Within dri2_display_release() we already tear down all the display
specifics. Within the platform specific dri initialize however we badly
and partially duplicate that.
Let's stop that by fleshing out the required functionality into a helper
and using it throughout the codebase.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Tested-by: Rob Herring <robh@kernel.org>
dri2_display_release(_EGLDisplay *disp)
{
struct dri2_egl_display *dri2_dpy;
- unsigned i;
if (!disp)
return;
return;
_eglCleanupDisplay(disp);
+ dri2_display_destroy(disp);
+}
+
+void
+dri2_display_destroy(_EGLDisplay *disp)
+{
+ struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp);
+ unsigned i;
if (dri2_dpy->own_dri_screen)
dri2_dpy->core->destroyScreen(dri2_dpy->dri_screen);
#endif
}
+void
+dri2_display_destroy(_EGLDisplay *disp);
+
#endif /* EGL_DRI2_INCLUDED */