cacheDataPC[tid] = 0;
cacheDataValid[tid] = false;
- delaySlotInfo[tid].branchSeqNum = -1;
- delaySlotInfo[tid].numInsts = 0;
- delaySlotInfo[tid].targetAddr = 0;
- delaySlotInfo[tid].targetReady = false;
-
stalls[tid].decode = false;
stalls[tid].rename = false;
stalls[tid].iew = false;
nextPC[i] = cpu->readNextPC(i);
#if ISA_HAS_DELAY_SLOT
nextNPC[i] = cpu->readNextNPC(i);
- delaySlotInfo[i].branchSeqNum = -1;
- delaySlotInfo[i].numInsts = 0;
- delaySlotInfo[i].targetAddr = 0;
- delaySlotInfo[i].targetReady = false;
+#else
+ nextNPC[i] = nextPC[i] + sizeof(TheISA::MachInst);
#endif
fetchStatus[i] = Running;
}
bool predict_taken;
if (!inst->isControl()) {
-#if ISA_HAS_DELAY_SLOT
next_PC = next_NPC;
next_NPC = next_NPC + instSize;
inst->setPredTarg(next_PC, next_NPC);
-#else
- next_PC = next_PC + instSize;
- inst->setPredTarg(next_PC, next_PC + sizeof(TheISA::MachInst));
-#endif
inst->setPredTaken(false);
return false;
}
int tid = inst->threadNumber;
-#if ISA_HAS_DELAY_SLOT
Addr pred_PC = next_PC;
predict_taken = branchPred.predict(inst, pred_PC, tid);
- if (predict_taken) {
- DPRINTF(Fetch, "[tid:%i]: Branch predicted to be taken.\n", tid);
+/* if (predict_taken) {
+ DPRINTF(Fetch, "[tid:%i]: Branch predicted to be taken to %#x.\n",
+ tid, pred_PC);
} else {
DPRINTF(Fetch, "[tid:%i]: Branch predicted to be not taken.\n", tid);
- }
+ }*/
+#if ISA_HAS_DELAY_SLOT
next_PC = next_NPC;
- if (predict_taken) {
+ if (predict_taken)
next_NPC = pred_PC;
- // Update delay slot info
- ++delaySlotInfo[tid].numInsts;
- delaySlotInfo[tid].targetAddr = pred_PC;
- DPRINTF(Fetch, "[tid:%i]: %i delay slot inst(s) to process.\n", tid,
- delaySlotInfo[tid].numInsts);
- } else {
- next_NPC = next_NPC + instSize;
- }
+ else
+ next_NPC += instSize;
#else
- predict_taken = branchPred.predict(inst, next_PC, tid);
+ if (predict_taken)
+ next_PC = pred_PC;
+ else
+ next_PC += instSize;
+ next_NPC = next_PC + instSize;
#endif
- DPRINTF(Fetch, "[tid:%i]: Branch predicted to go to %#x and then %#x.\n",
- tid, next_PC, next_NPC);
+/* DPRINTF(Fetch, "[tid:%i]: Branch predicted to go to %#x and then %#x.\n",
+ tid, next_PC, next_NPC);*/
inst->setPredTarg(next_PC, next_NPC);
inst->setPredTaken(predict_taken);
doSquash(new_PC, new_NPC, tid);
-#if ISA_HAS_DELAY_SLOT
- if (seq_num <= delaySlotInfo[tid].branchSeqNum) {
- delaySlotInfo[tid].numInsts = 0;
- delaySlotInfo[tid].targetAddr = 0;
- delaySlotInfo[tid].targetReady = false;
- }
-#endif
-
// Tell the CPU to remove any instructions that are in flight between
// fetch and decode.
cpu->removeInstsUntil(seq_num, tid);
doSquash(new_PC, new_NPC, tid);
#if ISA_HAS_DELAY_SLOT
- if (seq_num <= delaySlotInfo[tid].branchSeqNum) {
- delaySlotInfo[tid].numInsts = 0;
- delaySlotInfo[tid].targetAddr = 0;
- delaySlotInfo[tid].targetReady = false;
- }
-
// Tell the CPU to remove any instructions that are not in the ROB.
cpu->removeInstsNotInROB(tid, squash_delay_slot, seq_num);
#else
#else
InstSeqNum doneSeqNum = fromDecode->decodeInfo[tid].doneSeqNum;
#endif
+ DPRINTF(Fetch, "Squashing from decode with PC = %#x, NPC = %#x\n",
+ fromDecode->decodeInfo[tid].nextPC,
+ fromDecode->decodeInfo[tid].nextNPC);
// Squash unless we're already squashing
squashFromDecode(fromDecode->decodeInfo[tid].nextPC,
fromDecode->decodeInfo[tid].nextNPC,
// from the same block then.
predicted_branch =
(fetch_PC + sizeof(TheISA::MachInst) != fetch_NPC);
+ if (predicted_branch) {
+ DPRINTF(Fetch, "Branch detected with PC = %#x, NPC = %#x\n",
+ fetch_PC, fetch_NPC);
+ }
+
// Get a sequence number.
inst_seq = cpu->getAndIncrementInstSeq();
"[sn:%lli]\n",
tid, instruction->readPC(), inst_seq);
- DPRINTF(Fetch, "[tid:%i]: MachInst is %#x\n", tid, ext_inst);
+ //DPRINTF(Fetch, "[tid:%i]: MachInst is %#x\n", tid, ext_inst);
DPRINTF(Fetch, "[tid:%i]: Instruction is: %s\n",
tid, instruction->staticInst->disassemble(fetch_PC));
instruction->readPC());
lookupAndUpdateNextPC(instruction, next_PC, next_NPC);
+ predicted_branch |= (next_PC != fetch_NPC);
// Add instruction to the CPU's list of instructions.
instruction->setInstListIt(cpu->addInst(instruction));
// Now that fetching is completed, update the PC to signify what the next
// cycle will be.
if (fault == NoFault) {
+ PC[tid] = next_PC;
+ nextPC[tid] = next_NPC;
+ nextNPC[tid] = next_NPC + instSize;
#if ISA_HAS_DELAY_SLOT
- if (delaySlotInfo[tid].targetReady &&
- delaySlotInfo[tid].numInsts == 0) {
- // Set PC to target
- PC[tid] = next_PC;
- nextPC[tid] = next_NPC;
- nextNPC[tid] = next_NPC + instSize;
-
- delaySlotInfo[tid].targetReady = false;
- } else {
- PC[tid] = next_PC;
- nextPC[tid] = next_NPC;
- nextNPC[tid] = next_NPC + instSize;
- }
-
DPRINTF(Fetch, "[tid:%i]: Setting PC to %08p.\n", tid, PC[tid]);
#else
- DPRINTF(Fetch, "[tid:%i]: Setting PC to %08p.\n",tid, next_PC);
- PC[tid] = next_PC;
- nextPC[tid] = next_PC + instSize;
+ DPRINTF(Fetch, "[tid:%i]: Setting PC to %08p.\n", tid, next_PC);
#endif
} else {
// We shouldn't be in an icache miss and also have a fault (an ITB