#include "rasterizer.h"
#include "rdtsc_core.h"
#include "tilemgr.h"
-#include "core/multisample.h"
return (pDC->dependency > lastRetiredDraw);
}
-void ClearColorHotTile(const HOTTILE* pHotTile) // clear a macro tile from float4 clear data.
-{
- // Load clear color into SIMD register...
- float *pClearData = (float*)(pHotTile->clearData);
- simdscalar valR = _simd_broadcast_ss(&pClearData[0]);
- simdscalar valG = _simd_broadcast_ss(&pClearData[1]);
- simdscalar valB = _simd_broadcast_ss(&pClearData[2]);
- simdscalar valA = _simd_broadcast_ss(&pClearData[3]);
-
- float *pfBuf = (float*)pHotTile->pBuffer;
- uint32_t numSamples = pHotTile->numSamples;
-
- for (uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
- {
- for (uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
- {
- for (uint32_t si = 0; si < (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * numSamples); si += SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM) //SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM); si++)
- {
- _simd_store_ps(pfBuf, valR);
- pfBuf += KNOB_SIMD_WIDTH;
- _simd_store_ps(pfBuf, valG);
- pfBuf += KNOB_SIMD_WIDTH;
- _simd_store_ps(pfBuf, valB);
- pfBuf += KNOB_SIMD_WIDTH;
- _simd_store_ps(pfBuf, valA);
- pfBuf += KNOB_SIMD_WIDTH;
- }
- }
- }
-}
-
-void ClearDepthHotTile(const HOTTILE* pHotTile) // clear a macro tile from float4 clear data.
-{
- // Load clear color into SIMD register...
- float *pClearData = (float*)(pHotTile->clearData);
- simdscalar valZ = _simd_broadcast_ss(&pClearData[0]);
-
- float *pfBuf = (float*)pHotTile->pBuffer;
- uint32_t numSamples = pHotTile->numSamples;
-
- for (uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
- {
- for (uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
- {
- for (uint32_t si = 0; si < (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * numSamples); si += SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM)
- {
- _simd_store_ps(pfBuf, valZ);
- pfBuf += KNOB_SIMD_WIDTH;
- }
- }
- }
-}
-
-void ClearStencilHotTile(const HOTTILE* pHotTile)
-{
- // convert from F32 to U8.
- uint8_t clearVal = (uint8_t)(pHotTile->clearData[0]);
- //broadcast 32x into __m256i...
- simdscalari valS = _simd_set1_epi8(clearVal);
- simdscalari* pBuf = (simdscalari*)pHotTile->pBuffer;
- uint32_t numSamples = pHotTile->numSamples;
-
- for (uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
- {
- for (uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
- {
- // We're putting 4 pixels in each of the 32-bit slots, so increment 4 times as quickly.
- for (uint32_t si = 0; si < (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * numSamples); si += SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM * 4)
- {
- _simd_store_si(pBuf, valS);
- pBuf += 1;
- }
- }
- }
-}
-
-// for draw calls, we initialize the active hot tiles and perform deferred
-// load on them if tile is in invalid state. we do this in the outer thread loop instead of inside
-// the draw routine itself mainly for performance, to avoid unnecessary setup
-// every triangle
-// @todo support deferred clear
-INLINE
-void InitializeHotTiles(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t macroID, const TRIANGLE_WORK_DESC* pWork)
-{
- const API_STATE& state = GetApiState(pDC);
- HotTileMgr *pHotTileMgr = pContext->pHotTileMgr;
-
- uint32_t x, y;
- MacroTileMgr::getTileIndices(macroID, x, y);
- x *= KNOB_MACROTILE_X_DIM;
- y *= KNOB_MACROTILE_Y_DIM;
-
- uint32_t numSamples = GetNumSamples(state.rastState.sampleCount);
-
- // check RT if enabled
- unsigned long rtSlot = 0;
- uint32_t colorHottileEnableMask = state.colorHottileEnable;
- while(_BitScanForward(&rtSlot, colorHottileEnableMask))
- {
- HOTTILE* pHotTile = pHotTileMgr->GetHotTile(pContext, pDC, macroID, (SWR_RENDERTARGET_ATTACHMENT)(SWR_ATTACHMENT_COLOR0 + rtSlot), true, numSamples);
-
- if (pHotTile->state == HOTTILE_INVALID)
- {
- RDTSC_START(BELoadTiles);
- // invalid hottile before draw requires a load from surface before we can draw to it
- pContext->pfnLoadTile(GetPrivateState(pDC), KNOB_COLOR_HOT_TILE_FORMAT, (SWR_RENDERTARGET_ATTACHMENT)(SWR_ATTACHMENT_COLOR0 + rtSlot), x, y, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
- pHotTile->state = HOTTILE_DIRTY;
- RDTSC_STOP(BELoadTiles, 0, 0);
- }
- else if (pHotTile->state == HOTTILE_CLEAR)
- {
- RDTSC_START(BELoadTiles);
- // Clear the tile.
- ClearColorHotTile(pHotTile);
- pHotTile->state = HOTTILE_DIRTY;
- RDTSC_STOP(BELoadTiles, 0, 0);
- }
- colorHottileEnableMask &= ~(1 << rtSlot);
- }
-
- // check depth if enabled
- if (state.depthHottileEnable)
- {
- HOTTILE* pHotTile = pHotTileMgr->GetHotTile(pContext, pDC, macroID, SWR_ATTACHMENT_DEPTH, true, numSamples);
- if (pHotTile->state == HOTTILE_INVALID)
- {
- RDTSC_START(BELoadTiles);
- // invalid hottile before draw requires a load from surface before we can draw to it
- pContext->pfnLoadTile(GetPrivateState(pDC), KNOB_DEPTH_HOT_TILE_FORMAT, SWR_ATTACHMENT_DEPTH, x, y, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
- pHotTile->state = HOTTILE_DIRTY;
- RDTSC_STOP(BELoadTiles, 0, 0);
- }
- else if (pHotTile->state == HOTTILE_CLEAR)
- {
- RDTSC_START(BELoadTiles);
- // Clear the tile.
- ClearDepthHotTile(pHotTile);
- pHotTile->state = HOTTILE_DIRTY;
- RDTSC_STOP(BELoadTiles, 0, 0);
- }
- }
-
- // check stencil if enabled
- if (state.stencilHottileEnable)
- {
- HOTTILE* pHotTile = pHotTileMgr->GetHotTile(pContext, pDC, macroID, SWR_ATTACHMENT_STENCIL, true, numSamples);
- if (pHotTile->state == HOTTILE_INVALID)
- {
- RDTSC_START(BELoadTiles);
- // invalid hottile before draw requires a load from surface before we can draw to it
- pContext->pfnLoadTile(GetPrivateState(pDC), KNOB_STENCIL_HOT_TILE_FORMAT, SWR_ATTACHMENT_STENCIL, x, y, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
- pHotTile->state = HOTTILE_DIRTY;
- RDTSC_STOP(BELoadTiles, 0, 0);
- }
- else if (pHotTile->state == HOTTILE_CLEAR)
- {
- RDTSC_START(BELoadTiles);
- // Clear the tile.
- ClearStencilHotTile(pHotTile);
- pHotTile->state = HOTTILE_DIRTY;
- RDTSC_STOP(BELoadTiles, 0, 0);
- }
- }
-}
INLINE void CompleteDrawContext(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC)
{
SWR_ASSERT(pWork);
if (pWork->type == DRAW)
{
- InitializeHotTiles(pContext, pDC, tileID, (const TRIANGLE_WORK_DESC*)&pWork->desc);
+ pContext->pHotTileMgr->InitializeHotTiles(pContext, pDC, tileID);
}
}
#include <unordered_map>
#include "fifo.hpp"
-#include "tilemgr.h"
+#include "core/tilemgr.h"
+#include "core/multisample.h"
+#include "rdtsc_core.h"
#define TILE_ID(x,y) ((x << 16 | y))
tile.mWorkItemsFE = 0;
tile.mWorkItemsBE = 0;
}
+
+HOTTILE* HotTileMgr::GetHotTile(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t macroID, SWR_RENDERTARGET_ATTACHMENT attachment, bool create, uint32_t numSamples,
+ uint32_t renderTargetArrayIndex)
+{
+ uint32_t x, y;
+ MacroTileMgr::getTileIndices(macroID, x, y);
+
+ SWR_ASSERT(x < KNOB_NUM_HOT_TILES_X);
+ SWR_ASSERT(y < KNOB_NUM_HOT_TILES_Y);
+
+ HotTileSet &tile = mHotTiles[x][y];
+ HOTTILE& hotTile = tile.Attachment[attachment];
+ if (hotTile.pBuffer == NULL)
+ {
+ if (create)
+ {
+ uint32_t size = numSamples * mHotTileSize[attachment];
+ hotTile.pBuffer = (BYTE*)_aligned_malloc(size, KNOB_SIMD_WIDTH * 4);
+ hotTile.state = HOTTILE_INVALID;
+ hotTile.numSamples = numSamples;
+ hotTile.renderTargetArrayIndex = renderTargetArrayIndex;
+ }
+ else
+ {
+ return NULL;
+ }
+ }
+ else
+ {
+ // free the old tile and create a new one with enough space to hold all samples
+ if (numSamples > hotTile.numSamples)
+ {
+ // tile should be either uninitialized or resolved if we're deleting and switching to a
+ // new sample count
+ SWR_ASSERT((hotTile.state == HOTTILE_INVALID) ||
+ (hotTile.state == HOTTILE_RESOLVED) ||
+ (hotTile.state == HOTTILE_CLEAR));
+ _aligned_free(hotTile.pBuffer);
+
+ uint32_t size = numSamples * mHotTileSize[attachment];
+ hotTile.pBuffer = (BYTE*)_aligned_malloc(size, KNOB_SIMD_WIDTH * 4);
+ hotTile.state = HOTTILE_INVALID;
+ hotTile.numSamples = numSamples;
+ }
+
+ // if requested render target array index isn't currently loaded, need to store out the current hottile
+ // and load the requested array slice
+ if (renderTargetArrayIndex != hotTile.renderTargetArrayIndex)
+ {
+ SWR_FORMAT format;
+ switch (attachment)
+ {
+ case SWR_ATTACHMENT_COLOR0:
+ case SWR_ATTACHMENT_COLOR1:
+ case SWR_ATTACHMENT_COLOR2:
+ case SWR_ATTACHMENT_COLOR3:
+ case SWR_ATTACHMENT_COLOR4:
+ case SWR_ATTACHMENT_COLOR5:
+ case SWR_ATTACHMENT_COLOR6:
+ case SWR_ATTACHMENT_COLOR7: format = KNOB_COLOR_HOT_TILE_FORMAT; break;
+ case SWR_ATTACHMENT_DEPTH: format = KNOB_DEPTH_HOT_TILE_FORMAT; break;
+ case SWR_ATTACHMENT_STENCIL: format = KNOB_STENCIL_HOT_TILE_FORMAT; break;
+ default: SWR_ASSERT(false, "Unknown attachment: %d", attachment); format = KNOB_COLOR_HOT_TILE_FORMAT; break;
+ }
+
+ if (hotTile.state == HOTTILE_DIRTY)
+ {
+ pContext->pfnStoreTile(GetPrivateState(pDC), format, attachment,
+ x * KNOB_MACROTILE_X_DIM, y * KNOB_MACROTILE_Y_DIM, hotTile.renderTargetArrayIndex, hotTile.pBuffer);
+ }
+
+ pContext->pfnLoadTile(GetPrivateState(pDC), format, attachment,
+ x * KNOB_MACROTILE_X_DIM, y * KNOB_MACROTILE_Y_DIM, renderTargetArrayIndex, hotTile.pBuffer);
+
+ hotTile.renderTargetArrayIndex = renderTargetArrayIndex;
+ hotTile.state = HOTTILE_DIRTY;
+ }
+ }
+ return &tile.Attachment[attachment];
+}
+
+void HotTileMgr::ClearColorHotTile(const HOTTILE* pHotTile) // clear a macro tile from float4 clear data.
+{
+ // Load clear color into SIMD register...
+ float *pClearData = (float*)(pHotTile->clearData);
+ simdscalar valR = _simd_broadcast_ss(&pClearData[0]);
+ simdscalar valG = _simd_broadcast_ss(&pClearData[1]);
+ simdscalar valB = _simd_broadcast_ss(&pClearData[2]);
+ simdscalar valA = _simd_broadcast_ss(&pClearData[3]);
+
+ float *pfBuf = (float*)pHotTile->pBuffer;
+ uint32_t numSamples = pHotTile->numSamples;
+
+ for (uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
+ {
+ for (uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
+ {
+ for (uint32_t si = 0; si < (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * numSamples); si += SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM) //SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM); si++)
+ {
+ _simd_store_ps(pfBuf, valR);
+ pfBuf += KNOB_SIMD_WIDTH;
+ _simd_store_ps(pfBuf, valG);
+ pfBuf += KNOB_SIMD_WIDTH;
+ _simd_store_ps(pfBuf, valB);
+ pfBuf += KNOB_SIMD_WIDTH;
+ _simd_store_ps(pfBuf, valA);
+ pfBuf += KNOB_SIMD_WIDTH;
+ }
+ }
+ }
+}
+
+void HotTileMgr::ClearDepthHotTile(const HOTTILE* pHotTile) // clear a macro tile from float4 clear data.
+{
+ // Load clear color into SIMD register...
+ float *pClearData = (float*)(pHotTile->clearData);
+ simdscalar valZ = _simd_broadcast_ss(&pClearData[0]);
+
+ float *pfBuf = (float*)pHotTile->pBuffer;
+ uint32_t numSamples = pHotTile->numSamples;
+
+ for (uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
+ {
+ for (uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
+ {
+ for (uint32_t si = 0; si < (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * numSamples); si += SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM)
+ {
+ _simd_store_ps(pfBuf, valZ);
+ pfBuf += KNOB_SIMD_WIDTH;
+ }
+ }
+ }
+}
+
+void HotTileMgr::ClearStencilHotTile(const HOTTILE* pHotTile)
+{
+ // convert from F32 to U8.
+ uint8_t clearVal = (uint8_t)(pHotTile->clearData[0]);
+ //broadcast 32x into __m256i...
+ simdscalari valS = _simd_set1_epi8(clearVal);
+
+ simdscalari* pBuf = (simdscalari*)pHotTile->pBuffer;
+ uint32_t numSamples = pHotTile->numSamples;
+
+ for (uint32_t row = 0; row < KNOB_MACROTILE_Y_DIM; row += KNOB_TILE_Y_DIM)
+ {
+ for (uint32_t col = 0; col < KNOB_MACROTILE_X_DIM; col += KNOB_TILE_X_DIM)
+ {
+ // We're putting 4 pixels in each of the 32-bit slots, so increment 4 times as quickly.
+ for (uint32_t si = 0; si < (KNOB_TILE_X_DIM * KNOB_TILE_Y_DIM * numSamples); si += SIMD_TILE_X_DIM * SIMD_TILE_Y_DIM * 4)
+ {
+ _simd_store_si(pBuf, valS);
+ pBuf += 1;
+ }
+ }
+ }
+}
+
+//////////////////////////////////////////////////////////////////////////
+/// @brief InitializeHotTiles
+/// for draw calls, we initialize the active hot tiles and perform deferred
+/// load on them if tile is in invalid state. we do this in the outer thread
+/// loop instead of inside the draw routine itself mainly for performance,
+/// to avoid unnecessary setup every triangle
+/// @todo support deferred clear
+/// @param pCreateInfo - pointer to creation info.
+void HotTileMgr::InitializeHotTiles(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t macroID)
+{
+ const API_STATE& state = GetApiState(pDC);
+ HotTileMgr *pHotTileMgr = pContext->pHotTileMgr;
+
+ uint32_t x, y;
+ MacroTileMgr::getTileIndices(macroID, x, y);
+ x *= KNOB_MACROTILE_X_DIM;
+ y *= KNOB_MACROTILE_Y_DIM;
+
+ uint32_t numSamples = GetNumSamples(state.rastState.sampleCount);
+
+ // check RT if enabled
+ unsigned long rtSlot = 0;
+ uint32_t colorHottileEnableMask = state.colorHottileEnable;
+ while (_BitScanForward(&rtSlot, colorHottileEnableMask))
+ {
+ HOTTILE* pHotTile = GetHotTile(pContext, pDC, macroID, (SWR_RENDERTARGET_ATTACHMENT)(SWR_ATTACHMENT_COLOR0 + rtSlot), true, numSamples);
+
+ if (pHotTile->state == HOTTILE_INVALID)
+ {
+ RDTSC_START(BELoadTiles);
+ // invalid hottile before draw requires a load from surface before we can draw to it
+ pContext->pfnLoadTile(GetPrivateState(pDC), KNOB_COLOR_HOT_TILE_FORMAT, (SWR_RENDERTARGET_ATTACHMENT)(SWR_ATTACHMENT_COLOR0 + rtSlot), x, y, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
+ pHotTile->state = HOTTILE_DIRTY;
+ RDTSC_STOP(BELoadTiles, 0, 0);
+ }
+ else if (pHotTile->state == HOTTILE_CLEAR)
+ {
+ RDTSC_START(BELoadTiles);
+ // Clear the tile.
+ ClearColorHotTile(pHotTile);
+ pHotTile->state = HOTTILE_DIRTY;
+ RDTSC_STOP(BELoadTiles, 0, 0);
+ }
+ colorHottileEnableMask &= ~(1 << rtSlot);
+ }
+
+ // check depth if enabled
+ if (state.depthHottileEnable)
+ {
+ HOTTILE* pHotTile = GetHotTile(pContext, pDC, macroID, SWR_ATTACHMENT_DEPTH, true, numSamples);
+ if (pHotTile->state == HOTTILE_INVALID)
+ {
+ RDTSC_START(BELoadTiles);
+ // invalid hottile before draw requires a load from surface before we can draw to it
+ pContext->pfnLoadTile(GetPrivateState(pDC), KNOB_DEPTH_HOT_TILE_FORMAT, SWR_ATTACHMENT_DEPTH, x, y, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
+ pHotTile->state = HOTTILE_DIRTY;
+ RDTSC_STOP(BELoadTiles, 0, 0);
+ }
+ else if (pHotTile->state == HOTTILE_CLEAR)
+ {
+ RDTSC_START(BELoadTiles);
+ // Clear the tile.
+ ClearDepthHotTile(pHotTile);
+ pHotTile->state = HOTTILE_DIRTY;
+ RDTSC_STOP(BELoadTiles, 0, 0);
+ }
+ }
+
+ // check stencil if enabled
+ if (state.stencilHottileEnable)
+ {
+ HOTTILE* pHotTile = GetHotTile(pContext, pDC, macroID, SWR_ATTACHMENT_STENCIL, true, numSamples);
+ if (pHotTile->state == HOTTILE_INVALID)
+ {
+ RDTSC_START(BELoadTiles);
+ // invalid hottile before draw requires a load from surface before we can draw to it
+ pContext->pfnLoadTile(GetPrivateState(pDC), KNOB_STENCIL_HOT_TILE_FORMAT, SWR_ATTACHMENT_STENCIL, x, y, pHotTile->renderTargetArrayIndex, pHotTile->pBuffer);
+ pHotTile->state = HOTTILE_DIRTY;
+ RDTSC_STOP(BELoadTiles, 0, 0);
+ }
+ else if (pHotTile->state == HOTTILE_CLEAR)
+ {
+ RDTSC_START(BELoadTiles);
+ // Clear the tile.
+ ClearStencilHotTile(pHotTile);
+ pHotTile->state = HOTTILE_DIRTY;
+ RDTSC_STOP(BELoadTiles, 0, 0);
+ }
+ }
+}
\ No newline at end of file
}
}
- HOTTILE *GetHotTile(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t macroID, SWR_RENDERTARGET_ATTACHMENT attachment, bool create, uint32_t numSamples = 1,
- uint32_t renderTargetArrayIndex = 0)
- {
- uint32_t x, y;
- MacroTileMgr::getTileIndices(macroID, x, y);
-
- SWR_ASSERT(x < KNOB_NUM_HOT_TILES_X);
- SWR_ASSERT(y < KNOB_NUM_HOT_TILES_Y);
-
- HotTileSet &tile = mHotTiles[x][y];
- HOTTILE& hotTile = tile.Attachment[attachment];
- if (hotTile.pBuffer == NULL)
- {
- if (create)
- {
- uint32_t size = numSamples * mHotTileSize[attachment];
- hotTile.pBuffer = (BYTE*)_aligned_malloc(size, KNOB_SIMD_WIDTH * 4);
- hotTile.state = HOTTILE_INVALID;
- hotTile.numSamples = numSamples;
- hotTile.renderTargetArrayIndex = renderTargetArrayIndex;
- }
- else
- {
- return NULL;
- }
- }
- else
- {
- // free the old tile and create a new one with enough space to hold all samples
- if (numSamples > hotTile.numSamples)
- {
- // tile should be either uninitialized or resolved if we're deleting and switching to a
- // new sample count
- SWR_ASSERT((hotTile.state == HOTTILE_INVALID) ||
- (hotTile.state == HOTTILE_RESOLVED) ||
- (hotTile.state == HOTTILE_CLEAR));
- _aligned_free(hotTile.pBuffer);
-
- uint32_t size = numSamples * mHotTileSize[attachment];
- hotTile.pBuffer = (BYTE*)_aligned_malloc(size, KNOB_SIMD_WIDTH * 4);
- hotTile.state = HOTTILE_INVALID;
- hotTile.numSamples = numSamples;
- }
-
- // if requested render target array index isn't currently loaded, need to store out the current hottile
- // and load the requested array slice
- if (renderTargetArrayIndex != hotTile.renderTargetArrayIndex)
- {
- SWR_FORMAT format;
- switch (attachment)
- {
- case SWR_ATTACHMENT_COLOR0:
- case SWR_ATTACHMENT_COLOR1:
- case SWR_ATTACHMENT_COLOR2:
- case SWR_ATTACHMENT_COLOR3:
- case SWR_ATTACHMENT_COLOR4:
- case SWR_ATTACHMENT_COLOR5:
- case SWR_ATTACHMENT_COLOR6:
- case SWR_ATTACHMENT_COLOR7: format = KNOB_COLOR_HOT_TILE_FORMAT; break;
- case SWR_ATTACHMENT_DEPTH: format = KNOB_DEPTH_HOT_TILE_FORMAT; break;
- case SWR_ATTACHMENT_STENCIL: format = KNOB_STENCIL_HOT_TILE_FORMAT; break;
- default: SWR_ASSERT(false, "Unknown attachment: %d", attachment); format = KNOB_COLOR_HOT_TILE_FORMAT; break;
- }
+ void InitializeHotTiles(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t macroID);
- if (hotTile.state == HOTTILE_DIRTY)
- {
- pContext->pfnStoreTile(GetPrivateState(pDC), format, attachment,
- x * KNOB_MACROTILE_X_DIM, y * KNOB_MACROTILE_Y_DIM, hotTile.renderTargetArrayIndex, hotTile.pBuffer);
- }
-
- pContext->pfnLoadTile(GetPrivateState(pDC), format, attachment,
- x * KNOB_MACROTILE_X_DIM, y * KNOB_MACROTILE_Y_DIM, renderTargetArrayIndex, hotTile.pBuffer);
+ HOTTILE *GetHotTile(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t macroID, SWR_RENDERTARGET_ATTACHMENT attachment, bool create, uint32_t numSamples = 1,
+ uint32_t renderTargetArrayIndex = 0);
- hotTile.renderTargetArrayIndex = renderTargetArrayIndex;
- hotTile.state = HOTTILE_DIRTY;
- }
- }
- return &tile.Attachment[attachment];
- }
-
- HotTileSet &GetHotTile(uint32_t macroID)
- {
- uint32_t x, y;
- MacroTileMgr::getTileIndices(macroID, x, y);
- SWR_ASSERT(x < KNOB_NUM_HOT_TILES_X);
- SWR_ASSERT(y < KNOB_NUM_HOT_TILES_Y);
-
- return mHotTiles[x][y];
- }
+ static void ClearColorHotTile(const HOTTILE* pHotTile);
+ static void ClearDepthHotTile(const HOTTILE* pHotTile);
+ static void ClearStencilHotTile(const HOTTILE* pHotTile);
private:
HotTileSet mHotTiles[KNOB_NUM_HOT_TILES_X][KNOB_NUM_HOT_TILES_Y];