uint32_t slot = index >> 2;
uint32_t component = index & 0x3;
+ typename SIMD_T::Float vCullMaskElem = SIMD_T::set1_ps(-1.0f);
for (uint32_t e = 0; e < NumVertsPerPrim; ++e)
{
typename SIMD_T::Float vClipComp;
}
typename SIMD_T::Float vClip = SIMD_T::template cmp_ps<SIMD_T::CompareType::UNORD_Q>(vClipComp, vClipComp);
+ typename SIMD_T::Float vCull = SIMD_T::template cmp_ps<SIMD_T::CompareType::NLE_UQ>(SIMD_T::setzero_ps(), vClipComp);
+ vCullMaskElem = SIMD_T::and_ps(vCullMaskElem, vCull);
vClipCullMask = SIMD_T::or_ps(vClipCullMask, vClip);
}
+ vClipCullMask = SIMD_T::or_ps(vClipCullMask, vCullMaskElem);
}
return SIMD_T::movemask_ps(vClipCullMask);