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radv: set correct number of VGPRs for GS on GFX10
author
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Tue, 9 Jul 2019 06:44:01 +0000
(08:44 +0200)
committer
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Tue, 9 Jul 2019 07:54:27 +0000
(09:54 +0200)
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_shader.c
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diff --git
a/src/amd/vulkan/radv_shader.c
b/src/amd/vulkan/radv_shader.c
index ec68f51901f4b5ca8a60af0638172d70ba6cecb0..8aa5880a38bcf0a17db78cbdd63a960d8e4ab5c6 100644
(file)
--- a/
src/amd/vulkan/radv_shader.c
+++ b/
src/amd/vulkan/radv_shader.c
@@
-795,7
+795,7
@@
static void radv_postprocess_config(const struct radv_physical_device *pdevice,
}
if (pdevice->rad_info.chip_class >= GFX10 &&
- (stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL)) {
+ (stage == MESA_SHADER_VERTEX || stage == MESA_SHADER_TESS_EVAL
|| stage == MESA_SHADER_GEOMETRY
)) {
unsigned gs_vgpr_comp_cnt, es_vgpr_comp_cnt;
/* VGPR5-8: (VertexID, UserVGPR0, UserVGPR1, UserVGPR2 / InstanceID) */