/** Obtain the base texture width. */
LLVMValueRef
- (*width)( struct lp_sampler_dynamic_state *state,
+ (*width)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
/** Obtain the base texture height. */
LLVMValueRef
- (*height)( struct lp_sampler_dynamic_state *state,
+ (*height)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
/** Obtain the base texture depth. */
LLVMValueRef
- (*depth)( struct lp_sampler_dynamic_state *state,
+ (*depth)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
/** Obtain the number of mipmap levels (minus one). */
LLVMValueRef
- (*last_level)( struct lp_sampler_dynamic_state *state,
+ (*last_level)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
LLVMValueRef
- (*row_stride)( struct lp_sampler_dynamic_state *state,
+ (*row_stride)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
LLVMValueRef
- (*img_stride)( struct lp_sampler_dynamic_state *state,
+ (*img_stride)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
LLVMValueRef
- (*data_ptr)( struct lp_sampler_dynamic_state *state,
+ (*data_ptr)( const struct lp_sampler_dynamic_state *state,
LLVMBuilderRef builder,
unsigned unit);
(*destroy)( struct lp_build_sampler_soa *sampler );
void
- (*emit_fetch_texel)( struct lp_build_sampler_soa *sampler,
+ (*emit_fetch_texel)( const struct lp_build_sampler_soa *sampler,
LLVMBuilderRef builder,
struct lp_type type,
unsigned unit,
const LLVMValueRef (*inputs)[4],
LLVMValueRef (*outputs)[4],
struct lp_build_sampler_soa *sampler,
- struct tgsi_shader_info *info);
+ const struct tgsi_shader_info *info);
#endif /* LP_BLD_TGSI_H */
const LLVMValueRef (*inputs)[NUM_CHANNELS];
LLVMValueRef (*outputs)[NUM_CHANNELS];
- struct lp_build_sampler_soa *sampler;
+ const struct lp_build_sampler_soa *sampler;
LLVMValueRef immediates[LP_MAX_TGSI_IMMEDIATES][NUM_CHANNELS];
LLVMValueRef temps[LP_MAX_TGSI_TEMPS][NUM_CHANNELS];
const LLVMValueRef (*inputs)[NUM_CHANNELS],
LLVMValueRef (*outputs)[NUM_CHANNELS],
struct lp_build_sampler_soa *sampler,
- struct tgsi_shader_info *info)
+ const struct tgsi_shader_info *info)
{
struct lp_build_tgsi_soa_context bld;
struct tgsi_parse_context parse;
* @sa http://llvm.org/docs/GetElementPtr.html
*/
static LLVMValueRef
-lp_llvm_texture_member(struct lp_sampler_dynamic_state *base,
+lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
LLVMBuilderRef builder,
unsigned unit,
unsigned member_index,
*/
#define LP_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
static LLVMValueRef \
- lp_llvm_texture_##_name( struct lp_sampler_dynamic_state *base, \
+ lp_llvm_texture_##_name( const struct lp_sampler_dynamic_state *base, \
LLVMBuilderRef builder, \
unsigned unit) \
{ \
* The 'texel' parameter returns four vectors corresponding to R, G, B, A.
*/
static void
-lp_llvm_sampler_soa_emit_fetch_texel(struct lp_build_sampler_soa *base,
+lp_llvm_sampler_soa_emit_fetch_texel(const struct lp_build_sampler_soa *base,
LLVMBuilderRef builder,
struct lp_type type,
unsigned unit,