(PopClientAttrib)
 #define glPopMatrix            MANGLE(PopMatrix)
 #define glPopName              MANGLE(PopName)
-#define glPrioritizeTextures           MANGLE(PrioritizeTextures)
 #define glPrioritizeTexturesEXT                MANGLE(PrioritizeTexturesEXT)
+#define glPrioritizeTextures           MANGLE(PrioritizeTextures)
 #define glProgramEnvParameter4dARB             MANGLE(ProgramEnvParameter4dARB)
 #define glProgramEnvParameter4dvARB            MANGLE(ProgramEnvParameter4dvARB)
 #define glProgramEnvParameter4fARB             MANGLE(ProgramEnvParameter4fARB)
 #define glProgramLocalParameter4dvARB          MANGLE(ProgramLocalParameter4dvARB)
 #define glProgramLocalParameter4fARB           MANGLE(ProgramLocalParameter4fARB)
 #define glProgramLocalParameter4fvARB          MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramNamedParameter4dNV            MANGLE(ProgramNamedParameter4dNV)
+#define glProgramNamedParameter4dvNV           MANGLE(ProgramNamedParameter4dvNV)
+#define glProgramNamedParameter4fNV            MANGLE(ProgramNamedParameter4fNV)
+#define glProgramNamedParameter4fvNV           MANGLE(ProgramNamedParameter4fvNV)
 #define glProgramParameter4dNV         MANGLE(ProgramParameter4dNV)
 #define glProgramParameter4dvNV                MANGLE(ProgramParameter4dvNV)
 #define glProgramParameter4fNV         MANGLE(ProgramParameter4fNV)
 #define glReplacementCodeusSUN         MANGLE(ReplacementCodeusSUN)
 #define glReplacementCodeusvSUN                MANGLE(ReplacementCodeusvSUN)
 #define glRequestResidentProgramsNV            MANGLE(RequestResidentProgramsNV)
-#define glResetHistogram               MANGLE(ResetHistogram)
 #define glResetHistogramEXT            MANGLE(ResetHistogramEXT)
-#define glResetMinmax          MANGLE(ResetMinmax)
+#define glResetHistogram               MANGLE(ResetHistogram)
 #define glResetMinmaxEXT               MANGLE(ResetMinmaxEXT)
+#define glResetMinmax          MANGLE(ResetMinmax)
 #define glResizeBuffersMESA            MANGLE(ResizeBuffersMESA)
 #define glRotated              MANGLE(Rotated)
 #define glRotatef              MANGLE(Rotatef)
-#define glSampleCoverage               MANGLE(SampleCoverage)
 #define glSampleCoverageARB            MANGLE(SampleCoverageARB)
+#define glSampleCoverage               MANGLE(SampleCoverage)
 #define glSampleMapATI         MANGLE(SampleMapATI)
 #define glSampleMaskEXT                MANGLE(SampleMaskEXT)
 #define glSampleMaskSGIS               MANGLE(SampleMaskSGIS)
 #define glScaled               MANGLE(Scaled)
 #define glScalef               MANGLE(Scalef)
 #define glScissor              MANGLE(Scissor)
-#define glSecondaryColor3b             MANGLE(SecondaryColor3b)
 #define glSecondaryColor3bEXT          MANGLE(SecondaryColor3bEXT)
-#define glSecondaryColor3bv            MANGLE(SecondaryColor3bv)
+#define glSecondaryColor3b             MANGLE(SecondaryColor3b)
 #define glSecondaryColor3bvEXT         MANGLE(SecondaryColor3bvEXT)
-#define glSecondaryColor3d             MANGLE(SecondaryColor3d)
+#define glSecondaryColor3bv            MANGLE(SecondaryColor3bv)
 #define glSecondaryColor3dEXT          MANGLE(SecondaryColor3dEXT)
-#define glSecondaryColor3dv            MANGLE(SecondaryColor3dv)
+#define glSecondaryColor3d             MANGLE(SecondaryColor3d)
 #define glSecondaryColor3dvEXT         MANGLE(SecondaryColor3dvEXT)
-#define glSecondaryColor3f             MANGLE(SecondaryColor3f)
+#define glSecondaryColor3dv            MANGLE(SecondaryColor3dv)
 #define glSecondaryColor3fEXT          MANGLE(SecondaryColor3fEXT)
-#define glSecondaryColor3fv            MANGLE(SecondaryColor3fv)
+#define glSecondaryColor3f             MANGLE(SecondaryColor3f)
 #define glSecondaryColor3fvEXT         MANGLE(SecondaryColor3fvEXT)
-#define glSecondaryColor3i             MANGLE(SecondaryColor3i)
+#define glSecondaryColor3fv            MANGLE(SecondaryColor3fv)
 #define glSecondaryColor3iEXT          MANGLE(SecondaryColor3iEXT)
-#define glSecondaryColor3iv            MANGLE(SecondaryColor3iv)
+#define glSecondaryColor3i             MANGLE(SecondaryColor3i)
 #define glSecondaryColor3ivEXT         MANGLE(SecondaryColor3ivEXT)
-#define glSecondaryColor3s             MANGLE(SecondaryColor3s)
+#define glSecondaryColor3iv            MANGLE(SecondaryColor3iv)
 #define glSecondaryColor3sEXT          MANGLE(SecondaryColor3sEXT)
-#define glSecondaryColor3sv            MANGLE(SecondaryColor3sv)
+#define glSecondaryColor3s             MANGLE(SecondaryColor3s)
 #define glSecondaryColor3svEXT         MANGLE(SecondaryColor3svEXT)
-#define glSecondaryColor3ub            MANGLE(SecondaryColor3ub)
+#define glSecondaryColor3sv            MANGLE(SecondaryColor3sv)
 #define glSecondaryColor3ubEXT         MANGLE(SecondaryColor3ubEXT)
-#define glSecondaryColor3ubv           MANGLE(SecondaryColor3ubv)
+#define glSecondaryColor3ub            MANGLE(SecondaryColor3ub)
 #define glSecondaryColor3ubvEXT                MANGLE(SecondaryColor3ubvEXT)
-#define glSecondaryColor3ui            MANGLE(SecondaryColor3ui)
+#define glSecondaryColor3ubv           MANGLE(SecondaryColor3ubv)
 #define glSecondaryColor3uiEXT         MANGLE(SecondaryColor3uiEXT)
-#define glSecondaryColor3uiv           MANGLE(SecondaryColor3uiv)
+#define glSecondaryColor3ui            MANGLE(SecondaryColor3ui)
 #define glSecondaryColor3uivEXT                MANGLE(SecondaryColor3uivEXT)
-#define glSecondaryColor3us            MANGLE(SecondaryColor3us)
+#define glSecondaryColor3uiv           MANGLE(SecondaryColor3uiv)
 #define glSecondaryColor3usEXT         MANGLE(SecondaryColor3usEXT)
-#define glSecondaryColor3usv           MANGLE(SecondaryColor3usv)
+#define glSecondaryColor3us            MANGLE(SecondaryColor3us)
 #define glSecondaryColor3usvEXT                MANGLE(SecondaryColor3usvEXT)
-#define glSecondaryColorPointer                MANGLE(SecondaryColorPointer)
+#define glSecondaryColor3usv           MANGLE(SecondaryColor3usv)
 #define glSecondaryColorPointerEXT             MANGLE(SecondaryColorPointerEXT)
 #define glSecondaryColorPointerListIBM         MANGLE(SecondaryColorPointerListIBM)
+#define glSecondaryColorPointer                MANGLE(SecondaryColorPointer)
 #define glSelectBuffer         MANGLE(SelectBuffer)
-#define glSeparableFilter2D            MANGLE(SeparableFilter2D)
 #define glSeparableFilter2DEXT         MANGLE(SeparableFilter2DEXT)
+#define glSeparableFilter2D            MANGLE(SeparableFilter2D)
 #define glSetFenceNV           MANGLE(SetFenceNV)
 #define glSetFragmentShaderConstantATI         MANGLE(SetFragmentShaderConstantATI)
 #define glSetInvariantEXT              MANGLE(SetInvariantEXT)
 #define glTexCoord1sv          MANGLE(TexCoord1sv)
 #define glTexCoord2d           MANGLE(TexCoord2d)
 #define glTexCoord2dv          MANGLE(TexCoord2dv)
-#define glTexCoord2f           MANGLE(TexCoord2f)
 #define glTexCoord2fColor3fVertex3fSUN         MANGLE(TexCoord2fColor3fVertex3fSUN)
 #define glTexCoord2fColor3fVertex3fvSUN                MANGLE(TexCoord2fColor3fVertex3fvSUN)
 #define glTexCoord2fColor4fNormal3fVertex3fSUN         MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN)
 #define glTexCoord2fColor4fNormal3fVertex3fvSUN                MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN)
 #define glTexCoord2fColor4ubVertex3fSUN                MANGLE(TexCoord2fColor4ubVertex3fSUN)
 #define glTexCoord2fColor4ubVertex3fvSUN               MANGLE(TexCoord2fColor4ubVertex3fvSUN)
+#define glTexCoord2f           MANGLE(TexCoord2f)
 #define glTexCoord2fNormal3fVertex3fSUN                MANGLE(TexCoord2fNormal3fVertex3fSUN)
 #define glTexCoord2fNormal3fVertex3fvSUN               MANGLE(TexCoord2fNormal3fVertex3fvSUN)
 #define glTexCoord2fVertex3fSUN                MANGLE(TexCoord2fVertex3fSUN)
 #define glTexCoord3sv          MANGLE(TexCoord3sv)
 #define glTexCoord4d           MANGLE(TexCoord4d)
 #define glTexCoord4dv          MANGLE(TexCoord4dv)
-#define glTexCoord4f           MANGLE(TexCoord4f)
 #define glTexCoord4fColor4fNormal3fVertex4fSUN         MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN)
 #define glTexCoord4fColor4fNormal3fVertex4fvSUN                MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN)
+#define glTexCoord4f           MANGLE(TexCoord4f)
 #define glTexCoord4fVertex4fSUN                MANGLE(TexCoord4fVertex4fSUN)
 #define glTexCoord4fVertex4fvSUN               MANGLE(TexCoord4fVertex4fvSUN)
 #define glTexCoord4fv          MANGLE(TexCoord4fv)
 #define glTexCoord4iv          MANGLE(TexCoord4iv)
 #define glTexCoord4s           MANGLE(TexCoord4s)
 #define glTexCoord4sv          MANGLE(TexCoord4sv)
-#define glTexCoordPointer              MANGLE(TexCoordPointer)
 #define glTexCoordPointerEXT           MANGLE(TexCoordPointerEXT)
 #define glTexCoordPointerListIBM               MANGLE(TexCoordPointerListIBM)
+#define glTexCoordPointer              MANGLE(TexCoordPointer)
 #define glTexCoordPointervINTEL                MANGLE(TexCoordPointervINTEL)
 #define glTexEnvf              MANGLE(TexEnvf)
 #define glTexEnvfv             MANGLE(TexEnvfv)
 #define glTexGeniv             MANGLE(TexGeniv)
 #define glTexImage1D           MANGLE(TexImage1D)
 #define glTexImage2D           MANGLE(TexImage2D)
-#define glTexImage3D           MANGLE(TexImage3D)
 #define glTexImage3DEXT                MANGLE(TexImage3DEXT)
+#define glTexImage3D           MANGLE(TexImage3D)
 #define glTexImage4DSGIS               MANGLE(TexImage4DSGIS)
 #define glTexParameterf                MANGLE(TexParameterf)
 #define glTexParameterfv               MANGLE(TexParameterfv)
 #define glTexParameteri                MANGLE(TexParameteri)
 #define glTexParameteriv               MANGLE(TexParameteriv)
-#define glTexSubImage1D                MANGLE(TexSubImage1D)
 #define glTexSubImage1DEXT             MANGLE(TexSubImage1DEXT)
-#define glTexSubImage2D                MANGLE(TexSubImage2D)
+#define glTexSubImage1D                MANGLE(TexSubImage1D)
 #define glTexSubImage2DEXT             MANGLE(TexSubImage2DEXT)
-#define glTexSubImage3D                MANGLE(TexSubImage3D)
+#define glTexSubImage2D                MANGLE(TexSubImage2D)
 #define glTexSubImage3DEXT             MANGLE(TexSubImage3DEXT)
+#define glTexSubImage3D                MANGLE(TexSubImage3D)
 #define glTexSubImage4DSGIS            MANGLE(TexSubImage4DSGIS)
 #define glTextureColorMaskSGIS         MANGLE(TextureColorMaskSGIS)
 #define glTextureLightEXT              MANGLE(TextureLightEXT)
 #define glTranslated           MANGLE(Translated)
 #define glTranslatef           MANGLE(Translatef)
 #define glUnlockArraysEXT              MANGLE(UnlockArraysEXT)
+#define glUnmapBufferARB               MANGLE(UnmapBufferARB)
 #define glUpdateObjectBufferATI                MANGLE(UpdateObjectBufferATI)
 #define glVariantArrayObjectATI                MANGLE(VariantArrayObjectATI)
-#define glVariantPointerEXT            MANGLE(VariantPointerEXT)
 #define glVariantbvEXT         MANGLE(VariantbvEXT)
 #define glVariantdvEXT         MANGLE(VariantdvEXT)
 #define glVariantfvEXT         MANGLE(VariantfvEXT)
 #define glVariantivEXT         MANGLE(VariantivEXT)
+#define glVariantPointerEXT            MANGLE(VariantPointerEXT)
 #define glVariantsvEXT         MANGLE(VariantsvEXT)
 #define glVariantubvEXT                MANGLE(VariantubvEXT)
 #define glVariantuivEXT                MANGLE(VariantuivEXT)
 #define glVertexAttrib3sNV             MANGLE(VertexAttrib3sNV)
 #define glVertexAttrib3svARB           MANGLE(VertexAttrib3svARB)
 #define glVertexAttrib3svNV            MANGLE(VertexAttrib3svNV)
-#define glVertexAttrib4NbvARB          MANGLE(VertexAttrib4NbvARB)
-#define glVertexAttrib4NivARB          MANGLE(VertexAttrib4NivARB)
-#define glVertexAttrib4NsvARB          MANGLE(VertexAttrib4NsvARB)
-#define glVertexAttrib4NubARB          MANGLE(VertexAttrib4NubARB)
-#define glVertexAttrib4NubvARB         MANGLE(VertexAttrib4NubvARB)
-#define glVertexAttrib4NuivARB         MANGLE(VertexAttrib4NuivARB)
-#define glVertexAttrib4NusvARB         MANGLE(VertexAttrib4NusvARB)
 #define glVertexAttrib4bvARB           MANGLE(VertexAttrib4bvARB)
 #define glVertexAttrib4dARB            MANGLE(VertexAttrib4dARB)
 #define glVertexAttrib4dNV             MANGLE(VertexAttrib4dNV)
 #define glVertexAttrib4fvARB           MANGLE(VertexAttrib4fvARB)
 #define glVertexAttrib4fvNV            MANGLE(VertexAttrib4fvNV)
 #define glVertexAttrib4ivARB           MANGLE(VertexAttrib4ivARB)
+#define glVertexAttrib4NbvARB          MANGLE(VertexAttrib4NbvARB)
+#define glVertexAttrib4NivARB          MANGLE(VertexAttrib4NivARB)
+#define glVertexAttrib4NsvARB          MANGLE(VertexAttrib4NsvARB)
+#define glVertexAttrib4NubARB          MANGLE(VertexAttrib4NubARB)
+#define glVertexAttrib4NubvARB         MANGLE(VertexAttrib4NubvARB)
+#define glVertexAttrib4NuivARB         MANGLE(VertexAttrib4NuivARB)
+#define glVertexAttrib4NusvARB         MANGLE(VertexAttrib4NusvARB)
 #define glVertexAttrib4sARB            MANGLE(VertexAttrib4sARB)
 #define glVertexAttrib4sNV             MANGLE(VertexAttrib4sNV)
 #define glVertexAttrib4svARB           MANGLE(VertexAttrib4svARB)
 #define glVertexBlendARB               MANGLE(VertexBlendARB)
 #define glVertexBlendEnvfATI           MANGLE(VertexBlendEnvfATI)
 #define glVertexBlendEnviATI           MANGLE(VertexBlendEnviATI)
-#define glVertexPointer                MANGLE(VertexPointer)
 #define glVertexPointerEXT             MANGLE(VertexPointerEXT)
 #define glVertexPointerListIBM         MANGLE(VertexPointerListIBM)
+#define glVertexPointer                MANGLE(VertexPointer)
 #define glVertexPointervINTEL          MANGLE(VertexPointervINTEL)
 #define glVertexStream1dATI            MANGLE(VertexStream1dATI)
 #define glVertexStream1dvATI           MANGLE(VertexStream1dvATI)
 #define glVertexStream4ivATI           MANGLE(VertexStream4ivATI)
 #define glVertexStream4sATI            MANGLE(VertexStream4sATI)
 #define glVertexStream4svATI           MANGLE(VertexStream4svATI)
-#define glVertexWeightPointerEXT               MANGLE(VertexWeightPointerEXT)
 #define glVertexWeightfEXT             MANGLE(VertexWeightfEXT)
 #define glVertexWeightfvEXT            MANGLE(VertexWeightfvEXT)
+#define glVertexWeightPointerEXT               MANGLE(VertexWeightPointerEXT)
 #define glViewport             MANGLE(Viewport)
-#define glWeightPointerARB             MANGLE(WeightPointerARB)
 #define glWeightbvARB          MANGLE(WeightbvARB)
 #define glWeightdvARB          MANGLE(WeightdvARB)
 #define glWeightfvARB          MANGLE(WeightfvARB)
 #define glWeightivARB          MANGLE(WeightivARB)
+#define glWeightPointerARB             MANGLE(WeightPointerARB)
 #define glWeightsvARB          MANGLE(WeightsvARB)
 #define glWeightubvARB         MANGLE(WeightubvARB)
 #define glWeightuivARB         MANGLE(WeightuivARB)
 #define glWeightusvARB         MANGLE(WeightusvARB)
-#define glWindowPos2d          MANGLE(WindowPos2d)
 #define glWindowPos2dARB               MANGLE(WindowPos2dARB)
+#define glWindowPos2d          MANGLE(WindowPos2d)
 #define glWindowPos2dMESA              MANGLE(WindowPos2dMESA)
-#define glWindowPos2dv         MANGLE(WindowPos2dv)
 #define glWindowPos2dvARB              MANGLE(WindowPos2dvARB)
+#define glWindowPos2dv         MANGLE(WindowPos2dv)
 #define glWindowPos2dvMESA             MANGLE(WindowPos2dvMESA)
-#define glWindowPos2f          MANGLE(WindowPos2f)
 #define glWindowPos2fARB               MANGLE(WindowPos2fARB)
+#define glWindowPos2f          MANGLE(WindowPos2f)
 #define glWindowPos2fMESA              MANGLE(WindowPos2fMESA)
-#define glWindowPos2fv         MANGLE(WindowPos2fv)
 #define glWindowPos2fvARB              MANGLE(WindowPos2fvARB)
+#define glWindowPos2fv         MANGLE(WindowPos2fv)
 #define glWindowPos2fvMESA             MANGLE(WindowPos2fvMESA)
-#define glWindowPos2i          MANGLE(WindowPos2i)
 #define glWindowPos2iARB               MANGLE(WindowPos2iARB)
+#define glWindowPos2i          MANGLE(WindowPos2i)
 #define glWindowPos2iMESA              MANGLE(WindowPos2iMESA)
-#define glWindowPos2iv         MANGLE(WindowPos2iv)
 #define glWindowPos2ivARB              MANGLE(WindowPos2ivARB)
+#define glWindowPos2iv         MANGLE(WindowPos2iv)
 #define glWindowPos2ivMESA             MANGLE(WindowPos2ivMESA)
-#define glWindowPos2s          MANGLE(WindowPos2s)
 #define glWindowPos2sARB               MANGLE(WindowPos2sARB)
+#define glWindowPos2s          MANGLE(WindowPos2s)
 #define glWindowPos2sMESA              MANGLE(WindowPos2sMESA)
-#define glWindowPos2sv         MANGLE(WindowPos2sv)
 #define glWindowPos2svARB              MANGLE(WindowPos2svARB)
+#define glWindowPos2sv         MANGLE(WindowPos2sv)
 #define glWindowPos2svMESA             MANGLE(WindowPos2svMESA)
-#define glWindowPos3d          MANGLE(WindowPos3d)
 #define glWindowPos3dARB               MANGLE(WindowPos3dARB)
+#define glWindowPos3d          MANGLE(WindowPos3d)
 #define glWindowPos3dMESA              MANGLE(WindowPos3dMESA)
-#define glWindowPos3dv         MANGLE(WindowPos3dv)
 #define glWindowPos3dvARB              MANGLE(WindowPos3dvARB)
+#define glWindowPos3dv         MANGLE(WindowPos3dv)
 #define glWindowPos3dvMESA             MANGLE(WindowPos3dvMESA)
-#define glWindowPos3f          MANGLE(WindowPos3f)
 #define glWindowPos3fARB               MANGLE(WindowPos3fARB)
+#define glWindowPos3f          MANGLE(WindowPos3f)
 #define glWindowPos3fMESA              MANGLE(WindowPos3fMESA)
-#define glWindowPos3fv         MANGLE(WindowPos3fv)
 #define glWindowPos3fvARB              MANGLE(WindowPos3fvARB)
+#define glWindowPos3fv         MANGLE(WindowPos3fv)
 #define glWindowPos3fvMESA             MANGLE(WindowPos3fvMESA)
-#define glWindowPos3i          MANGLE(WindowPos3i)
 #define glWindowPos3iARB               MANGLE(WindowPos3iARB)
+#define glWindowPos3i          MANGLE(WindowPos3i)
 #define glWindowPos3iMESA              MANGLE(WindowPos3iMESA)
-#define glWindowPos3iv         MANGLE(WindowPos3iv)
 #define glWindowPos3ivARB              MANGLE(WindowPos3ivARB)
+#define glWindowPos3iv         MANGLE(WindowPos3iv)
 #define glWindowPos3ivMESA             MANGLE(WindowPos3ivMESA)
-#define glWindowPos3s          MANGLE(WindowPos3s)
 #define glWindowPos3sARB               MANGLE(WindowPos3sARB)
+#define glWindowPos3s          MANGLE(WindowPos3s)
 #define glWindowPos3sMESA              MANGLE(WindowPos3sMESA)
-#define glWindowPos3sv         MANGLE(WindowPos3sv)
 #define glWindowPos3svARB              MANGLE(WindowPos3svARB)
+#define glWindowPos3sv         MANGLE(WindowPos3sv)
 #define glWindowPos3svMESA             MANGLE(WindowPos3svMESA)
 #define glWindowPos4dMESA              MANGLE(WindowPos4dMESA)
 #define glWindowPos4dvMESA             MANGLE(WindowPos4dvMESA)
 #define glWindowPos4sMESA              MANGLE(WindowPos4sMESA)
 #define glWindowPos4svMESA             MANGLE(WindowPos4svMESA)
 #define glWriteMaskEXT         MANGLE(WriteMaskEXT)
+
 #endif /* GL_MANGLE_H */