* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
-GLX_eglGetProcAddress(const char *procname)
+GLX_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
return (_EGLProc) glXGetProcAddress((const GLubyte *) procname);
}
* Called from eglGetProcAddress() via drv->API.GetProcAddress().
*/
static _EGLProc
-xdri_eglGetProcAddress(const char *procname)
+xdri_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
/* the symbol is defined in libGL.so */
return (_EGLProc) _glapi_get_proc_address(procname);
/* now loop over drivers to query their procs */
for (i = 0; i < _eglGlobal.NumDrivers; i++) {
- _EGLProc p = _eglGlobal.Drivers[i]->API.GetProcAddress(procname);
+ _EGLDriver *drv = _eglGlobal.Drivers[i];
+ _EGLProc p = drv->API.GetProcAddress(drv, procname);
if (p)
return p;
}
typedef EGLBoolean (*WaitClient_t)(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx);
typedef EGLBoolean (*WaitNative_t)(_EGLDriver *drv, _EGLDisplay *dpy, EGLint engine);
-typedef _EGLProc (*GetProcAddress_t)(const char *procname);
+typedef _EGLProc (*GetProcAddress_t)(_EGLDriver *drv, const char *procname);
}
static _EGLProc
-egl_g3d_get_proc_address(const char *procname)
+egl_g3d_get_proc_address(_EGLDriver *drv, const char *procname)
{
/* FIXME how come _EGLDriver is not passed? */
const struct egl_g3d_st *stapi;
static _EGLProc
-xlib_eglGetProcAddress(const char *procname)
+xlib_eglGetProcAddress(_EGLDriver *drv, const char *procname)
{
return (_EGLProc) st_get_proc_address(procname);
}