struct mmo_symbol
{
struct mmo_symbol *next;
- CONST char *name;
+ const char *name;
bfd_vma value;
enum mmo_sym_type sym_type;
unsigned int serno;
PARAMS ((bfd *, asection *, PTR));
static void mmo_find_sec_w_addr PARAMS ((bfd *, asection *, PTR));
static void mmo_find_sec_w_addr_grow PARAMS ((bfd *, asection *, PTR));
-static asection *mmo_make_section PARAMS ((bfd *, CONST char *));
+static asection *mmo_make_section PARAMS ((bfd *, const char *));
static void mmo_get_symbol_info PARAMS ((bfd *, asymbol *, symbol_info *));
static void mmo_print_symbol
PARAMS ((bfd *, PTR, asymbol *, bfd_print_symbol_type));
static void mmo_xore_64 PARAMS ((asection *, bfd_vma vma, bfd_vma value));
static void mmo_xore_32 PARAMS ((asection *, bfd_vma vma, unsigned int));
static void mmo_xore_16 PARAMS ((asection *, bfd_vma vma, unsigned int));
-static CONST bfd_target *mmo_object_p PARAMS ((bfd *));
+static const bfd_target *mmo_object_p PARAMS ((bfd *));
static void mmo_map_set_sizes PARAMS ((bfd *, asection *, PTR));
static boolean mmo_get_symbols PARAMS ((bfd *));
-static boolean mmo_create_symbol PARAMS ((bfd *, CONST char *, bfd_vma,
+static boolean mmo_create_symbol PARAMS ((bfd *, const char *, bfd_vma,
enum mmo_sym_type, unsigned int));
static boolean mmo_get_section_contents
PARAMS ((bfd *, asection *, PTR, file_ptr, bfd_size_type));
static boolean mmo_internal_write_header PARAMS ((bfd *));
static boolean mmo_internal_write_post PARAMS ((bfd *, int, asection *));
static boolean mmo_internal_add_3_sym
- PARAMS ((bfd *, struct mmo_symbol_trie *, CONST struct mmo_symbol *));
+ PARAMS ((bfd *, struct mmo_symbol_trie *, const struct mmo_symbol *));
static unsigned int mmo_internal_3_length
PARAMS ((bfd *, struct mmo_symbol_trie *));
static void mmo_internal_3_dump
static void mmo_write_octa PARAMS ((bfd *, bfd_vma));
static void mmo_write_octa_raw PARAMS ((bfd *, bfd_vma));
static boolean mmo_write_chunk
- PARAMS ((bfd *, CONST bfd_byte *, unsigned int));
+ PARAMS ((bfd *, const bfd_byte *, unsigned int));
static boolean mmo_flush_chunk PARAMS ((bfd *));
static boolean mmo_write_loc_chunk
- PARAMS ((bfd *, bfd_vma, CONST bfd_byte *, unsigned int, bfd_vma *));
+ PARAMS ((bfd *, bfd_vma, const bfd_byte *, unsigned int, bfd_vma *));
static boolean mmo_write_chunk_list PARAMS ((bfd *, mmo_data_list_type *));
static boolean mmo_write_loc_chunk_list
PARAMS ((bfd *, mmo_data_list_type *));
static bfd_byte mmo_get_byte PARAMS ((bfd *));
static void mmo_write_byte PARAMS ((bfd *, bfd_byte));
static boolean mmo_new_section_hook PARAMS ((bfd *, asection *));
-static int mmo_sort_mmo_symbols PARAMS ((CONST PTR, CONST PTR));
+static int mmo_sort_mmo_symbols PARAMS ((const PTR, const PTR));
static boolean mmo_write_object_contents PARAMS ((bfd *));
static long mmo_canonicalize_reloc
PARAMS ((bfd *, sec_ptr, arelent **, asymbol **));
static asection *
mmo_make_section (abfd, secname)
bfd *abfd;
- CONST char *secname;
+ const char *secname;
{
asection *sec = bfd_get_section_by_name (abfd, secname);
/* Check whether an existing file is an mmo file. */
-static CONST bfd_target *
+static const bfd_target *
mmo_object_p (abfd)
bfd *abfd;
{
static INLINE boolean
mmo_write_chunk (abfd, loc, len)
bfd *abfd;
- CONST bfd_byte *loc;
+ const bfd_byte *loc;
unsigned int len;
{
boolean retval = true;
mmo_write_loc_chunk (abfd, vma, loc, len, last_vmap)
bfd *abfd;
bfd_vma vma;
- CONST bfd_byte *loc;
+ const bfd_byte *loc;
unsigned int len;
bfd_vma *last_vmap;
{
static boolean
mmo_create_symbol (abfd, symname, addr, sym_type, serno)
bfd *abfd;
- CONST char *symname;
+ const char *symname;
bfd_vma addr;
enum mmo_sym_type sym_type;
unsigned int serno;
static int
mmo_sort_mmo_symbols (arg1, arg2)
- CONST PTR arg1;
- CONST PTR arg2;
+ const PTR arg1;
+ const PTR arg2;
{
- CONST struct mmo_symbol *sym1 = *(CONST struct mmo_symbol **) arg1;
- CONST struct mmo_symbol *sym2 = *(CONST struct mmo_symbol **) arg2;
+ const struct mmo_symbol *sym1 = *(const struct mmo_symbol **) arg1;
+ const struct mmo_symbol *sym2 = *(const struct mmo_symbol **) arg2;
/* Sort by serial number first. */
if (sym1->serno < sym2->serno)
return 1;
/* Then sort by address of the table entries. */
- return ((CONST char *) arg1 - (CONST char *) arg2);
+ return ((const char *) arg1 - (const char *) arg2);
}
/* Translate the symbol table. */
mmo_internal_write_header (abfd)
bfd *abfd;
{
- CONST char lop_pre_bfd[] = { LOP, LOP_PRE, 1, 1};
+ const char lop_pre_bfd[] = { LOP, LOP_PRE, 1, 1};
if (bfd_bwrite (lop_pre_bfd, 4, abfd) != 4)
return false;
mmo_internal_add_3_sym (abfd, rootp, symp)
bfd *abfd;
struct mmo_symbol_trie *rootp;
- CONST struct mmo_symbol *symp;
+ const struct mmo_symbol *symp;
{
- CONST char *name = symp->name;
+ const char *name = symp->name;
struct mmo_symbol_trie *trie = rootp;
struct mmo_symbol_trie **triep = NULL;
#define mmo_bfd_set_private_flags _bfd_generic_bfd_set_private_flags
#define mmo_bfd_print_private_bfd_data _bfd_generic_bfd_print_private_bfd_data
-CONST bfd_target bfd_mmo_vec =
+const bfd_target bfd_mmo_vec =
{
"mmo", /* name */
bfd_target_mmo_flavour,