llvmpipe: Split off vs stuff from lp_state_fs.c.
authorJosé Fonseca <jfonseca@vmware.com>
Sat, 22 Aug 2009 18:07:56 +0000 (19:07 +0100)
committerJosé Fonseca <jfonseca@vmware.com>
Sat, 29 Aug 2009 08:21:40 +0000 (09:21 +0100)
lp_state_fs.c is already too big without it.

src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_vs.c [new file with mode: 0644]

index fb77f2a4c939397f5f55c15e2afcdc5ca4f7909c..c6c8754dada7f79c995a8ef4ff29811348b30252 100644 (file)
@@ -42,6 +42,7 @@ C_SOURCES = \
        lp_state_sampler.c \
        lp_state_surface.c \
        lp_state_vertex.c \
+       lp_state_vs.c \
        lp_surface.c \
        lp_tex_cache.c \
        lp_tex_sample.c \
index f9c09f70746fe2fe9768d69f9a4b03c6c049a185..a9501b47655a09bad8bacedf491771e342bf7b61 100644 (file)
@@ -46,6 +46,7 @@ llvmpipe = env.ConvenienceLibrary(
                'lp_state_sampler.c',
                'lp_state_surface.c',
                'lp_state_vertex.c',
+               'lp_state_vs.c',
                'lp_surface.c',
                'lp_tex_cache.c',
                'lp_tex_sample.c',
index 9b0e7cdd37c77eb45d60b812030267936fd48035..5bd0d7b982731989cfcb94f17260ec40fc92a2d6 100644 (file)
@@ -597,66 +597,6 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs)
 }
 
 
-void *
-llvmpipe_create_vs_state(struct pipe_context *pipe,
-                         const struct pipe_shader_state *templ)
-{
-   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
-   struct lp_vertex_shader *state;
-
-   state = CALLOC_STRUCT(lp_vertex_shader);
-   if (state == NULL ) 
-      goto fail;
-
-   /* copy shader tokens, the ones passed in will go away.
-    */
-   state->shader.tokens = tgsi_dup_tokens(templ->tokens);
-   if (state->shader.tokens == NULL)
-      goto fail;
-
-   state->draw_data = draw_create_vertex_shader(llvmpipe->draw, templ);
-   if (state->draw_data == NULL) 
-      goto fail;
-
-   return state;
-
-fail:
-   if (state) {
-      FREE( (void *)state->shader.tokens );
-      FREE( state->draw_data );
-      FREE( state );
-   }
-   return NULL;
-}
-
-
-void
-llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs)
-{
-   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
-
-   llvmpipe->vs = (const struct lp_vertex_shader *)vs;
-
-   draw_bind_vertex_shader(llvmpipe->draw,
-                           (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL));
-
-   llvmpipe->dirty |= LP_NEW_VS;
-}
-
-
-void
-llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
-{
-   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
-
-   struct lp_vertex_shader *state =
-      (struct lp_vertex_shader *)vs;
-
-   draw_delete_vertex_shader(llvmpipe->draw, state->draw_data);
-   FREE( state );
-}
-
-
 
 void
 llvmpipe_set_constant_buffer(struct pipe_context *pipe,
diff --git a/src/gallium/drivers/llvmpipe/lp_state_vs.c b/src/gallium/drivers/llvmpipe/lp_state_vs.c
new file mode 100644 (file)
index 0000000..15c3029
--- /dev/null
@@ -0,0 +1,96 @@
+/**************************************************************************
+ * 
+ * Copyright 2009 VMware, Inc.
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * 
+ **************************************************************************/
+
+
+#include "pipe/p_defines.h"
+#include "tgsi/tgsi_parse.h"
+#include "util/u_memory.h"
+#include "draw/draw_context.h"
+
+#include "lp_context.h"
+#include "lp_state.h"
+
+
+void *
+llvmpipe_create_vs_state(struct pipe_context *pipe,
+                         const struct pipe_shader_state *templ)
+{
+   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+   struct lp_vertex_shader *state;
+
+   state = CALLOC_STRUCT(lp_vertex_shader);
+   if (state == NULL ) 
+      goto fail;
+
+   /* copy shader tokens, the ones passed in will go away.
+    */
+   state->shader.tokens = tgsi_dup_tokens(templ->tokens);
+   if (state->shader.tokens == NULL)
+      goto fail;
+
+   state->draw_data = draw_create_vertex_shader(llvmpipe->draw, templ);
+   if (state->draw_data == NULL) 
+      goto fail;
+
+   return state;
+
+fail:
+   if (state) {
+      FREE( (void *)state->shader.tokens );
+      FREE( state->draw_data );
+      FREE( state );
+   }
+   return NULL;
+}
+
+
+void
+llvmpipe_bind_vs_state(struct pipe_context *pipe, void *vs)
+{
+   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+
+   llvmpipe->vs = (const struct lp_vertex_shader *)vs;
+
+   draw_bind_vertex_shader(llvmpipe->draw,
+                           (llvmpipe->vs ? llvmpipe->vs->draw_data : NULL));
+
+   llvmpipe->dirty |= LP_NEW_VS;
+}
+
+
+void
+llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs)
+{
+   struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
+
+   struct lp_vertex_shader *state =
+      (struct lp_vertex_shader *)vs;
+
+   draw_delete_vertex_shader(llvmpipe->draw, state->draw_data);
+   FREE( state );
+}